Player Matchup

Lancelot
Lancelot
STUPID UNGOY
Lancelot
Level 143
God Stats
7W - 5L
1,583 SR
Queue Stats
94W - 81L
1,499 Elo+
Party 2
Baron Samedi
Baron Samedi
SephIrotH1286
Baron Samedi
Level 138
God Stats
8W - 3L
1,735 SR
Queue Stats
160W - 154L
1,506 Elo+
Solo
Thor
Thor
Snootyjam70
Thor
Level 89
God Stats
5W - 1L
1,565 SR
Queue Stats
218W - 189L
1,466 Elo+
Solo
Medusa
Medusa
s1ck Armageddon
Medusa
Level 147
God Stats
14W - 9L
1,626 SR
Queue Stats
95W - 80L
1,546 Elo+
Party 2
King Arthur
King Arthur
sammii03
King Arthur
Level 103
God Stats
14W - 10L
1,642 SR
Queue Stats
92W - 84L
1,490 Elo+
Party 2
Team Averages
Level 124
1,630 SR
1,501 Elo+

VS

Team Averages
Level 114
1,431 SR
1,451 Elo+
Sylvanus
Sylvanus
DarkGlacierFox
Sylvanus
Level 170
God Stats
1W - 2L
1,635 SR
Queue Stats
131W - 139L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
GingerBread3Man1
Baron Samedi
Level 103
God Stats
0W - 3L
1,395 SR
Queue Stats
75W - 79L
1,538 Elo+
Solo
King Arthur
King Arthur
OwlDiego4224
King Arthur
Level 88
God Stats
0W - 2L
1,239 SR
Queue Stats
35W - 46L
1,465 Elo+
Solo
Loki
Loki
WLFBNE
Loki
Level 106
God Stats
18W - 25L
1,450 SR
Queue Stats
138W - 143L
1,470 Elo+
Solo
Jing Wei
Jing Wei
kentafox
Jing Wei
Level 105
God Stats
0W - 1L
1,435 SR
Queue Stats
2W - 5L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
STUPID UNGOY
Lancelot
15
5 / 4 / 4
8,961
498
13,212
12,445
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SephIrotH1286
Baron Samedi
16
3 / 4 / 2
9,263
515
9,273
11,752
5,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 8
9,294
516
9,351
10,686
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 2 / 0
10,422
579
10,162
8,273
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
sammii03
King Arthur
14
3 / 4 / 4
8,076
449
16,285
18,129
17,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
5 / 6 / 4
8,305
461
11,232
27,277
15,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
GingerBread3Man1
Baron Samedi
15
2 / 5 / 0
9,025
501
6,510
11,754
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
OwlDiego4224
King Arthur
13
1 / 4 / 1
7,875
438
6,750
15,708
13,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Loki
WLFBNE
Loki
17
4 / 1 / 2
9,261
515
6,503
11,155
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
kentafox
Jing Wei
14
2 / 4 / 6
8,408
467
8,480
13,526
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
20
Kills
14
14
Deaths
20
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
5
6
4
1.17
L
Baron Samedi
GingerBread3Man1
Baron Samedi
2
5
0
0.4
L
King Arthur
OwlDiego4224
King Arthur
1
4
1
0.38
W
Lancelot
STUPID UNGOY
Lancelot
5
4
4
1.75
W
Baron Samedi
SephIrotH1286
Baron Samedi
3
4
2
1
W
4
0
8
8
L
Loki
WLFBNE
Loki
4
1
2
5
L
Jing Wei
kentafox
Jing Wei
2
4
6
1.25
W
5
2
0
2.5
W
King Arthur
sammii03
King Arthur
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,283
Damage
39,475
61,285
Taken
79,420
34,352
Mitigated
43,948
16,123
Healing
31,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
11,232
1,654
3,741
14,875
27,277
15,838
266
2,380
24,062
35,845
1,765
L
Baron Samedi
GingerBread3Man1
Baron Samedi
6,510
293
39
2,294
11,754
5,403
359
4,571
7,183
66,173
0
L
King Arthur
OwlDiego4224
King Arthur
6,750
1,236
0
2,661
15,708
13,389
0
0
15,708
0
48,502
W
Lancelot
STUPID UNGOY
Lancelot
13,212
1,370
0
2,749
12,445
4,468
400
4,759
7,686
0
59,602
W
Baron Samedi
SephIrotH1286
Baron Samedi
9,273
1,540
589
5,106
11,752
5,296
352
4,643
7,109
72,736
3,479
W
9,351
986
0
2,243
10,686
4,459
552
1,822
8,864
0
56,823
L
Loki
WLFBNE
Loki
6,503
2,133
0
5,879
11,155
4,171
0
1,218
9,853
0
86,908
L
Jing Wei
kentafox
Jing Wei
8,480
5,541
0
1,878
13,526
5,147
710
1,019
12,202
0
47,330
W
10,162
4,080
0
2,410
8,273
3,046
576
0
8,273
0
79,355
W
King Arthur
sammii03
King Arthur
16,285
437
0
3,026
18,129
17,083
0
6,411
11,718
0
49,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
42,874
488
Minions Killed
468
0
Camps Cleared
0
1,660,777
Distance Traveled
1,628,309
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,305
461
51
3
0
297,967
0
L
Baron Samedi
9,025
501
122
7
0
298,532
0
L
King Arthur
7,875
438
84
5
0
287,337
1
W
Lancelot
8,961
498
100
6
0
347,209
0
W
Baron Samedi
9,263
515
115
6
0
302,790
0
W
Thor
9,294
516
83
5
0
361,360
0
L
Loki
9,261
515
128
7
0
422,521
0
L
Jing Wei
8,408
467
83
5
0
321,952
0
W
Medusa
10,422
579
142
8
0
291,609
6
W
King Arthur
8,076
449
48
3
0
357,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role