Player Matchup

Surtr
Surtr
JrzuLucki
Surtr
Level 28
God Stats
0W - 6L
1,035 SR
Queue Stats
13W - 19L
1,243 Elo+
Party 1
Chronos
Chronos
JrzuSells
Chronos
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,258 Elo+
Party 1
Cerberus
Cerberus
Speck_135
Cerberus
Level 125
God Stats
24W - 20L
1,557 SR
Queue Stats
218W - 233L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
TECH 0 WHITE
Heimdallr
Level 139
God Stats
0W - 5L
1,043 SR
Queue Stats
102W - 125L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
talentedrowboat
Sun Wukong
Level 66
God Stats
58W - 36L
1,644 SR
Queue Stats
243W - 261L
1,458 Elo+
Party 2
Team Averages
Level 79
1,356 SR
1,360 Elo+

VS

Team Averages
Level 80
1,590 SR
1,427 Elo+
Artio
Artio
AshPhaltPrime567
Artio
Level 69
God Stats
12W - 12L
1,549 SR
Queue Stats
273W - 280L
1,498 Elo+
Solo
Mercury
Mercury
Brandon6725
Mercury
Level 26
God Stats
4W - 0L
1,515 SR
Queue Stats
7W - 5L
1,390 Elo+
Party 3
Nu Wa
Nu Wa
FATCHICC
Nu Wa
Level 69
God Stats
2W - 1L
1,674 SR
Queue Stats
22W - 18L
1,402 Elo+
Party 3
Achilles
Achilles
NiesonWyatt
Achilles
Level 147
God Stats
18W - 19L
1,507 SR
Queue Stats
506W - 497L
1,473 Elo+
Solo
Chronos
Chronos
luvpro
Chronos
Level 89
God Stats
6W - 1L
1,705 SR
Queue Stats
20W - 17L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JrzuLucki
Surtr
15
3 / 5 / 1
8,620
479
12,201
16,530
12,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
JrzuSells
Chronos
14
6 / 8 / 2
8,890
494
10,660
12,648
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Speck_135
Cerberus
11
1 / 2 / 3
8,106
450
7,969
13,693
9,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Heimdallr
TECH 0 WHITE
Heimdallr
11
0 / 3 / 4
7,090
394
5,820
7,913
2,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
talentedrowboat
Sun Wukong
15
6 / 6 / 1
8,650
481
11,127
16,973
8,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,912
551
9,817
22,181
18,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Brandon6725
Mercury
11
1 / 10 / 3
7,775
432
2,940
13,677
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Nu Wa
FATCHICC
Nu Wa
14
1 / 4 / 10
9,426
524
8,805
13,661
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Achilles
NiesonWyatt
Achilles
19
9 / 0 / 1
11,122
618
12,949
17,513
12,296
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
luvpro
Chronos
17
9 / 0 / 2
11,040
613
10,724
10,343
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
16
Kills
23
24
Deaths
16
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Mercury
Brandon6725
Mercury
1
10
3
0.25
W
Nu Wa
FATCHICC
Nu Wa
1
4
10
1.5
L
Surtr
JrzuLucki
Surtr
3
5
1
0.7
L
Chronos
JrzuSells
Chronos
6
8
2
0.88
W
Achilles
NiesonWyatt
Achilles
9
0
1
9.5
L
Cerberus
Speck_135
Cerberus
1
2
3
1.25
L
Heimdallr
TECH 0 WHITE
Heimdallr
0
3
4
0.67
W
Chronos
luvpro
Chronos
9
0
2
10
L
Sun Wukong
talentedrowboat
Sun Wukong
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,777
Damage
45,235
67,757
Taken
77,375
38,567
Mitigated
43,368
13,473
Healing
22,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,817
1,726
311
11,068
22,181
18,926
210
2,253
19,928
58,776
1,304
W
Mercury
Brandon6725
Mercury
2,940
1,756
0
0
13,677
3,326
501
4,450
8,995
0
25,290
W
Nu Wa
FATCHICC
Nu Wa
8,805
3,092
0
2,278
13,661
5,715
1,628
3,823
9,612
41,279
1,195
L
Surtr
JrzuLucki
Surtr
12,201
5,070
0
5,430
16,530
12,573
0
10,799
5,731
1,379
55,320
L
Chronos
JrzuSells
Chronos
10,660
1,521
0
526
12,648
4,312
769
7,536
5,112
56,008
949
W
Achilles
NiesonWyatt
Achilles
12,949
5,146
0
7,856
17,513
12,296
2,596
3,562
13,915
0
85,411
L
Cerberus
Speck_135
Cerberus
7,969
599
117
3,524
13,693
9,934
0
3,824
9,869
37,370
810
L
Heimdallr
TECH 0 WHITE
Heimdallr
5,820
1,939
0
2,432
7,913
2,781
136
1,873
6,040
0
44,471
W
Chronos
luvpro
Chronos
10,724
3,715
0
1,269
10,343
3,105
8,295
3,532
6,591
68,551
0
L
Sun Wukong
talentedrowboat
Sun Wukong
11,127
2,888
0
1,444
16,973
8,967
0
5,006
11,967
0
71,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,356
Gold Earned
49,275
425
Minions Killed
420
0
Camps Cleared
0
1,478,810
Distance Traveled
1,742,892
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,912
551
88
5
0
297,587
0
W
Mercury
7,775
432
34
2
0
356,768
0
W
Nu Wa
9,426
524
63
4
0
328,956
0
L
Surtr
8,620
479
80
4
0
307,098
2
L
Chronos
8,890
494
89
5
0
295,461
0
W
Achilles
11,122
618
134
7
0
403,165
0
L
Cerberus
8,106
450
91
5
0
287,369
2
L
Heimdallr
7,090
394
68
4
0
224,131
0
W
Chronos
11,040
613
101
6
0
356,416
0
L
Sun Wukong
8,650
481
97
5
0
364,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role