Player Matchup

Ares
Ares
Buggso
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,177 Elo+
Solo
Artemis
Artemis
CalmCarnage
Artemis
Level 146
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 2
Poseidon
Poseidon
Chang1739
Poseidon
Level 129
God Stats
0W - 1L
1,578 SR
Queue Stats
4W - 3L
1,537 Elo+
Party 2
Anubis
Anubis
Mighty_Ownage
Anubis
Level 60
God Stats
7W - 9L
1,238 SR
Queue Stats
114W - 145L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoseTheIX
Tsukuyomi
Level 109
God Stats
3W - 4L
1,521 SR
Queue Stats
17W - 11L
1,560 Elo+
Party 2
Team Averages
Level 97
1,485 SR
1,408 Elo+

VS

Team Averages
Level 76
1,519 SR
1,347 Elo+
Danzaburou
Danzaburou
MrSmiggins
Danzaburou
Level 109
God Stats
11W - 11L
1,477 SR
Queue Stats
201W - 186L
1,421 Elo+
Party 1
Arachne
Arachne
Ramrod69420
Arachne
Level 76
God Stats
15W - 9L
1,557 SR
Queue Stats
82W - 99L
1,347 Elo+
Party 1
Bacchus
Bacchus
XCampione
Bacchus
Level 85
God Stats
6W - 2L
1,528 SR
Queue Stats
229W - 227L
1,426 Elo+
Party 1
Ra
Ra
bradoeverett
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,048 Elo+
Party 1
Surtr
Surtr
zerocheese14
Surtr
Level 88
God Stats
30W - 25L
1,534 SR
Queue Stats
492W - 483L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Buggso
Ares
9
1 / 5 / 1
5,719
477
2,751
10,139
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
CalmCarnage
Artemis
9
1 / 4 / 4
5,493
458
7,736
9,287
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
Chang1739
Poseidon
10
0 / 4 / 0
5,946
496
3,596
7,488
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 1 / 1
7,254
605
7,769
6,237
2,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
RoseTheIX
Tsukuyomi
11
4 / 2 / 2
6,443
537
8,339
7,512
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrSmiggins
Danzaburou
11
5 / 5 / 2
7,267
606
7,964
11,626
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Ramrod69420
Arachne
13
4 / 2 / 1
7,271
606
3,687
10,078
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
XCampione
Bacchus
10
2 / 1 / 6
6,937
578
6,115
10,680
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
6,722
560
1,802
6,213
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 0 / 0
8,762
730
8,390
12,714
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
12
Kills
16
16
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
Buggso
Ares
1
5
1
0.3
L
Artemis
CalmCarnage
Artemis
1
4
4
0.75
L
Poseidon
Chang1739
Poseidon
0
4
0
0
L
6
1
1
6.5
W
Danzaburou
MrSmiggins
Danzaburou
5
5
2
1.2
W
Arachne
Ramrod69420
Arachne
4
2
1
2.25
L
Tsukuyomi
RoseTheIX
Tsukuyomi
4
2
2
2.5
W
Bacchus
XCampione
Bacchus
2
1
6
5
W
0
4
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
27,958
40,663
Taken
51,311
20,558
Mitigated
26,950
5,119
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Buggso
Ares
2,751
692
0
688
10,139
10,366
0
2,478
7,661
15,648
0
L
Artemis
CalmCarnage
Artemis
7,736
4,495
0
0
9,287
2,990
0
2,668
6,619
0
33,078
L
Poseidon
Chang1739
Poseidon
3,596
439
0
1,816
7,488
1,760
0
466
6,468
43,567
0
L
7,769
71
0
2,367
6,237
2,701
0
1,838
4,399
50,469
195
W
Danzaburou
MrSmiggins
Danzaburou
7,964
4,477
0
3,789
11,626
3,694
21
1,607
10,019
0
43,928
W
Arachne
Ramrod69420
Arachne
3,687
2,740
0
2,553
10,078
4,010
0
1,746
8,332
0
47,604
L
Tsukuyomi
RoseTheIX
Tsukuyomi
8,339
1,406
0
248
7,512
2,741
0
1,230
6,039
0
37,536
W
Bacchus
XCampione
Bacchus
6,115
780
0
1,974
10,680
9,665
0
2,025
8,655
22,190
0
W
1,802
138
96
780
6,213
1,384
168
5,307
906
37,948
0
W
8,390
2,325
0
5,348
12,714
8,197
126
3,389
9,325
3,118
61,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
36,959
311
Minions Killed
363
0
Camps Cleared
0
1,174,872
Distance Traveled
1,262,661
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,719
477
17
1
0
219,639
1
L
Artemis
5,493
458
48
4
0
223,852
0
L
Poseidon
5,946
496
104
9
0
220,508
1
L
Anubis
7,254
605
83
7
0
225,724
0
W
Danzaburou
7,267
606
79
7
0
209,998
0
W
Arachne
7,271
606
79
7
0
300,966
0
L
Tsukuyomi
6,443
537
59
5
0
285,149
2
W
Bacchus
6,937
578
23
2
0
280,644
0
W
Ra
6,722
560
80
7
0
235,255
0
W
Surtr
8,762
730
102
9
0
235,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role