Player Matchup

Ganesha
Ganesha
Funniy
Ganesha
Level 89
God Stats
3W - 17L
1,096 SR
Queue Stats
495W - 487L
1,524 Elo+
Solo
Artemis
Artemis
ReNewFear
Artemis
Level 92
God Stats
3W - 4L
1,611 SR
Queue Stats
233W - 242L
1,461 Elo+
Party 3
Anhur
Anhur
TheRiverGotHim
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 94L
1,485 Elo+
Party 3
Poseidon
Poseidon
Valrith90
Poseidon
Level 128
God Stats
3W - 10L
1,326 SR
Queue Stats
209W - 213L
1,458 Elo+
Party 3
Fenrir
Fenrir
joylessbus8728
Fenrir
Level 159
God Stats
1W - 3L
1,285 SR
Queue Stats
361W - 362L
1,508 Elo+
Solo
Team Averages
Level 99
1,364 SR
1,487 Elo+

VS

Team Averages
Level 154
1,626 SR
1,466 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ColdBadussie
Shiva
Level 141
God Stats
5W - 2L
1,781 SR
Queue Stats
233W - 143L
1,458 Elo+
Party 1
Neith
Neith
DimVonDream
Neith
Level 157
God Stats
16W - 12L
1,638 SR
Queue Stats
393W - 382L
1,494 Elo+
Solo
He Bo
He Bo
Dorvahn
He Bo
Level 182
God Stats
2W - 0L
1,711 SR
Queue Stats
20W - 22L
1,474 Elo+
Party 2
Zeus
Zeus
nekoXmeow
Zeus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Funniy
Ganesha
10
0 / 1 / 6
6,521
725
1,436
5,635
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
ReNewFear
Artemis
14
2 / 1 / 10
7,909
879
6,097
7,427
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 6
7,931
881
3,388
4,252
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Valrith90
Poseidon
13
3 / 3 / 7
7,318
813
6,590
7,203
3,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 7
7,416
824
4,712
7,758
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 4 / 4
7,111
790
5,540
6,144
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 5 / 3
6,397
711
2,417
7,938
7,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 4
8,288
921
9,488
7,359
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Dorvahn
He Bo
14
3 / 1 / 2
7,882
876
6,211
3,206
948
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Zeus
15
2 / 1 / 4
8,407
934
4,609
2,960
803
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
12
Kills
9
9
Deaths
12
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
4
4
0.5
W
0
5
3
0.3
W
4
1
4
6
W
He Bo
Dorvahn
He Bo
3
1
2
4
L
Ganesha
Funniy
Ganesha
0
1
6
3
L
Artemis
ReNewFear
Artemis
2
1
10
7
L
4
1
6
7
L
Poseidon
Valrith90
Poseidon
3
3
7
2.17
L
3
3
7
2.17
W
Zeus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
28,265
32,275
Taken
27,607
14,418
Mitigated
13,742
12,930
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,540
704
0
938
6,144
1,795
384
2,788
3,356
13,295
610
W
2,417
378
55
1,198
7,938
7,534
0
2,234
5,704
0
4,897
W
9,488
1,030
636
2,951
7,359
2,662
188
1,813
5,546
0
25,010
W
He Bo
Dorvahn
He Bo
6,211
110
504
256
3,206
948
369
481
2,725
9,656
648
L
Ganesha
Funniy
Ganesha
1,436
121
2,461
2,564
5,635
3,658
0
2,642
2,993
4,499
0
L
Artemis
ReNewFear
Artemis
6,097
1,853
572
2,311
7,427
2,829
671
4,135
3,292
0
20,495
L
3,388
1,163
872
297
4,252
1,604
240
2,334
1,918
0
10,983
L
Poseidon
Valrith90
Poseidon
6,590
746
200
536
7,203
3,232
0
3,069
4,134
14,723
0
L
4,712
794
1,234
1,883
7,758
3,095
0
3,676
4,082
0
10,172
W
Zeus
4,609
202
287
215
2,960
803
533
710
2,250
19,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
38,085
89
Minions Killed
106
0
Camps Cleared
0
768,141
Distance Traveled
881,914
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,111
790
27
3
0
154,669
2
W
Shiva
6,397
711
0
0
0
175,355
0
W
Neith
8,288
921
33
4
0
169,506
0
W
He Bo
7,882
876
12
1
0
208,232
0
L
Ganesha
6,521
725
0
0
0
98,474
0
L
Artemis
7,909
879
31
3
0
162,829
0
L
Anhur
7,931
881
19
2
0
173,239
0
L
Poseidon
7,318
813
22
2
0
182,435
0
L
Fenrir
7,416
824
17
2
0
151,164
0
W
Zeus
8,407
934
34
4
0
174,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role