Player Matchup

Atlas
Atlas
Diamond V
ASAPRabz
Atlas
Diamond V
Level 158
God Stats
6W - 5L
1,565 SR
Queue Stats
138W - 123L
1,716 MMR
Party 2
Neith
Neith
Gold II
UnidadX
Neith
Gold II
Level 179
God Stats
28W - 24L
1,578 SR
Queue Stats
553W - 597L
1,644 MMR
Solo
Mulan
Mulan
Diamond IV
emceez
Mulan
Diamond IV
Level 141
God Stats
85W - 70L
1,614 SR
Queue Stats
189W - 188L
1,678 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,585 SR
1,679 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,571 SR
1,581 MMR
Nu Wa
Nu Wa
Platinum V
BlaekBaekr
Nu Wa
Platinum V
Level 137
God Stats
236W - 227L
1,625 SR
Queue Stats
907W - 1,066L
1,694 MMR
Solo
Cupid
Cupid
Silver III
Jewbaw
Cupid
Silver III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,459 MMR
Party 1
Tyr
Tyr
Silver III
OniwaBanshi
Tyr
Silver III
Level 158
God Stats
4W - 6L
1,587 SR
Queue Stats
6W - 8L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ASAPRabz
Atlas
17
7 / 0 / 7
11,103
925
8,883
10,008
8,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
UnidadX
Neith
16
3 / 0 / 10
10,321
860
9,662
8,004
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mulan
emceez
Mulan
16
4 / 1 / 9
10,513
876
10,682
12,117
12,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesDiscordiaNe ZhaHeraKuzenbo

VS

Bans
AwilixHou YiAgniHachimanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 4 / 0
8,021
668
10,736
8,529
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Jewbaw
Cupid
12
0 / 5 / 1
7,960
663
5,422
10,122
2,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
0 / 5 / 0
8,528
711
4,092
12,610
14,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
ASAPRabz
Atlas
7
0
7
10.5
L
Nu Wa
1
4
0
0.25
L
Cupid
Jewbaw
Cupid
0
5
1
0.1
L
0
5
0
0
W
Neith
UnidadX
Neith
3
0
10
8
W
Mulan
emceez
Mulan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
20,250
30,129
Taken
31,261
24,594
Mitigated
19,492
10,414
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ASAPRabz
Atlas
8,883
2,294
0
1,391
10,008
8,881
1,082
3,001
7,007
35,180
0
L
Nu Wa
10,736
5,206
0
1,761
8,529
2,192
0
2,364
5,718
28,497
546
L
Cupid
Jewbaw
Cupid
5,422
3,161
318
1,401
10,122
2,976
0
3,015
6,383
0
19,969
L
4,092
116
0
2,666
12,610
14,324
0
2,441
9,143
0
19,191
W
Neith
UnidadX
Neith
9,662
2,089
0
4,317
8,004
2,831
2,401
3,385
4,619
0
52,373
W
Mulan
emceez
Mulan
10,682
906
0
4,706
12,117
12,882
219
4,295
7,822
148
44,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,937
Gold Earned
24,509
208
Minions Killed
120
0
Camps Cleared
0
718,583
Distance Traveled
640,834
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,103
925
52
4
0
251,962
0
L
Nu Wa
8,021
668
31
3
0
184,177
8
L
Cupid
7,960
663
47
4
0
215,656
0
L
Tyr
8,528
711
42
4
0
241,001
0
W
Neith
10,321
860
81
7
0
243,013
3
W
Mulan
10,513
876
75
6
0
223,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role