Player Matchup

Chaac
Chaac
Gold V
Athenstoad
Chaac
Gold V
Level 96
God Stats
8W - 10L
1,419 SR
Queue Stats
73W - 73L
1,340 MMR
Party 2
Cthulhu
Cthulhu
Bronze II
Elberzerker
Cthulhu
Bronze II
Level 108
God Stats
27W - 39L
1,384 SR
Queue Stats
399W - 684L
265 MMR
Solo
Yemoja
Yemoja
Silver IV
redman65455
Yemoja
Silver IV
Level 104
God Stats
6W - 7L
1,560 SR
Queue Stats
860W - 1,150L
882 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,454 SR
829 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,487 SR
1,500 MMR
Poseidon
Poseidon
Bronze III
GuerreroCojedor
Poseidon
Bronze III
Level 106
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
ItsMyDany
Skadi
Bronze III
Level 113
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
bocon
Arachne
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 5 / 3
12,058
754
12,893
13,637
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Elberzerker
Cthulhu
19
2 / 2 / 3
12,395
775
11,273
13,592
8,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Yemoja
16
1 / 6 / 4
10,725
670
7,210
19,305
23,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
Nu WaZeusMulanNeithNe Zha

VS

Bans
PersephoneKuzenboGilgameshCerberusJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
2 / 1 / 8
12,515
782
12,999
9,603
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
ItsMyDany
Skadi
19
6 / 4 / 6
13,024
814
12,035
15,203
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
bocon
Arachne
20
5 / 2 / 7
13,215
826
13,557
13,669
11,434
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
5
3
0.9
L
Cthulhu
Elberzerker
Cthulhu
2
2
3
1.75
W
Poseidon
2
1
8
6
W
Skadi
ItsMyDany
Skadi
6
4
6
2.25
W
Arachne
bocon
Arachne
5
2
7
4.25
L
Yemoja
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,376
Damage
38,591
46,534
Taken
38,475
45,323
Mitigated
19,959
5,415
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,893
858
0
4,689
13,637
13,545
0
4,480
9,157
0
43,212
L
Cthulhu
Elberzerker
Cthulhu
11,273
86
217
0
13,592
8,108
472
2,383
11,203
63,993
0
W
Poseidon
12,999
1,506
0
250
9,603
3,066
1,390
4,094
5,142
47,797
0
W
Skadi
ItsMyDany
Skadi
12,035
4,975
296
3,154
15,203
5,459
945
7,050
7,408
0
63,300
W
Arachne
bocon
Arachne
13,557
8,770
0
2,793
13,669
11,434
1,433
6,093
6,740
0
35,309
L
Yemoja
7,210
188
502
7
19,305
23,670
0
6,158
13,104
19,936
155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,178
Gold Earned
38,754
191
Minions Killed
197
0
Camps Cleared
0
787,637
Distance Traveled
880,168
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,058
754
42
3
0
200,923
2
L
Cthulhu
12,395
775
107
7
0
319,375
0
W
Poseidon
12,515
782
66
4
0
288,012
0
W
Skadi
13,024
814
86
5
0
281,567
2
W
Arachne
13,215
826
45
3
0
310,589
0
L
Yemoja
10,725
670
42
3
0
267,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role