Player Matchup

Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Baxyol
Nemesis
Level 37
God Stats
11W - 16L
1,412 SR
Queue Stats
76W - 98L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Diamondmon
Cthulhu
Level 30
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 2L
1,506 Elo+
Solo
Scylla
Scylla
TheArtemisEffect
Scylla
Level 159
God Stats
6W - 9L
1,463 SR
Queue Stats
602W - 585L
1,546 Elo+
Party 2
Serqet
Serqet
Yokomizo
Serqet
Level 228
God Stats
1W - 1L
1,432 SR
Queue Stats
91W - 79L
1,583 Elo+
Party 2
Team Averages
Level 123
1,502 SR
1,505 Elo+

VS

Team Averages
Level 115
1,498 SR
1,503 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
B_DizzyX
Kukulkan
Level 46
God Stats
4W - 6L
1,515 SR
Queue Stats
81W - 84L
1,487 Elo+
Party 1
Thor
Thor
Rayjing27
Thor
Level 97
God Stats
50W - 37L
1,581 SR
Queue Stats
498W - 473L
1,492 Elo+
Solo
Jormungandr
Jormungandr
White_Mamba12317
Jormungandr
Level 145
God Stats
1W - 0L
1,435 SR
Queue Stats
76W - 74L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
dsgamer11
Hou Yi
Level 85
God Stats
1W - 2L
1,457 SR
Queue Stats
210W - 206L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 2 / 0
3,658
406
1,571
4,551
1,875
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
Baxyol
Nemesis
8
3 / 4 / 3
5,270
586
4,485
7,116
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Diamondmon
Cthulhu
8
0 / 2 / 5
5,033
559
2,902
8,414
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 3 / 0
5,735
637
1,713
5,637
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Yokomizo
Serqet
11
4 / 0 / 3
6,031
670
4,051
7,183
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
5 / 0 / 1
6,866
763
5,900
7,701
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
B_DizzyX
Kukulkan
9
2 / 3 / 2
5,657
629
1,796
4,250
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
2 / 1 / 3
5,876
653
4,667
6,118
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
White_Mamba12317
Jormungandr
9
0 / 4 / 3
4,971
552
4,891
9,366
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
dsgamer11
Hou Yi
9
2 / 2 / 0
4,961
551
3,841
4,277
1,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
11
11
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
W
Cu Chulainn
 
Cu Chulainn
5
0
1
5.5
W
Kukulkan
B_DizzyX
Kukulkan
2
3
2
1
L
Nemesis
Baxyol
Nemesis
3
4
3
1.13
L
Cthulhu
Diamondmon
Cthulhu
0
2
5
1.25
W
Thor
2
1
3
3.5
L
3
3
0
1
W
Jormungandr
White_Mamba12317
Jormungandr
0
4
3
0.38
L
Serqet
Yokomizo
Serqet
4
0
3
5.5
W
Hou Yi
dsgamer11
Hou Yi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,722
Damage
21,095
32,901
Taken
31,712
11,708
Mitigated
12,529
10,150
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,571
193
329
1,253
4,551
1,875
0
0
4,551
0
8,758
W
Cu Chulainn
 
Cu Chulainn
5,900
1,014
0
1,821
7,701
4,068
0
0
7,701
0
50,069
W
Kukulkan
B_DizzyX
Kukulkan
1,796
229
0
380
4,250
1,499
0
1,246
3,000
28,686
81
L
Nemesis
Baxyol
Nemesis
4,485
1,954
0
2,227
7,116
1,819
0
1,503
5,553
0
20,254
L
Cthulhu
Diamondmon
Cthulhu
2,902
0
1,177
2,807
8,414
4,310
0
2,540
5,874
18,478
603
W
Thor
4,667
1,225
0
887
6,118
2,174
0
460
5,562
0
42,074
L
1,713
143
0
1,417
5,637
1,515
0
464
5,093
29,773
0
W
Jormungandr
White_Mamba12317
Jormungandr
4,891
1,520
73
2,136
9,366
3,689
221
1,848
7,422
27,093
4,880
L
Serqet
Yokomizo
Serqet
4,051
924
0
940
7,183
2,189
0
1,676
5,507
0
30,884
W
Hou Yi
dsgamer11
Hou Yi
3,841
1,869
0
1,388
4,277
1,099
357
968
2,817
0
22,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
28,331
199
Minions Killed
279
0
Camps Cleared
0
924,300
Distance Traveled
929,891
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,658
406
3
0
0
90,887
0
W
Cu Chulainn
6,866
763
80
9
0
193,123
0
W
Kukulkan
5,657
629
53
6
0
179,237
0
L
Nemesis
5,270
586
34
4
0
206,805
0
L
Cthulhu
5,033
559
18
2
0
186,894
0
W
Thor
5,876
653
64
7
0
207,500
2
L
Scylla
5,735
637
77
9
0
198,633
0
W
Jormungandr
4,971
552
42
5
0
168,102
0
L
Serqet
6,031
670
67
7
0
241,081
2
W
Hou Yi
4,961
551
40
4
0
181,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role