Player Matchup

Kuzenbo
Kuzenbo
BrimmyIce
Kuzenbo
Level 104
God Stats
1W - 1L
1,298 SR
Queue Stats
36W - 33L
1,535 Elo+
Party 1
Anhur
Anhur
Conglomerating
Anhur
Level 88
God Stats
15W - 0L
1,619 SR
Queue Stats
257W - 181L
1,671 Elo+
Solo
Ah Puch
Ah Puch
wltrpayton134
Ah Puch
Level 129
God Stats
2W - 0L
1,887 SR
Queue Stats
72W - 71L
1,498 Elo+
Party 1
Team Averages
Level 107
1,601 SR
1,568 Elo+

VS

Team Averages
Level 99
1,617 SR
1,578 Elo+
Ymir
Ymir
P-NUGGit2
Ymir
Level 127
God Stats
2W - 4L
1,477 SR
Queue Stats
130W - 133L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
PlaysWithLazers
Aphrodite
Level 61
God Stats
2W - 2L
1,672 SR
Queue Stats
65W - 52L
1,589 Elo+
Solo
Arachne
Arachne
humbug209
Arachne
Level 109
God Stats
11W - 6L
1,701 SR
Queue Stats
110W - 123L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrimmyIce
Kuzenbo
15
0 / 0 / 3
7,956
796
6,163
5,779
8,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 0
8,030
803
5,752
3,161
1,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
13
2 / 1 / 1
7,981
798
9,459
3,770
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 0 / 1
7,112
711
3,699
9,136
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
PlaysWithLazers
Aphrodite
13
0 / 2 / 1
7,181
718
1,959
5,934
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
humbug209
Arachne
13
1 / 1 / 0
7,352
735
4,917
8,692
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BrimmyIce
Kuzenbo
0
0
3
1.5
W
1
0
0
1
L
Ymir
0
0
1
0.5
L
Aphrodite
PlaysWithLazers
Aphrodite
0
2
1
0.25
L
Arachne
humbug209
Arachne
1
1
0
1
W
Ah Puch
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
10,575
12,710
Taken
23,762
11,649
Mitigated
11,900
4,895
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BrimmyIce
Kuzenbo
6,163
2,371
116
2,290
5,779
8,873
9
2,498
3,090
15,659
3,104
W
5,752
4,330
0
1,272
3,161
1,250
92
508
2,611
0
50,760
L
Ymir
3,699
112
0
2,089
9,136
5,648
0
5,696
3,440
16,601
0
L
Aphrodite
PlaysWithLazers
Aphrodite
1,959
290
3,514
3,125
5,934
2,522
0
4,977
957
26,258
0
L
Arachne
humbug209
Arachne
4,917
4,084
0
2,399
8,692
3,730
0
4,428
4,232
0
23,643
W
Ah Puch
9,459
0
0
1,217
3,770
1,526
0
2,284
1,317
35,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
21,645
204
Minions Killed
153
0
Camps Cleared
0
595,243
Distance Traveled
609,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,956
796
23
2
0
201,405
0
W
Anhur
8,030
803
109
11
0
203,384
0
L
Ymir
7,112
711
33
3
0
185,877
0
L
Aphrodite
7,181
718
70
7
0
185,904
0
L
Arachne
7,352
735
50
5
0
237,883
0
W
Ah Puch
7,981
798
72
7
0
190,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role