Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
B_DizzyX
Rama
Level 46
God Stats
1W - 3L
1,407 SR
Queue Stats
81W - 84L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Mictlan666
Gilgamesh
Level 137
God Stats
3W - 2L
1,689 SR
Queue Stats
32W - 14L
1,724 Elo+
Solo
Sylvanus
Sylvanus
White_Mamba12317
Sylvanus
Level 145
God Stats
38W - 32L
1,565 SR
Queue Stats
76W - 74L
1,523 Elo+
Party 1
Team Averages
Level 138
1,532 SR
1,549 Elo+

VS

Team Averages
Level 171
1,534 SR
1,507 Elo+
Awilix
Awilix
 
Awilix
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 117
God Stats
525W - 516L
1,499 SR
Queue Stats
654W - 686L
1,444 Elo+
Solo
Bacchus
Bacchus
TheArtemisEffect
Bacchus
Level 159
God Stats
3W - 0L
1,771 SR
Queue Stats
602W - 585L
1,537 Elo+
Party 2
Sol
Sol
TheTrueMaui
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 128L
1,478 Elo+
Solo
Apollo
Apollo
Yokomizo
Apollo
Level 228
God Stats
2W - 1L
1,401 SR
Queue Stats
91W - 79L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 3 / 2
7,271
727
7,398
4,883
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
 
Artio
10
0 / 7 / 0
5,284
528
4,706
13,255
9,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
9
0 / 4 / 3
5,031
503
1,740
5,985
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Mictlan666
Gilgamesh
11
2 / 5 / 2
6,166
617
4,951
10,806
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 1
5,551
555
4,135
9,235
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
7 / 3 / 4
7,045
705
6,817
8,703
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Graiskye
Cthulhu
10
1 / 2 / 3
5,515
552
4,177
6,979
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 2 / 3
6,756
676
4,686
6,136
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
7 / 0 / 1
8,277
828
11,048
9,081
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Yokomizo
Apollo
12
1 / 1 / 5
6,519
652
3,901
6,967
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
21
21
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
3
2
2
L
Artio
 
Artio
0
7
0
0
W
Awilix
 
Awilix
7
3
4
3
L
Rama
0
4
3
0.38
W
Cthulhu
Graiskye
Cthulhu
1
2
3
1.25
L
Gilgamesh
Mictlan666
Gilgamesh
2
5
2
0.6
W
5
2
3
3.25
W
7
0
1
7.5
L
1
2
1
0.75
W
Apollo
Yokomizo
Apollo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
30,629
44,164
Taken
37,866
20,290
Mitigated
13,645
10,208
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,398
1,601
0
678
4,883
1,331
0
2,901
1,712
45,817
1,423
L
Artio
 
Artio
4,706
237
120
4,150
13,255
9,458
0
8,478
4,777
25,110
519
W
Awilix
 
Awilix
6,817
3,159
0
3,548
8,703
2,587
0
974
7,601
0
46,943
L
Rama
1,740
1,242
0
996
5,985
1,440
481
985
4,779
0
20,990
W
Cthulhu
Graiskye
Cthulhu
4,177
177
0
500
6,979
3,028
372
3,387
3,496
21,613
954
L
Gilgamesh
Mictlan666
Gilgamesh
4,951
2,110
0
690
10,806
3,877
0
3,190
7,484
0
40,528
W
4,686
274
0
1,510
6,136
3,413
0
3,003
2,790
25,864
0
W
11,048
5,116
0
6,085
9,081
2,552
0
4,700
4,381
49,139
8,768
L
4,135
1,688
541
3,033
9,235
4,184
359
2,247
6,481
27,537
7,452
W
Apollo
Yokomizo
Apollo
3,901
2,630
0
2,321
6,967
2,065
0
2,842
3,993
0
47,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
34,112
311
Minions Killed
366
0
Camps Cleared
0
994,233
Distance Traveled
1,154,469
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,271
727
94
9
0
207,489
0
L
Artio
5,284
528
43
4
0
206,639
0
W
Awilix
7,045
705
79
8
0
259,550
0
L
Rama
5,031
503
44
4
0
178,779
0
W
Cthulhu
5,515
552
48
5
0
224,877
4
L
Gilgamesh
6,166
617
67
7
0
220,458
0
W
Bacchus
6,756
676
57
6
0
265,328
0
W
Sol
8,277
828
95
10
0
183,597
6
L
Sylvanus
5,551
555
63
6
0
180,868
0
W
Apollo
6,519
652
87
9
0
221,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role