Player Matchup

Odin
Odin
 
Odin
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Abe_Lincolnn
Pele
Level 198
God Stats
0W - 2L
1,262 SR
Queue Stats
622W - 643L
1,574 Elo+
Solo
Maman Brigitte
Maman Brigitte
Biblical
Maman Brigitte
Level 159
God Stats
1W - 3L
1,505 SR
Queue Stats
162W - 177L
1,585 Elo+
Solo
Chang'e
Chang'e
Isolanium
Chang'e
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,488 Elo+
Solo
Bacchus
Bacchus
Leoflying
Bacchus
Level 146
God Stats
2W - 3L
1,496 SR
Queue Stats
138W - 132L
1,484 Elo+
Solo
Team Averages
Level 168
1,453 SR
1,526 Elo+

VS

Team Averages
Level 153
1,826 SR
1,815 Elo+
Raijin
Raijin
 
Raijin
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MrOLdmanN
Ra
Level 136
God Stats
8W - 0L
2,010 SR
Queue Stats
1,071W - 184L
2,040 Elo+
Party 1
Zhong Kui
Zhong Kui
我被抓了位移交了怎么跑啊
Zhong Kui
Level 161
God Stats
4W - 1L
1,776 SR
Queue Stats
175W - 29L
1,823 Elo+
Party 1
Cthulhu
Cthulhu
白白胖胖四川分胖
Cthulhu
Level 155
God Stats
11W - 0L
2,015 SR
Queue Stats
824W - 97L
1,913 Elo+
Party 1
Skadi
Skadi
老鼠怕猫
Skadi
Level 104
God Stats
17W - 1L
1,828 SR
Queue Stats
544W - 108L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 3 / 3
5,602
934
5,086
8,088
5,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

5
0 / 0 / 0
4,604
767
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maman Brigitte
Biblical
Maman Brigitte
12
1 / 5 / 2
5,836
973
2,588
6,177
1,922
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Isolanium
Chang'e
12
0 / 2 / 4
5,593
932
4,483
6,107
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Leoflying
Bacchus
12
4 / 5 / 0
6,525
1,088
3,552
9,231
10,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
4 / 2 / 9
7,353
1,226
6,772
4,917
2,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 13
6,632
1,105
2,817
5,286
2,314
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 7
7,036
1,173
6,364
6,467
4,504
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 14
7,020
1,170
5,376
7,130
4,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
5 / 1 / 8
7,431
1,239
5,426
4,402
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
7
Kills
15
15
Deaths
7
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
3
1.17
W
Raijin
 
Raijin
4
2
9
4.25
L
0
0
0
0
L
Maman Brigitte
Biblical
Maman Brigitte
1
5
2
0.4
L
Chang'e
Isolanium
Chang'e
0
2
4
1
L
Bacchus
Leoflying
Bacchus
4
5
0
0.8
W
1
1
13
7.5
W
0
1
14
7
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,709
Damage
26,755
29,603
Taken
28,202
20,610
Mitigated
15,894
7,192
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,086
377
181
1,478
8,088
5,957
0
5,481
2,607
4,181
7,213
W
Raijin
 
Raijin
6,772
442
0
742
4,917
2,474
1,083
2,774
2,143
12,206
482
L
0
0
0
0
0
0
0
0
0
0
0
L
Maman Brigitte
Biblical
Maman Brigitte
2,588
41
230
441
6,177
1,922
0
3,672
2,505
5,825
250
L
Chang'e
Isolanium
Chang'e
4,483
183
1,269
2,849
6,107
1,961
0
4,653
1,454
11,551
0
L
Bacchus
Leoflying
Bacchus
3,552
215
246
498
9,231
10,770
0
6,529
2,588
7,780
0
W
2,817
473
6,191
3,013
5,286
2,314
1,052
2,068
3,218
6,436
0
W
6,364
1,253
159
2,379
6,467
4,504
1,029
3,016
3,451
10,261
515
W
5,376
21
1,252
1,309
7,130
4,753
278
2,804
4,326
10,971
568
W
5,426
1,173
0
0
4,402
1,849
1,569
2,230
2,172
0
14,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
35,472
38
Minions Killed
72
0
Camps Cleared
0
445,802
Distance Traveled
597,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,602
934
10
2
0
102,748
0
W
Raijin
7,353
1,226
13
2
0
108,374
0
L
Pele
4,604
767
0
0
0
326
0
L
Maman Brigitte
5,836
973
10
2
0
97,314
0
L
Chang'e
5,593
932
12
2
0
138,079
0
L
Bacchus
6,525
1,088
6
1
0
107,335
0
W
Ra
6,632
1,105
3
1
0
121,404
0
W
Zhong Kui
7,036
1,173
14
2
0
118,789
0
W
Cthulhu
7,020
1,170
23
4
0
116,443
0
W
Skadi
7,431
1,239
19
3
0
132,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role