Player Matchup

Surtr
Surtr
InfaredZero
Surtr
Level 162
God Stats
12W - 10L
1,600 SR
Queue Stats
74W - 66L
1,601 Elo+
Party 1
Kali
Kali
Lan_rockets_
Kali
Level 159
God Stats
28W - 30L
1,592 SR
Queue Stats
578W - 732L
1,557 Elo+
Party 1
Martichoras
Martichoras
SaucedUp218
Martichoras
Level 157
God Stats
2W - 0L
1,503 SR
Queue Stats
268W - 382L
1,607 Elo+
Party 1
Cerberus
Cerberus
ShadowLugia21
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 51L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
VexDCLXVI
Nu Wa
Level 159
God Stats
33W - 20L
1,649 SR
Queue Stats
334W - 312L
1,620 Elo+
Party 1
Team Averages
Level 132
1,569 SR
1,585 Elo+

VS

Team Averages
Level 80
1,553 SR
1,414 Elo+
Arachne
Arachne
Ghiddddy
Arachne
Level 18
God Stats
5W - 9L
1,472 SR
Queue Stats
86W - 84L
1,611 Elo+
Party 2
Terra
Terra
NanmanQueen
Terra
Level 127
God Stats
18W - 14L
1,543 SR
Queue Stats
564W - 537L
1,593 Elo+
Party 2
Merlin
Merlin
TECH 0 WHITE
Merlin
Level 139
God Stats
13W - 8L
1,651 SR
Queue Stats
102W - 125L
1,386 Elo+
Solo
Horus
Horus
The_Prodigio1
Horus
Level 87
God Stats
2W - 4L
1,391 SR
Queue Stats
182W - 180L
1,403 Elo+
Solo
Xbalanque
Xbalanque
airom66
Xbalanque
Level 30
God Stats
1W - 1L
1,707 SR
Queue Stats
60W - 78L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 1
7,884
788
8,124
8,609
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 7
6,852
685
5,030
8,026
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Martichoras
SaucedUp218
Martichoras
12
6 / 0 / 7
6,826
683
6,382
5,355
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ShadowLugia21
Cerberus
11
6 / 0 / 8
7,011
701
5,087
6,917
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
VexDCLXVI
Nu Wa
12
8 / 0 / 4
7,425
743
6,645
3,808
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ghiddddy
Arachne
8
1 / 8 / 0
4,496
450
4,603
9,514
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
0 / 7 / 0
4,535
454
2,511
12,561
4,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
10
0 / 6 / 0
4,790
479
3,062
7,141
1,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
4,360
436
2,385
9,714
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
airom66
Xbalanque
5
0 / 6 / 0
3,855
386
2,248
6,377
1,112
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
1
33
Kills
1
1
Deaths
33
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ghiddddy
Arachne
1
8
0
0.13
W
8
1
1
8.5
W
5
0
7
8.5
L
0
7
0
0
W
Martichoras
SaucedUp218
Martichoras
6
0
7
9.5
W
Cerberus
ShadowLugia21
Cerberus
6
0
8
10
L
Merlin
0
6
0
0
L
0
6
0
0
W
Nu Wa
VexDCLXVI
Nu Wa
8
0
4
10
L
Xbalanque
airom66
Xbalanque
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,268
Damage
14,809
32,715
Taken
45,307
14,447
Mitigated
15,288
16,992
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ghiddddy
Arachne
4,603
3,227
0
1,971
9,514
2,305
0
1,687
7,577
0
21,371
W
8,124
3,417
0
4,114
8,609
4,934
128
0
8,609
2,386
49,026
W
5,030
1,853
0
6,456
8,026
2,645
0
1,986
6,040
0
38,325
L
2,511
475
330
1,919
12,561
4,193
0
2,836
9,549
24,264
0
W
Martichoras
SaucedUp218
Martichoras
6,382
2,064
0
2,404
5,355
1,855
286
581
4,774
0
49,700
W
Cerberus
ShadowLugia21
Cerberus
5,087
233
0
3,143
6,917
3,974
154
840
6,077
26,311
817
L
Merlin
3,062
630
0
1,537
7,141
1,566
0
2,917
4,019
35,535
1,046
L
2,385
1,239
120
1,416
9,714
6,112
0
1,109
7,916
0
23,732
W
Nu Wa
VexDCLXVI
Nu Wa
6,645
1,779
0
875
3,808
1,039
322
2,004
1,804
46,363
226
L
Xbalanque
airom66
Xbalanque
2,248
1,302
0
939
6,377
1,112
0
3,178
3,101
0
9,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
22,036
414
Minions Killed
180
0
Camps Cleared
0
1,053,909
Distance Traveled
902,627
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,496
450
40
4
0
206,566
0
W
Surtr
7,884
788
81
8
0
194,306
1
W
Kali
6,852
685
77
8
0
244,459
0
L
Terra
4,535
454
41
4
0
186,681
5
W
Martichoras
6,826
683
84
8
0
192,343
0
W
Cerberus
7,011
701
74
7
0
219,371
2
L
Merlin
4,790
479
52
5
0
163,644
0
L
Horus
4,360
436
37
4
0
160,094
0
W
Nu Wa
7,425
743
98
10
0
203,430
2
L
Xbalanque
3,855
386
10
1
0
185,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role