Player Matchup

Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MinksGri
Ah Muzen Cab
Level 150
God Stats
0W - 2L
1,306 SR
Queue Stats
130W - 130L
1,497 Elo+
Solo
Ganesha
Ganesha
Sloodog55
Ganesha
Level 131
God Stats
2W - 2L
1,891 SR
Queue Stats
35W - 39L
1,563 Elo+
Solo
Team Averages
Level 149
1,539 SR
1,512 Elo+

VS

Team Averages
Level 150
1,575 SR
1,520 Elo+
Pele
Pele
 
Pele
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Serafim1258
Kukulkan
Level 78
God Stats
2W - 1L
1,332 SR
Queue Stats
145W - 133L
1,406 Elo+
Solo
Yemoja
Yemoja
larod3
Yemoja
Level 145
God Stats
2W - 0L
1,703 SR
Queue Stats
210W - 215L
1,565 Elo+
Solo
Freya
Freya
zatch2134
Freya
Level 118
God Stats
3W - 0L
1,839 SR
Queue Stats
172W - 102L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 1 / 2
8,278
828
19,527
14,403
6,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
 
The Morrigan
10
1 / 4 / 1
6,674
667
5,821
4,848
1,687
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hel
 
Hel
1
0 / 0 / 0
2,548
255
0
0
0
Ah Muzen Cab
MinksGri
Ah Muzen Cab
15
1 / 1 / 4
7,629
763
7,746
3,961
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ganesha
Sloodog55
Ganesha
15
0 / 4 / 4
7,221
722
5,225
12,573
11,511
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 0 / 6
9,112
911
10,283
11,159
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charon
 
Charon
15
1 / 1 / 7
8,321
832
7,584
11,675
10,991
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Serafim1258
Kukulkan
13
2 / 2 / 5
7,757
776
4,916
5,829
2,315
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Yemoja
larod3
Yemoja
13
0 / 2 / 7
8,135
814
2,397
10,161
6,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Freya
zatch2134
Freya
14
3 / 1 / 3
8,026
803
6,178
7,693
3,670
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
9
10
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
1
2
5
L
The Morrigan
 
The Morrigan
1
4
1
0.38
L
Hel
 
Hel
0
0
0
0
W
Pele
 
Pele
3
0
6
6
W
Charon
 
Charon
1
1
7
4.5
L
Ah Muzen Cab
MinksGri
Ah Muzen Cab
1
1
4
3
W
Kukulkan
Serafim1258
Kukulkan
2
2
5
2.25
L
Ganesha
Sloodog55
Ganesha
0
4
4
0.5
W
Yemoja
larod3
Yemoja
0
2
7
1.75
W
Freya
zatch2134
Freya
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,319
Damage
31,358
35,785
Taken
46,517
21,557
Mitigated
28,270
13,143
Healing
26,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
19,527
988
202
6,741
14,403
6,539
0
6,406
7,549
0
29,836
L
The Morrigan
 
The Morrigan
5,821
342
26
474
4,848
1,687
0
3,069
1,685
11,996
350
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Pele
 
Pele
10,283
1,694
2,829
4,508
11,159
4,936
79
2,101
8,898
0
32,825
W
Charon
 
Charon
7,584
572
547
462
11,675
10,991
471
2,792
8,691
13,827
713
L
Ah Muzen Cab
MinksGri
Ah Muzen Cab
7,746
978
1,299
819
3,961
1,820
0
2,045
1,776
0
22,509
W
Kukulkan
Serafim1258
Kukulkan
4,916
520
608
507
5,829
2,315
207
1,001
4,818
20,147
342
L
Ganesha
Sloodog55
Ganesha
5,225
311
692
2,890
12,573
11,511
0
7,367
4,680
17,157
0
W
Yemoja
larod3
Yemoja
2,397
599
11,928
3,374
10,161
6,358
91
3,129
6,872
4,694
0
W
Freya
zatch2134
Freya
6,178
2,270
599
1,454
7,693
3,670
307
1,178
6,435
12,837
1,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
41,351
96
Minions Killed
180
0
Camps Cleared
0
704,897
Distance Traveled
911,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,278
828
35
4
0
230,250
0
L
The Morrigan
6,674
667
21
2
0
120,121
0
L
Hel
2,548
255
0
0
0
0
0
W
Pele
9,112
911
55
6
0
245,374
0
W
Charon
8,321
832
33
3
0
154,631
0
L
Ah Muzen Cab
7,629
763
40
4
0
177,135
0
W
Kukulkan
7,757
776
42
4
0
173,472
0
L
Ganesha
7,221
722
0
0
0
177,391
0
W
Yemoja
8,135
814
11
1
0
184,280
0
W
Freya
8,026
803
39
4
0
153,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role