Player Matchup

Martichoras
Martichoras
BlueWolf0
Martichoras
Level 138
God Stats
1W - 3L
1,245 SR
Queue Stats
150W - 119L
1,537 Elo+
Party 1
Raijin
Raijin
F6Bozos
Raijin
Level 148
God Stats
6W - 5L
1,344 SR
Queue Stats
227W - 186L
1,532 Elo+
Party 1
Susano
Susano
Juncan22
Susano
Level 124
God Stats
8W - 6L
1,633 SR
Queue Stats
173W - 125L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Scooberino
Cthulhu
Level 116
God Stats
6W - 8L
1,581 SR
Queue Stats
168W - 157L
1,502 Elo+
Party 1
Shiva
Shiva
claymore_03
Shiva
Level 127
God Stats
18W - 17L
1,522 SR
Queue Stats
279W - 252L
1,529 Elo+
Solo
Team Averages
Level 131
1,465 SR
1,535 Elo+

VS

Team Averages
Level 143
1,570 SR
1,500 Elo+
He Bo
He Bo
 
He Bo
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CoconuTree
Thor
Level 222
God Stats
39W - 37L
1,603 SR
Queue Stats
1,168W - 1,167L
1,497 Elo+
Solo
The Morrigan
The Morrigan
Liyam1337
The Morrigan
Level 39
God Stats
2W - 3L
1,573 SR
Queue Stats
44W - 49L
1,439 Elo+
Solo
Maui
Maui
Megasor
Maui
Level 109
God Stats
18W - 18L
1,614 SR
Queue Stats
398W - 371L
1,590 Elo+
Solo
Xbalanque
Xbalanque
Ratchet94
Xbalanque
Level 157
God Stats
115W - 100L
1,563 SR
Queue Stats
612W - 594L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BlueWolf0
Martichoras
11
2 / 1 / 1
6,078
608
4,178
6,317
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
F6Bozos
Raijin
12
5 / 0 / 1
6,978
698
5,576
4,079
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Juncan22
Susano
10
3 / 1 / 3
5,609
561
5,261
8,130
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
Scooberino
Cthulhu
10
2 / 1 / 4
5,335
534
5,070
5,403
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 2 / 1
6,357
636
8,337
9,519
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 3 / 1
5,569
557
5,468
7,848
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 0
5,774
577
5,241
10,241
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Liyam1337
The Morrigan
9
0 / 5 / 0
4,884
488
1,743
7,028
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
Megasor
Maui
7
0 / 3 / 2
4,608
461
2,796
7,515
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Ratchet94
Xbalanque
10
0 / 2 / 3
4,997
500
3,395
5,559
1,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
5
5
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
3
1
1.17
W
Martichoras
BlueWolf0
Martichoras
2
1
1
2.5
L
2
2
0
1
W
Raijin
F6Bozos
Raijin
5
0
1
5.5
W
Susano
Juncan22
Susano
3
1
3
4.5
L
The Morrigan
Liyam1337
The Morrigan
0
5
0
0
L
Maui
Megasor
Maui
0
3
2
0.33
L
Xbalanque
Ratchet94
Xbalanque
0
2
3
0.75
W
Cthulhu
Scooberino
Cthulhu
2
1
4
4
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,422
Damage
18,643
33,448
Taken
38,191
11,551
Mitigated
12,200
10,946
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,468
212
0
3,083
7,848
1,587
0
853
6,808
33,341
987
W
Martichoras
BlueWolf0
Martichoras
4,178
1,986
0
2,535
6,317
2,127
0
1,538
4,779
0
51,539
L
5,241
1,432
0
3,272
10,241
3,250
0
0
9,721
1,083
33,496
W
Raijin
F6Bozos
Raijin
5,576
695
0
681
4,079
1,159
204
1,233
2,824
44,525
741
W
Susano
Juncan22
Susano
5,261
1,364
0
3,464
8,130
1,957
0
3,508
4,622
0
30,348
L
The Morrigan
Liyam1337
The Morrigan
1,743
293
0
1,470
7,028
1,578
0
4,447
2,091
26,004
168
L
Maui
Megasor
Maui
2,796
898
0
2,167
7,515
4,278
0
2,543
4,604
11,996
217
L
Xbalanque
Ratchet94
Xbalanque
3,395
1,224
0
2,209
5,559
1,507
0
1,386
3,869
0
36,440
W
Cthulhu
Scooberino
Cthulhu
5,070
732
78
750
5,403
2,384
0
2,465
2,938
15,780
866
W
8,337
1,998
0
3,438
9,519
3,924
0
1,512
8,007
0
40,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
25,832
355
Minions Killed
252
0
Camps Cleared
0
1,048,282
Distance Traveled
987,700
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,569
557
67
7
0
225,044
0
W
Martichoras
6,078
608
77
8
0
185,306
2
L
Thor
5,774
577
57
6
0
203,019
0
W
Raijin
6,978
698
117
12
0
211,758
5
W
Susano
5,609
561
51
5
0
247,565
0
L
The Morrigan
4,884
488
54
5
0
181,616
0
L
Maui
4,608
461
13
1
0
186,426
0
L
Xbalanque
4,997
500
61
6
0
191,595
0
W
Cthulhu
5,335
534
35
4
0
211,694
1
W
Shiva
6,357
636
75
8
0
191,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role