Player Matchup

Charybdis
Charybdis
Diamond III
Aleksey500
Charybdis
Diamond III
Level 158
God Stats
7W - 1L
1,986 SR
Queue Stats
53W - 11L
2,608 MMR
Party 1
Horus
Horus
Masters
OniAutumnLeaf
Horus
Masters
Level 77
God Stats
52W - 9L
1,834 SR
Queue Stats
137W - 43L
3,006 MMR
Party 1
Fafnir
Fafnir
Masters
lIlKobralIl
Fafnir
Masters
Level 176
God Stats
4W - 0L
1,826 SR
Queue Stats
106W - 18L
2,446 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,882 SR
2,687 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,528 SR
1,858 MMR
Geb
Geb
Masters
 
Geb
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
Jet-lou56
Neith
Platinum III
Level 215
God Stats
6W - 7L
1,599 SR
Queue Stats
90W - 108L
1,924 MMR
Solo
Hercules
Hercules
Diamond V
RobertMuldoon
Hercules
Diamond V
Level 97
God Stats
3W - 7L
1,484 SR
Queue Stats
167W - 149L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aleksey500
Charybdis
16
2 / 1 / 2
9,946
829
10,422
8,527
3,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 5
9,224
769
8,628
17,694
15,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
17
3 / 2 / 2
10,464
872
12,935
15,367
19,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeAchillesKuzenboCthulhuSerqet

VS

Bans
Ne ZhaDiscordiaThothPersephoneXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 2 / 1
9,171
764
10,223
12,410
8,327
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Jet-lou56
Neith
15
0 / 2 / 3
9,136
761
10,544
9,287
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
RobertMuldoon
Hercules
16
3 / 1 / 1
9,690
808
9,826
15,266
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
5
5
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
2
1
1.25
W
Charybdis
Aleksey500
Charybdis
2
1
2
3
L
Neith
Jet-lou56
Neith
0
2
3
0.75
W
0
2
5
1.25
L
Hercules
RobertMuldoon
Hercules
3
1
1
3.5
W
Fafnir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,985
Damage
30,593
41,588
Taken
36,963
38,418
Mitigated
23,918
15,023
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,223
280
0
1,302
12,410
8,327
0
3,264
8,764
21,043
765
W
Charybdis
Aleksey500
Charybdis
10,422
4,561
0
2,617
8,527
3,790
2,605
3,500
4,738
0
61,270
L
Neith
Jet-lou56
Neith
10,544
2,560
0
2,119
9,287
2,703
1,365
3,718
5,217
0
49,782
W
8,628
3,423
1,736
6,736
17,694
15,171
41
2,642
14,180
123
23,787
L
Hercules
RobertMuldoon
Hercules
9,826
1,449
0
4,348
15,266
12,888
0
4,572
10,067
0
21,028
W
Fafnir
12,935
5,589
0
3,934
15,367
19,457
1,362
2,291
12,185
27,177
3,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
27,997
175
Minions Killed
141
0
Camps Cleared
0
700,377
Distance Traveled
698,792
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,171
764
18
2
0
220,346
2
W
Charybdis
9,946
829
103
9
0
218,489
0
L
Neith
9,136
761
97
8
0
213,764
0
W
Horus
9,224
769
33
3
0
247,144
0
L
Hercules
9,690
808
26
2
0
264,682
1
W
Fafnir
10,464
872
39
3
0
234,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role