Player Matchup

Ymir
Ymir
Bronze IV
Dannybarbiee
Ymir
Bronze IV
Level 49
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 15L
988 MMR
Solo
Kukulkan
Kukulkan
Silver II
Zlatanhru
Kukulkan
Silver II
Level 143
God Stats
49W - 59L
1,446 SR
Queue Stats
192W - 266L
1,259 MMR
Solo
Xbalanque
Xbalanque
Silver I
єηтєι
Xbalanque
Silver I
Level 62
God Stats
206W - 173L
1,513 SR
Queue Stats
871W - 1,054L
1,281 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,530 SR
1,176 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,474 SR
1,217 MMR
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver I
Feohektor11
Atlas
Silver I
Level 158
God Stats
15W - 12L
1,310 SR
Queue Stats
488W - 601L
1,050 MMR
Solo
Zeus
Zeus
Silver IV
LFF x Evolved
Zeus
Silver IV
Level 128
God Stats
1W - 0L
1,613 SR
Queue Stats
73W - 98L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
8,102
623
3,642
13,443
9,217
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Zlatanhru
Kukulkan
16
0 / 4 / 0
9,503
731
5,625
8,688
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
єηтєι
Xbalanque
13
0 / 5 / 0
8,962
689
6,825
12,665
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CthulhuXing TianKuzenboKumbhakarna

VS

Bans
Nu WaAchillesFafnirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 0 / 6
11,604
893
9,725
9,027
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 0 / 8
11,489
884
11,021
13,057
14,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

19
3 / 0 / 8
11,473
883
11,760
4,087
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
6
9
L
0
4
0
0
W
4
0
8
8
W
3
0
8
7
L
Kukulkan
Zlatanhru
Kukulkan
0
4
0
0
L
Xbalanque
єηтєι
Xbalanque
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,092
Damage
32,506
34,796
Taken
26,171
15,698
Mitigated
19,754
3,094
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,725
1,392
0
3,954
9,027
3,923
3,032
3,256
5,651
0
50,383
L
3,642
374
0
1,205
13,443
9,217
0
7,694
4,838
8,765
0
W
11,021
3,399
0
4,773
13,057
14,222
60
4,288
8,371
31,401
2,499
W
11,760
393
0
1,676
4,087
1,609
252
1,211
2,790
54,789
1,051
L
Kukulkan
Zlatanhru
Kukulkan
5,625
50
0
0
8,688
2,782
0
4,836
3,389
35,195
0
L
Xbalanque
єηтєι
Xbalanque
6,825
2,624
0
1,889
12,665
3,699
0
7,793
3,787
0
26,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
34,566
137
Minions Killed
214
0
Camps Cleared
0
592,571
Distance Traveled
766,004
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,604
893
69
5
0
242,517
1
L
Ymir
8,102
623
5
0
0
167,685
0
W
Atlas
11,489
884
49
4
0
249,644
0
W
Zeus
11,473
883
96
7
0
273,843
6
L
Kukulkan
9,503
731
81
6
0
214,211
3
L
Xbalanque
8,962
689
51
4
0
210,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role