Player Matchup

Zeus
Zeus
 
Zeus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Deathmaster5769
Sylvanus
Level 155
God Stats
14W - 8L
1,651 SR
Queue Stats
485W - 507L
1,404 Elo+
Party 1
Yu Huang
Yu Huang
La Flare87
Yu Huang
Level 149
God Stats
18W - 19L
1,514 SR
Queue Stats
711W - 703L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
Mimmiekimmie888
Kukulkan
Level 148
God Stats
6W - 14L
1,452 SR
Queue Stats
472W - 496L
1,394 Elo+
Party 1
Team Averages
Level 117
1,524 SR
1,464 Elo+

VS

Team Averages
Level 123
1,513 SR
1,462 Elo+
Bacchus
Bacchus
DougieFresco907
Bacchus
Level 109
God Stats
1W - 1L
1,323 SR
Queue Stats
64W - 82L
1,458 Elo+
Solo
Anhur
Anhur
FanaticBook9457
Anhur
Level 107
God Stats
4W - 2L
1,578 SR
Queue Stats
178W - 186L
1,434 Elo+
Solo
Kukulkan
Kukulkan
G1ngerRage93
Kukulkan
Level 144
God Stats
2W - 1L
1,298 SR
Queue Stats
63W - 58L
1,525 Elo+
Solo
Ix Chel
Ix Chel
Mousk420
Ix Chel
Level 107
God Stats
9W - 3L
1,768 SR
Queue Stats
361W - 380L
1,464 Elo+
Solo
Hades
Hades
oXZekeFreakXo
Hades
Level 148
God Stats
6W - 3L
1,596 SR
Queue Stats
217W - 236L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 6 / 7
8,045
731
5,117
9,197
4,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
 
Heimdallr
13
4 / 8 / 6
7,924
720
7,555
11,095
3,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
15
2 / 5 / 8
8,515
774
6,406
17,158
14,685
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Yu Huang
La Flare87
Yu Huang
17
5 / 3 / 7
8,828
803
16,707
7,364
2,648
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
13
0 / 5 / 6
7,470
679
4,674
8,735
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
9,989
908
7,755
12,748
16,545
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 6 / 9
8,413
765
5,062
9,930
3,222
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
G1ngerRage93
Kukulkan
19
7 / 2 / 12
11,174
1,016
16,062
10,791
4,538
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Mousk420
Ix Chel
17
4 / 0 / 10
9,637
876
8,709
8,551
3,518
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
10 / 4 / 5
9,712
883
13,572
9,393
5,921
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
14
Kills
27
27
Deaths
14
34
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
7
1.08
L
Heimdallr
 
Heimdallr
4
8
6
0.88
L
Sylvanus
2
5
8
1.2
W
4
2
14
5.5
W
2
6
9
1.08
W
Kukulkan
G1ngerRage93
Kukulkan
7
2
12
6.5
L
Yu Huang
La Flare87
Yu Huang
5
3
7
2.83
L
Kukulkan
0
5
6
0.6
W
Ix Chel
Mousk420
Ix Chel
4
0
10
9
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,459
Damage
51,160
53,549
Taken
51,413
29,217
Mitigated
33,744
13,280
Healing
23,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,117
1,779
305
243
9,197
4,843
0
6,817
2,380
11,775
0
L
Heimdallr
 
Heimdallr
7,555
3,381
584
513
11,095
3,876
0
10,225
870
0
13,865
L
Sylvanus
6,406
1,705
2,941
6,626
17,158
14,685
0
13,679
3,479
9,394
0
W
7,755
732
853
3,644
12,748
16,545
249
7,597
5,151
11,026
1,310
W
5,062
1,456
695
1,399
9,930
3,222
402
7,101
2,829
0
10,170
W
Kukulkan
G1ngerRage93
Kukulkan
16,062
843
1,393
2,763
10,791
4,538
748
6,752
4,039
38,641
0
L
Yu Huang
La Flare87
Yu Huang
16,707
141
194
671
7,364
2,648
0
6,163
1,201
34,459
0
L
Kukulkan
4,674
123
178
1,025
8,735
3,165
0
8,171
564
15,926
0
W
Ix Chel
Mousk420
Ix Chel
8,709
810
5,368
3,735
8,551
3,518
524
6,277
2,274
25,059
895
W
13,572
388
1,235
2,550
9,393
5,921
0
5,177
4,216
20,965
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
48,925
93
Minions Killed
147
0
Camps Cleared
0
901,502
Distance Traveled
1,087,174
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,045
731
12
1
0
165,291
0
L
Heimdallr
7,924
720
15
1
0
173,703
0
L
Sylvanus
8,515
774
5
0
0
189,562
0
W
Bacchus
9,989
908
12
1
0
229,727
0
W
Anhur
8,413
765
15
1
0
171,810
1
W
Kukulkan
11,174
1,016
53
5
0
236,846
1
L
Yu Huang
8,828
803
32
3
0
192,793
0
L
Kukulkan
7,470
679
29
3
0
180,153
0
W
Ix Chel
9,637
876
40
4
0
244,779
0
W
Hades
9,712
883
27
2
0
204,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role