Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FidelisLegend
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,493 Elo+
Solo
Skadi
Skadi
GoofGoblin
Skadi
Level 63
God Stats
8W - 5L
1,434 SR
Queue Stats
98W - 103L
1,557 Elo+
Party 2
Kuzenbo
Kuzenbo
SatanOMFG
Kuzenbo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,690 Elo+
Party 2
Ra
Ra
joshthelandlord
Ra
Level 210
God Stats
3W - 1L
1,701 SR
Queue Stats
110W - 129L
1,537 Elo+
Party 2
Ares
Ares
locoshaba
Ares
Level 143
God Stats
2W - 3L
1,352 SR
Queue Stats
249W - 292L
1,545 Elo+
Solo
Team Averages
Level 139
1,497 SR
1,565 Elo+

VS

Team Averages
Level 123
1,364 SR
1,512 Elo+
Vulcan
Vulcan
GameFullOfClowns
Vulcan
Level 55
God Stats
4W - 5L
1,574 SR
Queue Stats
177W - 189L
1,526 Elo+
Solo
Mulan
Mulan
Jiren_-0
Mulan
Level 199
God Stats
0W - 2L
1,277 SR
Queue Stats
523W - 524L
1,521 Elo+
Solo
Poseidon
Poseidon
JuniThePunisher
Poseidon
Level 99
God Stats
0W - 2L
1,168 SR
Queue Stats
39W - 48L
1,438 Elo+
Solo
Achilles
Achilles
SlickyTheSad
Achilles
Level 128
God Stats
12W - 9L
1,614 SR
Queue Stats
203W - 203L
1,550 Elo+
Party 1
Chang'e
Chang'e
XXERTZ
Chang'e
Level 136
God Stats
0W - 3L
1,187 SR
Queue Stats
236W - 214L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FidelisLegend
Ah Muzen Cab
19
7 / 1 / 16
11,353
873
17,570
13,785
7,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
16
3 / 2 / 16
10,175
783
12,039
8,885
4,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
SatanOMFG
Kuzenbo
15
3 / 3 / 16
9,704
746
12,976
23,633
23,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

19
11 / 2 / 9
12,207
939
16,377
11,711
6,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ares
15
1 / 4 / 18
10,350
796
7,863
17,289
20,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
8,328
641
16,428
11,677
3,672
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Jiren_-0
Mulan
4
0 / 1 / 1
3,694
284
0
581
151
Poseidon
15
4 / 9 / 3
8,726
671
13,560
16,109
4,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
SlickyTheSad
Achilles
15
3 / 6 / 6
8,297
638
17,541
22,878
29,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
XXERTZ
Chang'e
19
3 / 3 / 4
9,335
718
8,263
20,011
6,853
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
25
Kills
11
12
Deaths
25
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FidelisLegend
Ah Muzen Cab
7
1
16
15
L
1
6
5
0.58
W
Skadi
3
2
16
5.5
L
Mulan
Jiren_-0
Mulan
0
1
1
0.5
L
Poseidon
4
9
3
0.61
W
Kuzenbo
SatanOMFG
Kuzenbo
3
3
16
3.67
L
Achilles
SlickyTheSad
Achilles
3
6
6
1
L
Chang'e
XXERTZ
Chang'e
3
3
4
1.67
W
11
2
9
7.75
W
Ares
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,825
Damage
55,792
75,303
Taken
71,256
62,737
Mitigated
44,378
30,990
Healing
28,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FidelisLegend
Ah Muzen Cab
17,570
5,840
0
1,955
13,785
7,354
2,938
7,460
6,002
0
41,769
L
16,428
190
193
1,232
11,677
3,672
0
6,713
4,808
26,961
0
W
Skadi
12,039
1,753
365
1,392
8,885
4,091
1,884
6,548
2,125
0
33,731
L
Mulan
Jiren_-0
Mulan
0
0
0
0
581
151
0
535
0
0
0
L
Poseidon
13,560
905
867
1,626
16,109
4,255
0
9,282
6,390
29,446
0
W
Kuzenbo
SatanOMFG
Kuzenbo
12,976
3,070
1,290
7,902
23,633
23,627
383
12,127
9,688
16,579
0
L
Achilles
SlickyTheSad
Achilles
17,541
1,144
581
2,573
22,878
29,447
0
7,788
14,716
5,221
20,347
L
Chang'e
XXERTZ
Chang'e
8,263
606
9,010
12,887
20,011
6,853
0
10,150
9,280
25,028
0
W
16,377
1,218
9,481
5,505
11,711
6,695
745
6,475
5,035
49,354
0
W
Ares
7,863
178
683
2,417
17,289
20,970
519
9,772
7,198
11,448
3,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,789
Gold Earned
38,380
189
Minions Killed
112
0
Camps Cleared
0
1,272,702
Distance Traveled
849,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,353
873
40
3
0
260,205
0
L
Vulcan
8,328
641
17
1
0
218,032
0
W
Skadi
10,175
783
48
4
0
254,691
0
L
Mulan
3,694
284
0
0
0
165
0
L
Poseidon
8,726
671
36
3
0
180,477
0
W
Kuzenbo
9,704
746
10
1
0
249,122
0
L
Achilles
8,297
638
19
1
0
227,304
0
L
Chang'e
9,335
718
40
3
0
223,186
0
W
Ra
12,207
939
80
6
0
267,962
0
W
Ares
10,350
796
11
1
0
240,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role