Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Frostweak
King Arthur
Level 27
God Stats
2W - 7L
1,224 SR
Queue Stats
53W - 73L
1,422 Elo+
Party 2
Ra
Ra
ShammooShaman
Ra
Level 122
God Stats
9W - 22L
1,454 SR
Queue Stats
482W - 464L
1,509 Elo+
Party 2
Anhur
Anhur
Snypzzzy
Anhur
Level 109
God Stats
10W - 7L
1,645 SR
Queue Stats
249W - 221L
1,464 Elo+
Party 2
Team Averages
Level 115
1,465 SR
1,479 Elo+

VS

Team Averages
Level 84
1,426 SR
1,441 Elo+
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Coolstepbro
Martichoras
Level 104
God Stats
0W - 2L
1,300 SR
Queue Stats
33W - 18L
1,543 Elo+
Solo
Khepri
Khepri
Deck2431
Khepri
Level 86
God Stats
3W - 3L
1,547 SR
Queue Stats
107W - 110L
1,451 Elo+
Party 1
Janus
Janus
NEON_9445
Janus
Level 126
God Stats
10W - 13L
1,497 SR
Queue Stats
376W - 375L
1,402 Elo+
Solo
Odin
Odin
Peco698
Odin
Level 17
God Stats
3W - 2L
1,287 SR
Queue Stats
21W - 27L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 0 / 5
7,257
558
3,476
11,611
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
 
Aphrodite
11
0 / 2 / 6
6,252
481
2,543
7,235
2,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Frostweak
King Arthur
13
1 / 1 / 1
7,590
584
2,294
8,017
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
12 / 0 / 0
9,155
704
11,937
5,735
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Snypzzzy
Anhur
13
1 / 1 / 2
7,056
543
4,835
8,821
2,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 4 / 0
5,322
409
3,134
7,518
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Martichoras
Coolstepbro
Martichoras
11
1 / 4 / 1
6,024
463
6,575
8,068
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
Deck2431
Khepri
9
1 / 5 / 1
5,954
458
3,903
12,783
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
NEON_9445
Janus
2
0 / 1 / 0
4,139
318
157
898
187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Peco698
Odin
10
1 / 1 / 0
5,661
435
2,927
6,537
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
4
4
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
5
3.5
W
Aphrodite
 
Aphrodite
0
2
6
1.5
L
Arachne
 
Arachne
1
4
0
0.25
L
Martichoras
Coolstepbro
Martichoras
1
4
1
0.38
L
Khepri
Deck2431
Khepri
1
5
1
0.3
W
King Arthur
Frostweak
King Arthur
1
1
1
1.5
L
Janus
NEON_9445
Janus
0
1
0
0
L
Odin
Peco698
Odin
1
1
0
1
W
12
0
0
12
W
Anhur
Snypzzzy
Anhur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,085
Damage
16,696
41,419
Taken
35,804
16,246
Mitigated
17,555
22,319
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,476
289
0
6,619
11,611
4,891
0
419
11,192
63,681
1,153
W
Aphrodite
 
Aphrodite
2,543
459
3,111
3,554
7,235
2,328
77
1,185
6,050
28,327
206
L
Arachne
 
Arachne
3,134
2,638
0
1,226
7,518
1,936
0
3,553
3,847
0
23,846
L
Martichoras
Coolstepbro
Martichoras
6,575
2,476
0
951
8,068
2,282
0
3,147
4,781
0
46,751
L
Khepri
Deck2431
Khepri
3,903
262
39
1,805
12,783
8,426
0
8,434
3,890
21,278
0
W
King Arthur
Frostweak
King Arthur
2,294
698
0
1,683
8,017
4,234
72
0
8,017
0
40,964
L
Janus
NEON_9445
Janus
157
0
0
310
898
187
0
547
305
2,978
0
L
Odin
Peco698
Odin
2,927
1,063
0
545
6,537
4,724
0
1,206
5,287
0
24,705
W
11,937
2,246
956
2,635
5,735
1,992
140
1,118
4,577
58,555
0
W
Anhur
Snypzzzy
Anhur
4,835
2,571
0
3,761
8,821
2,801
122
1,526
7,295
0
49,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
27,100
437
Minions Killed
196
0
Camps Cleared
0
1,344,971
Distance Traveled
893,602
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,257
558
120
9
0
286,389
0
W
Aphrodite
6,252
481
49
4
0
248,979
8
L
Arachne
5,322
409
40
3
0
206,942
1
L
Martichoras
6,024
463
81
6
0
232,913
0
L
Khepri
5,954
458
29
2
0
277,499
0
W
King Arthur
7,590
584
76
6
0
253,786
0
L
Janus
4,139
318
6
0
0
21,526
0
L
Odin
5,661
435
40
3
0
154,722
3
W
Ra
9,155
704
106
8
0
302,723
1
W
Anhur
7,056
543
86
7
0
253,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role