Player Matchup

Ishtar
Ishtar
Andersonn_6
Ishtar
Level 121
God Stats
20W - 25L
1,489 SR
Queue Stats
138W - 147L
1,485 Elo+
Solo
Pele
Pele
DIejouboo
Pele
Level 80
God Stats
3W - 5L
1,125 SR
Queue Stats
111W - 125L
1,444 Elo+
Solo
Athena
Athena
Soni_King
Athena
Level 143
God Stats
46W - 15L
1,782 SR
Queue Stats
50W - 20L
1,703 Elo+
Party 1
Achilles
Achilles
edgyVermen474
Achilles
Level 66
God Stats
1W - 0L
1,322 SR
Queue Stats
4W - 10L
1,238 Elo+
Solo
Nox
Nox
thatmichael19
Nox
Level 64
God Stats
45W - 14L
1,774 SR
Queue Stats
50W - 23L
1,687 Elo+
Party 1
Team Averages
Level 95
1,499 SR
1,511 Elo+

VS

Team Averages
Level 121
1,529 SR
1,474 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KoW DIsSii
Atlas
Level 35
God Stats
2W - 5L
1,548 SR
Queue Stats
12W - 15L
1,418 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 141
God Stats
142W - 122L
1,569 SR
Queue Stats
294W - 334L
1,482 Elo+
Party 2
Artemis
Artemis
WAWGxSHEsoNICE
Artemis
Level 140
God Stats
42W - 56L
1,516 SR
Queue Stats
411W - 526L
1,477 Elo+
Solo
Agni
Agni
htownjoker713
Agni
Level 135
God Stats
9W - 11L
1,512 SR
Queue Stats
194W - 204L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 1 / 5
6,018
1,204
2,444
4,073
1,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Pele
11
2 / 2 / 5
6,183
1,237
3,404
4,581
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Soni_King
Athena
11
2 / 1 / 8
6,902
1,380
3,001
6,576
5,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
edgyVermen474
Achilles
11
3 / 0 / 5
6,562
1,312
2,949
4,449
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 5
6,618
1,324
5,978
2,206
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

379

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 1 / 0
6,272
1,254
7,672
2,925
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
9
0 / 2 / 0
5,165
1,033
1,408
2,730
1,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
9
0 / 3 / 1
5,226
1,045
1,280
3,641
2,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 2
5,797
1,159
4,917
5,973
1,737
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 2
5,844
1,169
2,207
3,682
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
11
Kills
4
4
Deaths
11
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
1
0
2
W
Ishtar
0
1
5
2.5
W
Pele
2
2
5
2.25
L
Atlas
0
2
0
0
L
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
0
3
1
0.17
W
Athena
Soni_King
Athena
2
1
8
6
L
1
3
2
0.67
W
Achilles
edgyVermen474
Achilles
3
0
5
5.5
L
1
2
2
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
17,484
21,885
Taken
18,951
13,897
Mitigated
7,727
2,360
Healing
1,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,672
433
0
338
2,925
733
0
266
2,559
28,351
376
W
Ishtar
2,444
1,262
0
547
4,073
1,291
0
2,259
1,814
0
14,690
W
Pele
3,404
698
0
601
4,581
1,658
0
2,334
2,247
0
17,195
L
Atlas
1,408
598
0
429
2,730
1,393
0
1,670
826
2,296
0
L
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
1,280
343
0
558
3,641
2,331
0
1,706
1,760
0
4,441
W
Athena
Soni_King
Athena
3,001
787
0
554
6,576
5,900
0
3,735
2,841
5,461
747
L
4,917
983
0
0
5,973
1,737
0
2,532
3,191
0
9,195
W
Achilles
edgyVermen474
Achilles
2,949
641
0
408
4,449
4,275
0
1,702
2,747
0
6,786
L
2,207
266
0
0
3,682
1,533
0
1,976
1,547
9,581
400
W
5,978
400
0
250
2,206
773
0
984
1,222
13,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
28,304
96
Minions Killed
95
6
Camps Cleared
3
491,064
Distance Traveled
351,575
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,272
1,254
57
11
1
98,906
0
W
Ishtar
6,018
1,204
31
6
3
87,224
4
W
Pele
6,183
1,237
33
7
0
106,142
0
L
Atlas
5,165
1,033
0
0
0
36,384
0
L
Cu Chulainn
5,226
1,045
10
2
1
46,278
0
W
Athena
6,902
1,380
6
1
1
98,673
0
L
Artemis
5,797
1,159
5
1
1
81,262
0
W
Achilles
6,562
1,312
8
2
1
100,662
0
L
Agni
5,844
1,169
23
5
0
88,745
0
W
Nox
6,618
1,324
18
4
1
98,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role