Player Matchup

Maui
Maui
Big Jugglies
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 1
Raijin
Raijin
DemiPhoenix7
Raijin
Level 159
God Stats
1W - 2L
1,530 SR
Queue Stats
375W - 407L
1,488 Elo+
Solo
Ra
Ra
Nodehx
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 1
Hades
Hades
Nosehx
Hades
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 1
Fafnir
Fafnir
VALIDUS_420
Fafnir
Level 25
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 1
Team Averages
Level 103
1,507 SR
1,277 Elo+

VS

Team Averages
Level 135
1,561 SR
1,524 Elo+
Bastet
Bastet
Dragon_Siin
Bastet
Level 158
God Stats
1W - 0L
1,626 SR
Queue Stats
7W - 3L
1,603 Elo+
Party 2
Ra
Ra
GoCanes89
Ra
Level 143
God Stats
2W - 2L
1,381 SR
Queue Stats
203W - 180L
1,431 Elo+
Solo
Cerberus
Cerberus
NBK Greenwood
Cerberus
Level 155
God Stats
3W - 2L
1,436 SR
Queue Stats
500W - 511L
1,496 Elo+
Solo
Artemis
Artemis
SunflowerDanger
Artemis
Level 29
God Stats
2W - 0L
1,716 SR
Queue Stats
107W - 105L
1,469 Elo+
Solo
Kukulkan
Kukulkan
gypsynomad6
Kukulkan
Level 188
God Stats
1W - 0L
1,648 SR
Queue Stats
18W - 11L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
7,584
689
4,416
11,385
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
16
6 / 3 / 1
8,991
817
12,223
7,478
3,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
13
0 / 4 / 5
7,306
664
3,529
7,910
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
Nosehx
Hades
13
1 / 5 / 5
7,132
648
3,415
8,819
5,836
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
14
0 / 4 / 7
7,537
685
4,331
13,088
14,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
5 / 2 / 5
8,522
775
9,895
10,604
3,469
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
2 / 1 / 10
8,763
797
5,669
5,967
2,284
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
NBK Greenwood
Cerberus
14
4 / 3 / 13
9,320
847
4,995
14,172
12,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
4 / 2 / 12
8,739
794
10,541
6,127
2,282
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
gypsynomad6
Kukulkan
17
5 / 0 / 11
9,766
888
13,629
4,676
1,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
7
Kills
20
20
Deaths
8
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
L
Raijin
6
3
1
2.17
W
Bastet
5
2
5
3.75
W
2
1
10
7
W
Cerberus
NBK Greenwood
Cerberus
4
3
13
3.5
L
Ra
0
4
5
0.63
L
Hades
Nosehx
Hades
1
5
5
0.7
W
4
2
12
5
L
Fafnir
0
4
7
0.88
W
Kukulkan
gypsynomad6
Kukulkan
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
44,729
48,680
Taken
41,546
36,565
Mitigated
22,386
12,009
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,416
159
252
1,018
11,385
9,573
0
5,484
5,901
12,514
0
L
Raijin
12,223
391
492
648
7,478
3,090
0
3,392
3,997
23,612
0
W
Bastet
9,895
1,285
1,146
2,164
10,604
3,469
86
7,312
2,957
0
14,114
W
5,669
424
9,238
2,749
5,967
2,284
259
5,460
379
13,566
469
W
Cerberus
NBK Greenwood
Cerberus
4,995
102
949
3,312
14,172
12,670
325
5,569
8,194
11,367
1,960
L
Ra
3,529
0
2,754
2,262
7,910
3,104
0
3,240
4,670
19,123
0
L
Hades
Nosehx
Hades
3,415
118
441
933
8,819
5,836
0
4,945
3,621
7,814
0
W
10,541
1,754
853
315
6,127
2,282
592
4,875
1,071
0
22,759
L
Fafnir
4,331
1,062
602
2,607
13,088
14,962
0
5,971
7,023
11,737
501
W
Kukulkan
gypsynomad6
Kukulkan
13,629
337
1,178
744
4,676
1,681
0
3,320
1,130
35,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,550
Gold Earned
45,110
107
Minions Killed
128
0
Camps Cleared
0
911,814
Distance Traveled
1,045,078
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,584
689
20
2
0
181,993
0
L
Raijin
8,991
817
39
4
0
170,848
0
W
Bastet
8,522
775
9
1
0
239,277
0
W
Ra
8,763
797
36
3
0
192,413
0
W
Cerberus
9,320
847
20
2
0
191,852
0
L
Ra
7,306
664
26
2
0
168,579
0
L
Hades
7,132
648
8
1
0
196,949
0
W
Artemis
8,739
794
23
2
0
196,897
0
L
Fafnir
7,537
685
14
1
0
193,445
0
W
Kukulkan
9,766
888
40
4
0
224,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role