Player Matchup

Ah Puch
Ah Puch
Echii Ryu101
Ah Puch
Level 158
God Stats
12W - 8L
1,681 SR
Queue Stats
415W - 447L
1,470 Elo+
Solo
Izanami
Izanami
GradyDraconisJr
Izanami
Level 160
God Stats
103W - 83L
1,591 SR
Queue Stats
814W - 817L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
OuTinThEOpeN
Sun Wukong
Level 167
God Stats
5W - 2L
1,642 SR
Queue Stats
236W - 128L
1,590 Elo+
Solo
Team Averages
Level 162
1,638 SR
1,525 Elo+

VS

Team Averages
Level 108
1,612 SR
1,493 Elo+
Hercules
Hercules
DrTouka
Hercules
Level 120
God Stats
11W - 8L
1,617 SR
Queue Stats
110W - 120L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
WeatherFang
Aphrodite
Level 145
God Stats
14W - 7L
1,710 SR
Queue Stats
549W - 475L
1,608 Elo+
Solo
Bacchus
Bacchus
hypnoticsteak68
Bacchus
Level 59
God Stats
25W - 29L
1,509 SR
Queue Stats
71W - 77L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Echii Ryu101
Ah Puch
15
2 / 4 / 4
9,575
798
11,805
8,236
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 0 / 3
10,067
839
8,874
6,129
3,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
OuTinThEOpeN
Sun Wukong
17
3 / 1 / 2
9,765
814
11,145
9,385
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrTouka
Hercules
13
3 / 5 / 1
8,836
736
9,548
14,787
12,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
WeatherFang
Aphrodite
16
1 / 1 / 2
9,210
768
4,296
10,924
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 3
8,631
719
5,251
14,255
13,522
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
5
5
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
DrTouka
Hercules
3
5
1
0.7
W
Ah Puch
Echii Ryu101
Ah Puch
2
4
4
1
W
2
0
3
3.5
W
Sun Wukong
OuTinThEOpeN
Sun Wukong
3
1
2
4
L
Aphrodite
WeatherFang
Aphrodite
1
1
2
2
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
19,095
23,750
Taken
39,966
14,246
Mitigated
30,584
3,912
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DrTouka
Hercules
9,548
1,867
0
3,383
14,787
12,680
0
3,579
10,247
0
19,633
W
Ah Puch
Echii Ryu101
Ah Puch
11,805
0
0
506
8,236
3,128
0
3,164
4,783
31,326
0
W
8,874
4,911
0
823
6,129
3,120
856
2,129
3,817
0
35,498
W
Sun Wukong
OuTinThEOpeN
Sun Wukong
11,145
1,214
145
2,438
9,385
7,998
0
3,324
5,773
0
37,669
L
Aphrodite
WeatherFang
Aphrodite
4,296
365
5,338
6,475
10,924
4,382
0
3,392
7,007
34,262
0
L
5,251
245
0
1,602
14,255
13,522
0
3,589
9,891
15,182
3,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
26,677
160
Minions Killed
127
0
Camps Cleared
0
668,219
Distance Traveled
674,803
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,836
736
23
2
0
203,877
0
W
Ah Puch
9,575
798
56
5
0
229,553
0
W
Izanami
10,067
839
60
5
0
204,556
0
W
Sun Wukong
9,765
814
44
4
0
234,110
0
L
Aphrodite
9,210
768
77
6
0
233,888
2
L
Bacchus
8,631
719
27
2
0
237,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role