Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
IAmHarrietTubman
Skadi
Level 137
God Stats
1W - 4L
1,288 SR
Queue Stats
64W - 62L
1,533 Elo+
Party 1
Xing Tian
Xing Tian
Saintama-
Xing Tian
Level 124
God Stats
3W - 5L
1,583 SR
Queue Stats
39W - 46L
1,513 Elo+
Party 1
Ra
Ra
SaintamaWaifu
Ra
Level 105
God Stats
3W - 2L
1,631 SR
Queue Stats
67W - 50L
1,578 Elo+
Party 1
Hades
Hades
XxKillaByBoBxX
Hades
Level 109
God Stats
2W - 1L
1,843 SR
Queue Stats
142W - 133L
1,509 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,526 Elo+

VS

Team Averages
Level 114
1,392 SR
1,486 Elo+
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vortex1330
Tsukuyomi
Level 99
God Stats
1W - 1L
1,190 SR
Queue Stats
57W - 49L
1,507 Elo+
Solo
Maui
Maui
theszl
Maui
Level 63
God Stats
7W - 14L
1,449 SR
Queue Stats
85W - 85L
1,491 Elo+
Solo
Nut
Nut
xiTzPhill
Nut
Level 159
God Stats
2W - 2L
1,319 SR
Queue Stats
46W - 55L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 1 / 0
4,252
472
328
5,329
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
3 / 2 / 0
5,763
640
4,620
4,905
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Saintama-
Xing Tian
6
0 / 3 / 2
4,787
532
3,622
9,390
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
5,690
632
2,454
5,899
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 1
5,405
601
3,306
7,090
4,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
5 / 0 / 1
6,498
722
6,341
2,485
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
 
Chaac
10
1 / 2 / 1
5,806
645
4,130
7,988
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Vortex1330
Tsukuyomi
10
2 / 2 / 2
5,356
595
2,011
7,190
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maui
theszl
Maui
9
1 / 0 / 4
5,331
592
3,192
5,010
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 3
5,283
587
2,519
5,873
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
10
10
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
W
Poseidon
 
Poseidon
5
0
1
5.5
W
Chaac
 
Chaac
1
2
1
0.75
L
3
2
0
1.5
L
Xing Tian
Saintama-
Xing Tian
0
3
2
0.33
L
0
2
1
0.25
W
Tsukuyomi
Vortex1330
Tsukuyomi
2
2
2
1.5
L
2
2
1
1.25
W
Maui
theszl
Maui
1
0
4
3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,330
Damage
18,193
32,613
Taken
28,546
15,158
Mitigated
11,277
11,651
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
328
301
0
1,658
5,329
1,438
0
1,579
3,542
0
20,183
W
Poseidon
 
Poseidon
6,341
1,404
0
554
2,485
762
282
883
1,602
48,833
1,343
W
Chaac
 
Chaac
4,130
1,231
0
3,418
7,988
3,101
293
2,748
5,240
0
36,465
L
4,620
2,725
107
1,515
4,905
1,538
270
1,354
3,505
0
41,688
L
Xing Tian
Saintama-
Xing Tian
3,622
79
0
2,844
9,390
6,034
0
3,046
6,252
12,673
0
L
2,454
234
63
2,035
5,899
1,938
0
1,944
3,803
42,187
0
W
Tsukuyomi
Vortex1330
Tsukuyomi
2,011
468
0
3,284
7,190
2,085
0
1,873
5,317
0
24,344
L
3,306
423
35
3,394
7,090
4,210
0
829
6,217
23,947
914
W
Maui
theszl
Maui
3,192
1,319
0
1,673
5,010
3,706
0
1,511
3,499
13,803
995
W
2,519
1,430
0
1,313
5,873
1,623
0
2,158
3,715
0
28,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
28,274
262
Minions Killed
287
0
Camps Cleared
0
885,677
Distance Traveled
989,338
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,252
472
42
5
0
170,816
1
W
Poseidon
6,498
722
104
12
0
217,654
0
W
Chaac
5,806
645
59
7
0
184,571
0
L
Skadi
5,763
640
70
8
0
182,516
0
L
Xing Tian
4,787
532
5
1
0
183,509
0
L
Ra
5,690
632
92
10
0
186,197
0
W
Tsukuyomi
5,356
595
48
5
0
215,107
0
L
Hades
5,405
601
53
6
0
162,639
0
W
Maui
5,331
592
17
2
0
196,178
3
W
Nut
5,283
587
59
7
0
175,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role