Player Matchup

Baba Yaga
Baba Yaga
Cost_me_A_Dollar
Baba Yaga
Level 88
God Stats
4W - 5L
1,348 SR
Queue Stats
559W - 557L
1,444 Elo+
Solo
Sol
Sol
D1-Hater
Sol
Level 65
God Stats
4W - 4L
1,358 SR
Queue Stats
356W - 381L
1,485 Elo+
Solo
Eset
Eset
FruityNotes
Eset
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 183L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Latrikititraca
Hou Yi
Level 59
God Stats
2W - 1L
1,544 SR
Queue Stats
92W - 118L
1,440 Elo+
Solo
Bakasura
Bakasura
Mlaubzz16
Bakasura
Level 116
God Stats
2W - 1L
1,530 SR
Queue Stats
106W - 98L
1,544 Elo+
Solo
Team Averages
Level 94
1,456 SR
1,480 Elo+

VS

Team Averages
Level 97
1,490 SR
1,422 Elo+
Discordia
Discordia
Arnold9009
Discordia
Level 82
God Stats
7W - 8L
1,489 SR
Queue Stats
495W - 507L
1,530 Elo+
Solo
Set
Set
OG Swizz1
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 344L
1,446 Elo+
Solo
Da Ji
Da Ji
PURvyVETO
Da Ji
Level 157
God Stats
1W - 1L
1,525 SR
Queue Stats
98W - 159L
1,329 Elo+
Solo
Scylla
Scylla
TurkeyHill1111
Scylla
Level 73
God Stats
8W - 12L
1,438 SR
Queue Stats
557W - 555L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
imtoo100
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 70L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
15
1 / 3 / 7
8,842
884
3,535
12,217
10,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 5
9,708
971
4,941
5,925
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 3 / 5
7,883
788
2,007
4,762
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 2
8,931
893
2,648
8,791
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Mlaubzz16
Bakasura
16
3 / 3 / 5
9,751
975
3,956
12,679
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arnold9009
Discordia
20
10 / 3 / 2
11,372
1,137
16,966
7,857
3,159
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
5,596
560
0
0
0
Da Ji
PURvyVETO
Da Ji
17
6 / 5 / 1
8,205
821
10,738
10,426
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 1 / 0
5,687
569
0
1,106
281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
imtoo100
Baron Samedi
1
0 / 0 / 0
2,596
260
0
380
96

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
9
Kills
16
16
Deaths
9
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arnold9009
Discordia
10
3
2
3.67
W
Baba Yaga
1
3
7
1.5
W
3
3
5
1.83
W
0
3
5
0.83
W
2
4
2
0.75
W
Bakasura
Mlaubzz16
Bakasura
3
3
5
1.83
L
0
0
0
0
L
Da Ji
PURvyVETO
Da Ji
6
5
1
1.3
L
0
1
0
0
L
Baron Samedi
imtoo100
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
27,704
44,374
Taken
19,769
22,449
Mitigated
8,885
13,945
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arnold9009
Discordia
16,966
222
293
2,102
7,857
3,159
0
4,954
2,608
44,502
397
W
Baba Yaga
3,535
263
507
2,091
12,217
10,038
302
3,539
8,678
16,643
1,213
W
4,941
750
102
519
5,925
1,392
2,471
3,229
2,696
17,568
0
W
2,007
0
2,027
459
4,762
903
1,634
1,270
3,492
11,875
0
W
2,648
667
1,374
805
8,791
3,318
933
4,679
4,112
0
12,271
W
Bakasura
Mlaubzz16
Bakasura
3,956
2,477
1,088
4,973
12,679
6,798
1,360
4,099
8,580
0
10,570
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
PURvyVETO
Da Ji
10,738
2,132
325
2,553
10,426
5,349
0
4,087
5,579
0
20,099
L
0
0
0
42
1,106
281
0
407
699
0
0
L
Baron Samedi
imtoo100
Baron Samedi
0
0
0
0
380
96
0
380
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
33,456
109
Minions Killed
82
0
Camps Cleared
0
940,983
Distance Traveled
364,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,372
1,137
63
6
0
188,647
0
W
Baba Yaga
8,842
884
26
3
0
192,292
0
W
Sol
9,708
971
21
2
0
203,961
0
W
Eset
7,883
788
17
2
0
131,427
0
W
Hou Yi
8,931
893
17
2
0
188,396
0
W
Bakasura
9,751
975
28
3
0
224,907
0
L
Set
5,596
560
0
0
0
0
0
L
Da Ji
8,205
821
19
2
0
169,796
0
L
Scylla
5,687
569
0
0
0
5,915
0
L
Baron Samedi
2,596
260
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role