Player Matchup

Vulcan
Vulcan
Silver V
DropShot_617
Vulcan
Silver V
Level 66
God Stats
2W - 4L
1,378 SR
Queue Stats
85W - 140L
646 MMR
Party 1
Cerberus
Cerberus
Silver III
MYWRATHUPONU881
Cerberus
Silver III
Level 66
God Stats
8W - 3L
1,589 SR
Queue Stats
171W - 223L
755 MMR
Party 1
Mercury
Mercury
Silver III
OIlIl0IlIl
Mercury
Silver III
Level 60
God Stats
17W - 14L
1,586 SR
Queue Stats
54W - 62L
864 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,518 SR
755 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,482 SR
626 MMR
Merlin
Merlin
Gold IV
Davidvgr
Merlin
Gold IV
Level 171
God Stats
12W - 14L
1,553 SR
Queue Stats
65W - 78L
1,417 MMR
Solo
Bakasura
Bakasura
Bronze II
Elberzerker
Bakasura
Bronze II
Level 108
God Stats
97W - 157L
1,392 SR
Queue Stats
344W - 582L
296 MMR
Solo
Hercules
Hercules
Bronze IV
King__Mobin
Hercules
Bronze IV
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 79L
167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
3 / 4 / 6
12,511
834
11,896
6,675
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
19
4 / 1 / 8
12,621
841
8,890
17,409
19,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
OIlIl0IlIl
Mercury
20
7 / 2 / 6
14,069
938
14,042
9,827
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesNe ZhaCthulhuKumbhakarnaHera

VS

Bans
KuzenboSobekChronosNikeNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Davidvgr
Merlin
19
5 / 5 / 0
12,524
835
14,376
10,275
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Elberzerker
Bakasura
16
0 / 2 / 3
10,916
728
2,448
13,610
12,818
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
King__Mobin
Hercules
16
1 / 7 / 3
11,059
737
5,490
19,347
18,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
6
7
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Davidvgr
Merlin
5
5
0
1
W
Vulcan
3
4
6
1.5
L
Bakasura
Elberzerker
Bakasura
0
2
3
0.75
L
Hercules
King__Mobin
Hercules
1
7
3
0.36
W
Cerberus
4
1
8
8
W
Mercury
OIlIl0IlIl
Mercury
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,828
Damage
22,314
33,911
Taken
43,232
27,631
Mitigated
35,671
7,033
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Davidvgr
Merlin
14,376
626
0
563
10,275
4,060
140
4,442
5,245
54,892
335
W
Vulcan
11,896
521
0
190
6,675
2,991
854
2,990
3,685
50,056
474
L
Bakasura
Elberzerker
Bakasura
2,448
1,844
0
5,511
13,610
12,818
154
4,686
8,259
0
12,269
L
Hercules
King__Mobin
Hercules
5,490
778
0
2,710
19,347
18,793
0
9,947
8,328
0
19,691
W
Cerberus
8,890
686
0
4,064
17,409
19,093
465
8,591
8,783
32,837
1,440
W
Mercury
OIlIl0IlIl
Mercury
14,042
5,803
0
2,779
9,827
5,547
2,580
2,879
6,948
0
62,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
34,499
227
Minions Killed
175
0
Camps Cleared
0
925,763
Distance Traveled
792,145
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,524
835
98
7
0
240,085
2
W
Vulcan
12,511
834
96
6
0
288,520
0
L
Bakasura
10,916
728
56
4
0
290,097
0
L
Hercules
11,059
737
21
1
0
261,963
0
W
Cerberus
12,621
841
63
4
0
308,139
2
W
Mercury
14,069
938
68
5
0
329,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role