Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Adjacencyy
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
FingersFunky
Kuzenbo
Level 217
God Stats
1W - 1L
1,740 SR
Queue Stats
149W - 160L
1,447 Elo+
Party 2
Eset
Eset
ValientNoob
Eset
Level 156
God Stats
2W - 2L
1,633 SR
Queue Stats
374W - 372L
1,494 Elo+
Solo
Merlin
Merlin
iEternal Roy
Merlin
Level 140
God Stats
1W - 3L
1,403 SR
Queue Stats
156W - 177L
1,455 Elo+
Solo
Team Averages
Level 174
1,555 SR
1,484 Elo+

VS

Team Averages
Level 160
1,535 SR
1,521 Elo+
Maui
Maui
 
Maui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BLOODR3INA
Achilles
Level 134
God Stats
7W - 3L
1,634 SR
Queue Stats
230W - 221L
1,520 Elo+
Solo
Eset
Eset
EncrgableOtter
Eset
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,383 Elo+
Party 1
Chronos
Chronos
PerdíLaFe
Chronos
Level 172
God Stats
3W - 1L
1,541 SR
Queue Stats
140W - 60L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 5 / 1
9,421
942
10,917
10,087
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
Adjacencyy
Kukulkan
15
0 / 3 / 3
8,124
812
10,291
6,795
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
FingersFunky
Kuzenbo
13
1 / 5 / 2
7,496
750
4,026
15,543
18,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 5 / 3
7,641
764
4,216
7,499
2,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
13
0 / 5 / 3
7,549
755
3,400
8,587
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
6 / 3 / 15
9,318
932
6,718
13,468
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Agni
 
Agni
14
2 / 1 / 13
8,335
834
8,920
6,348
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
BLOODR3INA
Achilles
14
1 / 2 / 12
7,758
776
8,238
10,808
14,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 12
7,673
767
3,161
5,691
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Chronos
PerdíLaFe
Chronos
18
13 / 2 / 8
10,840
1,084
16,581
11,568
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
8
Kills
23
23
Deaths
10
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
5
1
1.3
W
Maui
 
Maui
6
3
15
4.5
W
Agni
 
Agni
2
1
13
8.5
L
Kukulkan
Adjacencyy
Kukulkan
0
3
3
0.5
W
Achilles
BLOODR3INA
Achilles
1
2
12
3.5
W
1
2
12
3.5
L
Kuzenbo
FingersFunky
Kuzenbo
1
5
2
0.4
W
Chronos
PerdíLaFe
Chronos
13
2
8
8.5
L
1
5
3
0.5
L
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
43,618
48,511
Taken
47,883
33,321
Mitigated
39,563
12,798
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,917
1,088
1,119
3,270
10,087
7,217
565
8,379
1,640
15,171
0
W
Maui
 
Maui
6,718
1,042
546
2,278
13,468
14,677
134
7,769
5,546
12,419
0
W
Agni
 
Agni
8,920
506
1,666
1,999
6,348
2,517
224
5,089
1,070
20,573
0
L
Kukulkan
Adjacencyy
Kukulkan
10,291
1,093
147
695
6,795
2,320
0
4,801
1,994
30,534
129
W
Achilles
BLOODR3INA
Achilles
8,238
767
698
2,638
10,808
14,285
140
6,200
4,497
0
15,556
W
3,161
155
1,945
873
5,691
2,320
317
4,869
738
12,977
0
L
Kuzenbo
FingersFunky
Kuzenbo
4,026
1,550
409
2,350
15,543
18,099
30
10,943
4,586
7,657
0
W
Chronos
PerdíLaFe
Chronos
16,581
6,520
1,183
4,228
11,568
5,764
1,925
8,019
3,445
35,595
0
L
4,216
247
870
797
7,499
2,711
614
5,219
2,280
10,001
0
L
Merlin
3,400
101
1,571
1,570
8,587
2,974
473
5,956
2,631
11,284
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
43,924
99
Minions Killed
125
0
Camps Cleared
0
861,837
Distance Traveled
981,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,421
942
10
1
0
148,724
0
W
Maui
9,318
932
10
1
0
219,503
0
W
Agni
8,335
834
33
3
0
192,924
0
L
Kukulkan
8,124
812
47
5
0
181,124
0
W
Achilles
7,758
776
9
1
0
215,617
0
W
Eset
7,673
767
20
2
0
152,880
1
L
Kuzenbo
7,496
750
8
1
0
190,422
0
W
Chronos
10,840
1,084
53
5
0
200,317
0
L
Eset
7,641
764
16
2
0
173,403
0
L
Merlin
7,549
755
18
2
0
168,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role