Player Matchup

Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver II
CreativeDrobz
Nut
Silver II
Level 105
God Stats
27W - 26L
1,537 SR
Queue Stats
292W - 307L
1,030 MMR
Solo
Izanami
Izanami
Silver II
FeZeus_
Izanami
Silver II
Level 153
God Stats
13W - 20L
1,354 SR
Queue Stats
165W - 187L
955 MMR
Solo
Ares
Ares
Silver III
Oojibwe-Zimbabwe
Ares
Silver III
Level 156
God Stats
9W - 14L
1,425 SR
Queue Stats
275W - 292L
959 MMR
Solo
Skadi
Skadi
Silver III
XxfbgRAMBOxX
Skadi
Silver III
Level 173
God Stats
2W - 0L
1,755 SR
Queue Stats
180W - 227L
946 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,514 SR
1,078 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,466 SR
990 MMR
Bellona
Bellona
Silver II
BlitzzCreedx
Bellona
Silver II
Level 159
God Stats
9W - 11L
1,466 SR
Queue Stats
873W - 893L
986 MMR
Solo
Artio
Artio
Silver II
Hero_Cuchulainn
Artio
Silver II
Level 157
God Stats
9W - 13L
1,427 SR
Queue Stats
49W - 66L
1,026 MMR
Solo
Thoth
Thoth
Silver III
Prophet_elite11
Thoth
Silver III
Level 87
God Stats
1W - 10L
1,496 SR
Queue Stats
44W - 68L
923 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
XxRhapsodyxX874
Gilgamesh
Silver I
Level 182
God Stats
50W - 49L
1,438 SR
Queue Stats
489W - 517L
1,106 MMR
Solo
Zeus
Zeus
Silver V
twiddly-pupil0
Zeus
Silver V
Level 89
God Stats
19W - 20L
1,501 SR
Queue Stats
158W - 190L
910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 1 / 0
7,417
618
4,714
6,844
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 3 / 3
6,105
509
3,574
7,878
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
FeZeus_
Izanami
11
3 / 2 / 1
6,852
571
5,938
6,707
2,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
4 / 0 / 2
6,426
536
4,144
8,380
4,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 3
6,263
522
4,198
4,428
1,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
Zhong KuiNu WaAwilixDanzaburou

VS

Bans
AthenaArachneAo KuangRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlitzzCreedx
Bellona
11
2 / 3 / 2
6,463
539
5,256
10,714
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 2
4,707
392
3,497
8,406
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 3 / 0
5,258
438
2,865
4,272
1,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
XxRhapsodyxX874
Gilgamesh
11
5 / 1 / 1
6,632
553
4,088
9,183
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 1 / 1
4,372
364
3,001
2,409
725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
8
8
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
1
0
4
L
Bellona
BlitzzCreedx
Bellona
2
3
2
1
W
0
3
3
0.5
W
Izanami
FeZeus_
Izanami
3
2
1
1.75
L
0
3
2
0.33
W
4
0
2
5
L
1
3
0
0.33
L
Gilgamesh
XxRhapsodyxX874
Gilgamesh
5
1
1
5.5
W
0
2
3
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
18,707
34,237
Taken
34,984
12,795
Mitigated
18,979
11,412
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,714
585
0
1,205
6,844
2,342
0
3,154
3,566
43,082
1,462
L
Bellona
BlitzzCreedx
Bellona
5,256
1,999
0
3,507
10,714
8,322
0
783
9,931
0
30,220
W
3,574
1,908
0
3,548
7,878
2,407
22
886
6,924
0
46,004
W
Izanami
FeZeus_
Izanami
5,938
3,409
0
2,150
6,707
2,323
0
0
6,707
0
40,351
L
3,497
332
111
1,388
8,406
5,098
0
3,024
5,382
11,508
0
W
4,144
305
0
3,857
8,380
4,576
0
2,797
5,054
12,196
0
L
2,865
155
0
313
4,272
1,298
0
2,850
1,422
30,749
0
L
Gilgamesh
XxRhapsodyxX874
Gilgamesh
4,088
1,334
0
2,120
9,183
3,536
0
1,633
7,550
0
40,254
W
4,198
1,257
0
652
4,428
1,147
392
1,536
2,623
0
42,973
L
3,001
560
0
870
2,409
725
0
437
1,972
14,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
27,432
324
Minions Killed
194
0
Camps Cleared
0
1,124,800
Distance Traveled
979,143
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,417
618
84
7
0
240,029
0
L
Bellona
6,463
539
49
4
0
217,998
1
W
Nut
6,105
509
82
7
0
237,468
5
W
Izanami
6,852
571
73
6
0
214,446
1
L
Artio
4,707
392
14
1
0
229,320
3
W
Ares
6,426
536
12
1
0
211,640
0
L
Thoth
5,258
438
42
4
0
173,069
0
L
Gilgamesh
6,632
553
68
6
0
257,859
0
W
Skadi
6,263
522
73
6
0
221,217
4
L
Zeus
4,372
364
21
2
0
100,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role