Player Matchup

Rama
Rama
DRpTWON
Rama
Level 86
God Stats
0W - 1L
1,392 SR
Queue Stats
2W - 3L
1,443 Elo+
Solo
Chaac
Chaac
DoomBringer1201
Chaac
Level 159
God Stats
23W - 22L
1,556 SR
Queue Stats
381W - 382L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
EeriestStone7
Cthulhu
Level 26
God Stats
10W - 5L
1,526 SR
Queue Stats
34W - 40L
1,415 Elo+
Party 1
Nike
Nike
MIDNEEDDIE
Nike
Level 128
God Stats
2W - 4L
1,576 SR
Queue Stats
582W - 583L
1,413 Elo+
Solo
Janus
Janus
highspdviolence
Janus
Level 68
God Stats
3W - 3L
1,765 SR
Queue Stats
45W - 39L
1,449 Elo+
Solo
Team Averages
Level 93
1,563 SR
1,433 Elo+

VS

Team Averages
Level 93
1,485 SR
1,504 Elo+
Poseidon
Poseidon
Armarouge
Poseidon
Level 104
God Stats
77W - 56L
1,579 SR
Queue Stats
287W - 293L
1,402 Elo+
Solo
Danzaburou
Danzaburou
EyeSteelKillsLOL
Danzaburou
Level 106
God Stats
7W - 10L
1,500 SR
Queue Stats
255W - 260L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
Ghiddddy
Erlang Shen
Level 19
God Stats
2W - 3L
1,357 SR
Queue Stats
60W - 52L
1,599 Elo+
Party 2
Hercules
Hercules
NanmanQueen
Hercules
Level 127
God Stats
37W - 41L
1,523 SR
Queue Stats
514W - 477L
1,582 Elo+
Party 2
Ganesha
Ganesha
WafflyFall95829
Ganesha
Level 108
God Stats
5W - 5L
1,469 SR
Queue Stats
831W - 851L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DRpTWON
Rama
9
1 / 3 / 0
5,315
532
4,527
5,864
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 3
5,663
566
3,304
8,304
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
9
2 / 4 / 0
5,622
562
4,591
7,400
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
4,838
484
4,258
10,818
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

11
0 / 0 / 0
5,487
549
2,638
3,779
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Armarouge
Poseidon
12
2 / 1 / 1
7,156
716
4,391
3,764
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
EyeSteelKillsLOL
Danzaburou
10
3 / 1 / 2
6,108
611
4,517
5,469
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Ghiddddy
Erlang Shen
11
3 / 1 / 4
6,223
622
3,956
8,323
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
NanmanQueen
Hercules
13
5 / 1 / 0
7,941
794
5,959
8,404
3,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 7
6,413
641
3,628
7,293
4,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Armarouge
Poseidon
2
1
1
2.5
L
Rama
DRpTWON
Rama
1
3
0
0.33
L
1
3
3
0.83
L
Cthulhu
2
4
0
0.5
W
Danzaburou
EyeSteelKillsLOL
Danzaburou
3
1
2
4
W
Erlang Shen
Ghiddddy
Erlang Shen
3
1
4
5
L
1
4
1
0.38
W
Hercules
NanmanQueen
Hercules
5
1
0
5
W
0
1
7
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
22,451
36,165
Taken
33,253
15,300
Mitigated
14,025
7,313
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Armarouge
Poseidon
4,391
392
0
1,210
3,764
1,334
635
1,397
2,225
48,586
707
L
Rama
DRpTWON
Rama
4,527
3,582
257
1,549
5,864
1,812
428
1,091
4,773
0
35,641
L
3,304
794
0
1,638
8,304
3,852
0
2,141
6,163
0
35,104
L
Cthulhu
4,591
483
55
820
7,400
4,086
0
0
7,400
21,977
1,570
W
Danzaburou
EyeSteelKillsLOL
Danzaburou
4,517
1,493
0
2,580
5,469
1,537
372
0
5,469
0
36,249
W
Erlang Shen
Ghiddddy
Erlang Shen
3,956
2,043
0
5,059
8,323
3,230
0
1,161
7,028
0
37,215
L
4,258
594
0
2,244
10,818
4,403
0
3,044
7,774
0
18,612
W
Hercules
NanmanQueen
Hercules
5,959
3,082
0
4,992
8,404
3,644
848
3,894
4,510
0
49,946
W
3,628
183
0
1,866
7,293
4,280
312
255
7,004
19,299
0
L
2,638
57
0
750
3,779
1,147
0
1,503
2,276
39,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
33,841
278
Minions Killed
354
0
Camps Cleared
0
1,007,431
Distance Traveled
1,095,263
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,156
716
95
10
0
214,884
4
L
Rama
5,315
532
72
7
0
199,724
0
L
Chaac
5,663
566
62
6
0
213,560
0
L
Cthulhu
5,622
562
38
4
0
180,418
0
W
Danzaburou
6,108
611
65
7
0
208,247
0
W
Erlang Shen
6,223
622
76
8
0
234,545
0
L
Nike
4,838
484
24
2
0
200,358
0
W
Hercules
7,941
794
108
11
0
196,551
0
W
Ganesha
6,413
641
10
1
0
241,036
0
L
Janus
5,487
549
82
8
0
213,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role