Player Matchup

Neith
Neith
KidSinn
Neith
Level 171
God Stats
15W - 13L
1,559 SR
Queue Stats
131W - 134L
1,507 Elo+
Party 2
Kali
Kali
KillaKilla93
Kali
Level 119
God Stats
5W - 2L
1,529 SR
Queue Stats
27W - 43L
1,354 Elo+
Solo
Shiva
Shiva
MauricioSPJ2002
Shiva
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 82L
1,390 Elo+
Solo
Kukulkan
Kukulkan
T1m3Band1t4
Kukulkan
Level 49
God Stats
13W - 13L
1,516 SR
Queue Stats
21W - 39L
1,254 Elo+
Solo
Raijin
Raijin
workojoe
Raijin
Level 161
God Stats
1W - 2L
1,123 SR
Queue Stats
421W - 403L
1,492 Elo+
Party 2
Team Averages
Level 123
1,446 SR
1,399 Elo+

VS

Team Averages
Level 92
1,594 SR
1,394 Elo+
Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Gaurjolt
Cabrakan
Level 118
God Stats
1W - 1L
1,716 SR
Queue Stats
15W - 24L
1,296 Elo+
Party 1
Anubis
Anubis
SlinkySquid9422
Anubis
Level 56
God Stats
3W - 3L
1,669 SR
Queue Stats
101W - 101L
1,521 Elo+
Solo
Nut
Nut
Solerelic540
Nut
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,287 Elo+
Party 1
Nox
Nox
lady psyren
Nox
Level 120
God Stats
6W - 8L
1,584 SR
Queue Stats
41W - 55L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KidSinn
Neith
6
4 / 0 / 2
4,170
834
3,519
2,359
526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 0 / 2
3,028
606
465
1,742
470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 1 / 0
3,530
706
1,139
3,948
1,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
T1m3Band1t4
Kukulkan
7
0 / 0 / 0
3,555
711
1,264
1,200
297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
workojoe
Raijin
5
2 / 0 / 3
3,857
771
2,033
2,394
728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
2
0 / 0 / 0
2,514
503
0
384
104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
Gaurjolt
Cabrakan
4
0 / 2 / 0
2,825
565
935
5,178
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
3,944
789
1,850
2,790
850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

4
0 / 4 / 0
2,733
547
1,020
3,732
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
3,083
617
553
2,687
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
Cabrakan
Gaurjolt
Cabrakan
0
2
0
0
W
Neith
KidSinn
Neith
4
0
2
5
W
0
0
2
1
W
1
1
0
1
L
1
1
0
1
L
0
4
0
0
W
Kukulkan
T1m3Band1t4
Kukulkan
0
0
0
0
L
0
0
0
0
W
Raijin
workojoe
Raijin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,420
Damage
4,358
11,643
Taken
14,771
3,373
Mitigated
5,646
4,932
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
384
104
0
0
384
0
1,092
L
Cabrakan
Gaurjolt
Cabrakan
935
186
0
1,054
5,178
3,097
0
1,099
4,079
5,314
0
W
Neith
KidSinn
Neith
3,519
1,321
0
1,230
2,359
526
75
223
2,136
0
18,137
W
465
210
0
633
1,742
470
0
28
1,714
0
6,727
W
1,139
157
0
1,396
3,948
1,352
0
1,850
2,098
0
13,611
L
1,850
0
0
1,803
2,790
850
0
0
2,616
19,050
0
L
1,020
270
0
520
3,732
896
0
837
2,895
0
8,175
W
Kukulkan
T1m3Band1t4
Kukulkan
1,264
86
0
436
1,200
297
0
553
647
20,440
0
L
553
0
0
1,000
2,687
699
0
1,264
1,423
10,033
0
W
Raijin
workojoe
Raijin
2,033
421
0
1,237
2,394
728
81
684
1,710
9,471
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,140
Gold Earned
15,099
104
Minions Killed
84
0
Camps Cleared
0
467,073
Distance Traveled
364,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,514
503
0
0
0
10,663
0
L
Cabrakan
2,825
565
9
2
0
87,862
0
W
Neith
4,170
834
23
5
0
94,855
0
W
Kali
3,028
606
14
3
0
97,634
0
W
Shiva
3,530
706
22
4
0
104,445
0
L
Anubis
3,944
789
42
8
0
80,274
0
L
Nut
2,733
547
7
1
0
94,719
0
W
Kukulkan
3,555
711
26
5
0
79,237
0
L
Nox
3,083
617
26
5
0
90,990
0
W
Raijin
3,857
771
19
4
0
90,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role