Player Matchup

Scylla
Scylla
Diamond I
 
Scylla
Diamond I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
 
Kumbhakarna
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum II
Evening45
Medusa
Platinum II
Level 106
God Stats
5W - 2L
1,960 SR
Queue Stats
75W - 66L
2,008 MMR
Solo
Chaac
Chaac
Platinum III
Lypheus
Chaac
Platinum III
Level 308
God Stats
6W - 12L
1,457 SR
Queue Stats
702W - 711L
1,820 MMR
Solo
He Bo
He Bo
Gold III
RyanLicksShlongs
He Bo
Gold III
Level 110
God Stats
2W - 6L
1,500 SR
Queue Stats
53W - 58L
1,560 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 170
1,583 SR
1,678 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,625 SR
1,904 MMR
Zhong Kui
Zhong Kui
Platinum IV
Kanon404
Zhong Kui
Platinum IV
Level 142
God Stats
7W - 4L
1,592 SR
Queue Stats
142W - 145L
1,817 MMR
Solo
Poseidon
Poseidon
Platinum I
MyCamps
Poseidon
Platinum I
Level 244
God Stats
3W - 2L
1,448 SR
Queue Stats
141W - 116L
2,091 MMR
Solo
Xbalanque
Xbalanque
Platinum II
ToxicGrandmaster
Xbalanque
Platinum II
Level 88
God Stats
5W - 2L
1,744 SR
Queue Stats
354W - 361L
1,890 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Verso22
Sylvanus
Diamond IV
Level 210
God Stats
33W - 21L
1,695 SR
Queue Stats
232W - 226L
2,194 MMR
Solo
Hercules
Hercules
Gold IV
urmuumdestroyer
Hercules
Gold IV
Level 62
God Stats
13W - 4L
1,648 SR
Queue Stats
39W - 30L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
1 / 0 / 1
3,723
745
1,423
2,358
559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
 
Kumbhakarna
1
0 / 0 / 0
1,009
202
0
0
0
Medusa
Evening45
Medusa
7
1 / 2 / 0
3,392
678
2,872
4,057
859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Lypheus
Chaac
6
2 / 1 / 1
3,697
739
2,763
5,505
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

7
3 / 2 / 3
4,220
844
2,159
3,475
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AphroditeAthenaAres

VS

Bans
LokiBacchusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kanon404
Zhong Kui
6
0 / 2 / 2
3,818
764
2,477
4,110
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
MyCamps
Poseidon
7
3 / 2 / 0
4,352
870
2,512
2,907
702
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
6
0 / 1 / 3
3,611
722
1,673
2,807
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Verso22
Sylvanus
6
2 / 0 / 0
3,746
749
1,610
3,266
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
6
0 / 2 / 1
3,388
678
647
3,870
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
5
5
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
1
1.5
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
Medusa
Evening45
Medusa
1
2
0
0.5
W
Zhong Kui
Kanon404
Zhong Kui
0
2
2
0.5
L
Chaac
Lypheus
Chaac
2
1
1
2.5
W
Poseidon
MyCamps
Poseidon
3
2
0
1.5
L
3
2
3
2.25
W
Xbalanque
0
1
3
1.5
W
Sylvanus
Verso22
Sylvanus
2
0
0
2
W
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,217
Damage
8,919
15,395
Taken
16,960
5,046
Mitigated
7,029
5,537
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,423
259
0
1,189
2,358
559
0
1,252
1,106
14,531
148
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Evening45
Medusa
2,872
1,023
0
787
4,057
859
0
1,421
2,636
0
20,413
W
Zhong Kui
Kanon404
Zhong Kui
2,477
835
0
1,864
4,110
2,356
0
606
3,504
19,572
656
L
Chaac
Lypheus
Chaac
2,763
661
0
1,952
5,505
2,840
0
2,172
3,333
0
16,895
W
Poseidon
MyCamps
Poseidon
2,512
558
0
1,234
2,907
702
0
1,551
1,356
18,904
591
L
2,159
154
0
1,609
3,475
788
0
1,324
2,151
14,745
0
W
Xbalanque
1,673
1,007
0
1,087
2,807
799
228
284
2,523
0
18,200
W
Sylvanus
Verso22
Sylvanus
1,610
549
295
1,180
3,266
1,808
0
0
3,266
9,938
4,326
W
Hercules
647
269
0
566
3,870
1,364
0
1,080
2,790
0
15,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,041
Gold Earned
18,915
125
Minions Killed
156
0
Camps Cleared
0
459,558
Distance Traveled
509,865
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,723
745
28
6
0
103,098
0
L
Kumbhakarna
1,009
202
0
0
0
0
0
L
Medusa
3,392
678
33
7
0
120,016
0
W
Zhong Kui
3,818
764
32
6
0
85,658
2
L
Chaac
3,697
739
33
7
0
106,831
0
W
Poseidon
4,352
870
37
7
0
103,292
1
L
He Bo
4,220
844
31
6
0
129,613
0
W
Xbalanque
3,611
722
30
6
0
95,132
0
W
Sylvanus
3,746
749
22
4
0
103,839
2
W
Hercules
3,388
678
35
7
0
121,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role