Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Frostweak
Charybdis
Level 27
God Stats
3W - 2L
1,447 SR
Queue Stats
53W - 73L
1,433 Elo+
Party 2
Ares
Ares
ShammooShaman
Ares
Level 122
God Stats
29W - 17L
1,612 SR
Queue Stats
482W - 464L
1,517 Elo+
Party 2
Lancelot
Lancelot
Snypzzzy
Lancelot
Level 109
God Stats
2W - 1L
1,578 SR
Queue Stats
249W - 221L
1,474 Elo+
Party 2
Skadi
Skadi
kendrick_2_fly
Skadi
Level 128
God Stats
7W - 4L
1,486 SR
Queue Stats
327W - 340L
1,418 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,468 Elo+

VS

Team Averages
Level 118
1,629 SR
1,433 Elo+
Ah Puch
Ah Puch
FreeTxnner
Ah Puch
Level 104
God Stats
5W - 3L
1,591 SR
Queue Stats
691W - 665L
1,496 Elo+
Solo
Hou Yi
Hou Yi
JerichoRising
Hou Yi
Level 165
God Stats
1W - 1L
1,814 SR
Queue Stats
177W - 229L
1,452 Elo+
Party 1
Osiris
Osiris
ThatDieSlow
Osiris
Level 65
God Stats
7W - 9L
1,727 SR
Queue Stats
73W - 83L
1,395 Elo+
Solo
Bacchus
Bacchus
aureus_deus
Bacchus
Level 147
God Stats
15W - 23L
1,500 SR
Queue Stats
143W - 205L
1,370 Elo+
Party 1
Ravana
Ravana
xander04156
Ravana
Level 109
God Stats
3W - 7L
1,513 SR
Queue Stats
90W - 86L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
2 / 0 / 0
4,127
825
1,960
3,716
1,856
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
Frostweak
Charybdis
6
0 / 1 / 1
3,196
639
1,928
2,924
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 1 / 0
3,469
694
1,743
4,100
1,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Snypzzzy
Lancelot
6
1 / 0 / 0
3,546
709
449
2,784
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,685
737
1,815
2,239
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FreeTxnner
Ah Puch
7
0 / 0 / 0
3,606
721
1,585
1,917
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 2
3,525
705
2,130
2,469
574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
4
0 / 2 / 0
3,029
606
794
3,029
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
aureus_deus
Bacchus
5
1 / 1 / 1
3,931
786
1,926
3,845
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
4
1 / 1 / 0
3,003
601
1,070
2,498
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
2
2
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
0
2
L
Ah Puch
FreeTxnner
Ah Puch
0
0
0
0
W
Charybdis
Frostweak
Charybdis
0
1
1
0.5
L
0
0
2
1
W
1
1
0
1
W
Lancelot
Snypzzzy
Lancelot
1
0
0
1
L
Osiris
0
2
0
0
L
Bacchus
aureus_deus
Bacchus
1
1
1
1.5
W
0
0
1
0.5
L
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,895
Damage
7,505
15,763
Taken
13,758
5,824
Mitigated
5,773
7,336
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,960
426
0
2,877
3,716
1,856
0
413
3,303
20,068
0
L
Ah Puch
FreeTxnner
Ah Puch
1,585
44
0
574
1,917
484
0
0
1,917
17,457
0
W
Charybdis
Frostweak
Charybdis
1,928
1,307
0
1,528
2,924
645
0
566
2,358
0
16,240
L
2,130
768
0
659
2,469
574
0
339
2,130
0
19,222
W
1,743
38
0
1,320
4,100
1,714
0
768
3,332
8,427
0
W
Lancelot
Snypzzzy
Lancelot
449
0
0
888
2,784
1,000
0
87
2,697
0
21,498
L
Osiris
794
239
0
616
3,029
1,430
0
1,604
1,425
0
7,463
L
Bacchus
aureus_deus
Bacchus
1,926
145
0
1,500
3,845
2,698
0
1,432
2,413
6,247
1,352
W
1,815
609
0
723
2,239
609
0
1,498
741
0
20,863
L
Ravana
1,070
422
0
860
2,498
587
0
328
2,170
0
6,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,023
Gold Earned
17,094
169
Minions Killed
115
0
Camps Cleared
0
558,700
Distance Traveled
456,113
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,127
825
37
7
0
93,843
0
L
Ah Puch
3,606
721
39
8
0
104,830
3
W
Charybdis
3,196
639
22
4
0
110,062
0
L
Hou Yi
3,525
705
35
7
0
89,004
0
W
Ares
3,469
694
15
3
0
122,856
0
W
Lancelot
3,546
709
40
8
0
135,010
0
L
Osiris
3,029
606
14
3
0
61,423
0
L
Bacchus
3,931
786
11
2
0
108,527
0
W
Skadi
3,685
737
55
11
0
96,929
0
L
Ravana
3,003
601
16
3
0
92,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role