Player Matchup

Martichoras
Martichoras
Bloodfang7
Martichoras
Level 129
God Stats
4W - 8L
1,370 SR
Queue Stats
134W - 137L
1,527 Elo+
Solo
Merlin
Merlin
Roric
Merlin
Level 153
God Stats
10W - 11L
1,495 SR
Queue Stats
769W - 721L
1,532 Elo+
Solo
Aphrodite
Aphrodite
Th3Dlzzler
Aphrodite
Level 122
God Stats
46W - 36L
1,645 SR
Queue Stats
139W - 114L
1,542 Elo+
Solo
Ah Puch
Ah Puch
lovelikeMarilyn
Ah Puch
Level 129
God Stats
139W - 104L
1,497 SR
Queue Stats
547W - 546L
1,472 Elo+
Solo
Pele
Pele
xdHI0
Pele
Level 127
God Stats
11W - 6L
1,792 SR
Queue Stats
593W - 591L
1,474 Elo+
Solo
Team Averages
Level 132
1,560 SR
1,509 Elo+

VS

Team Averages
Level 151
1,569 SR
1,522 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ALBAFICA129
Loki
Level 159
God Stats
20W - 7L
1,746 SR
Queue Stats
154W - 130L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
LMPX1
Kuzenbo
Level 127
God Stats
4W - 7L
1,370 SR
Queue Stats
56W - 57L
1,486 Elo+
Party 1
Janus
Janus
Raog01
Janus
Level 154
God Stats
12W - 10L
1,588 SR
Queue Stats
121W - 103L
1,546 Elo+
Party 1
Apollo
Apollo
nlycan
Apollo
Level 156
God Stats
14W - 10L
1,640 SR
Queue Stats
417W - 419L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bloodfang7
Martichoras
11
1 / 5 / 2
6,107
509
7,076
10,555
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
Roric
Merlin
13
1 / 2 / 2
7,131
594
4,047
5,248
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Th3Dlzzler
Aphrodite
10
1 / 1 / 0
6,518
543
3,176
8,261
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 0
6,479
540
4,428
8,820
2,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
xdHI0
Pele
10
2 / 6 / 2
5,931
494
7,240
12,121
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 2 / 2
6,426
536
3,222
8,831
5,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
6 / 2 / 3
7,251
604
7,568
7,986
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
LMPX1
Kuzenbo
11
1 / 2 / 7
6,656
555
5,129
14,969
12,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Raog01
Janus
12
2 / 2 / 1
6,970
581
1,885
4,250
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
nlycan
Apollo
13
7 / 0 / 2
7,475
623
8,919
7,996
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
16
16
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
2
0.5
W
6
2
3
3.75
L
Martichoras
Bloodfang7
Martichoras
1
5
2
0.4
W
Kuzenbo
LMPX1
Kuzenbo
1
2
7
2.25
W
Janus
Raog01
Janus
2
2
1
1.25
L
Merlin
Roric
Merlin
1
2
2
1
L
Aphrodite
Th3Dlzzler
Aphrodite
1
1
0
1
L
1
2
0
0.5
W
Apollo
nlycan
Apollo
7
0
2
8
L
Pele
xdHI0
Pele
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,967
Damage
26,723
45,005
Taken
44,032
16,337
Mitigated
23,147
15,899
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,222
233
0
3,412
8,831
5,230
0
4,421
4,410
36,114
1,098
W
7,568
2,548
0
3,508
7,986
2,370
0
806
7,050
0
47,156
L
Martichoras
Bloodfang7
Martichoras
7,076
3,501
0
1,399
10,555
4,272
0
2,035
8,520
0
48,330
W
Kuzenbo
LMPX1
Kuzenbo
5,129
2,129
0
3,632
14,969
12,015
0
4,023
10,832
24,748
0
W
Janus
Raog01
Janus
1,885
67
0
708
4,250
1,095
0
1,006
2,980
47,950
785
L
Merlin
Roric
Merlin
4,047
217
0
1,327
5,248
1,662
0
1,790
3,354
55,941
0
L
Aphrodite
Th3Dlzzler
Aphrodite
3,176
982
1,683
5,014
8,261
3,904
0
1,472
6,789
21,518
0
L
4,428
164
0
4,346
8,820
2,179
0
3,167
5,653
44,309
119
W
Apollo
nlycan
Apollo
8,919
6,133
0
2,403
7,996
2,437
718
880
7,116
0
51,444
L
Pele
xdHI0
Pele
7,240
2,005
0
2,130
12,121
4,320
0
1,668
10,359
0
39,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,166
Gold Earned
34,778
356
Minions Killed
410
0
Camps Cleared
0
1,212,320
Distance Traveled
1,221,712
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,426
536
115
10
0
223,742
0
W
Loki
7,251
604
72
6
0
277,177
0
L
Martichoras
6,107
509
62
5
0
204,008
0
W
Kuzenbo
6,656
555
26
2
0
241,890
0
W
Janus
6,970
581
105
9
0
229,342
4
L
Merlin
7,131
594
130
11
0
262,956
0
L
Aphrodite
6,518
543
30
3
0
223,625
2
L
Ah Puch
6,479
540
71
6
0
247,365
2
W
Apollo
7,475
623
92
8
0
249,561
0
L
Pele
5,931
494
63
5
0
274,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role