Player Matchup

Nu Wa
Nu Wa
ArmedMojo
Nu Wa
Level 121
God Stats
47W - 42L
1,508 SR
Queue Stats
279W - 307L
1,478 Elo+
Party 1
Medusa
Medusa
Cheetto89
Medusa
Level 65
God Stats
83W - 105L
1,509 SR
Queue Stats
143W - 181L
1,448 Elo+
Party 1
Scylla
Scylla
Gabrakin
Scylla
Level 42
God Stats
8W - 7L
1,424 SR
Queue Stats
64W - 92L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
RelentlessBro149
Guan Yu
Level 79
God Stats
5W - 3L
1,643 SR
Queue Stats
178W - 182L
1,443 Elo+
Solo
Loki
Loki
SizzIore
Loki
Level 69
God Stats
7W - 7L
1,483 SR
Queue Stats
184W - 212L
1,538 Elo+
Party 1
Team Averages
Level 75
1,513 SR
1,470 Elo+

VS

Team Averages
Level 134
1,614 SR
1,470 Elo+
Anubis
Anubis
AyaneButterfly
Anubis
Level 150
God Stats
0W - 2L
1,505 SR
Queue Stats
15W - 24L
1,444 Elo+
Party 2
Charon
Charon
Dark_Nips_Rises
Charon
Level 206
God Stats
4W - 2L
1,570 SR
Queue Stats
109W - 131L
1,472 Elo+
Party 2
Medusa
Medusa
Gauche24
Medusa
Level 128
God Stats
3W - 1L
1,883 SR
Queue Stats
88W - 67L
1,529 Elo+
Party 3
Thanatos
Thanatos
IIsaddieII
Thanatos
Level 27
God Stats
2W - 2L
1,612 SR
Queue Stats
54W - 38L
1,534 Elo+
Party 3
Hun Batz
Hun Batz
weskerkt
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArmedMojo
Nu Wa
14
5 / 3 / 5
9,060
647
11,000
6,256
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Cheetto89
Medusa
13
2 / 1 / 5
7,359
526
6,412
7,209
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Gabrakin
Scylla
13
2 / 1 / 4
7,886
563
7,606
3,779
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 11
7,992
571
6,785
14,292
12,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Loki
16
8 / 1 / 1
8,851
632
6,033
12,428
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,391
528
2,924
8,267
3,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 2
6,651
475
5,566
12,380
7,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Gauche24
Medusa
11
0 / 5 / 1
6,321
452
5,889
9,838
2,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
IIsaddieII
Thanatos
12
2 / 3 / 0
6,610
472
7,338
11,734
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
weskerkt
Hun Batz
14
3 / 6 / 0
7,969
569
3,698
13,273
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
6
6
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ArmedMojo
Nu Wa
5
3
5
2.5
L
1
1
1
1.5
W
Medusa
Cheetto89
Medusa
2
1
5
4.5
L
0
4
2
0.25
W
Scylla
Gabrakin
Scylla
2
1
4
4
L
Medusa
Gauche24
Medusa
0
5
1
0.1
L
Thanatos
IIsaddieII
Thanatos
2
3
0
0.67
W
2
0
11
7.5
W
Loki
8
1
1
8.5
L
Hun Batz
weskerkt
Hun Batz
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
25,415
43,964
Taken
55,492
22,125
Mitigated
22,588
13,967
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ArmedMojo
Nu Wa
11,000
3,200
0
1,425
6,256
1,877
497
870
5,113
55,259
2,078
L
2,924
125
0
3,823
8,267
3,101
0
4,145
3,921
61,496
0
W
Medusa
Cheetto89
Medusa
6,412
1,436
0
390
7,209
2,569
617
783
6,426
0
50,478
L
5,566
1,074
0
4,292
12,380
7,142
0
4,314
7,900
20,785
3,282
W
Scylla
Gabrakin
Scylla
7,606
566
0
210
3,779
1,080
232
722
3,057
53,566
282
L
Medusa
Gauche24
Medusa
5,889
2,162
0
954
9,838
2,302
0
1,202
8,482
0
44,147
L
Thanatos
IIsaddieII
Thanatos
7,338
1,233
0
5,963
11,734
4,138
0
1,481
10,103
0
45,448
W
6,785
1,202
1,696
5,459
14,292
12,500
44
3,856
10,390
0
23,839
W
Loki
6,033
1,203
0
4,787
12,428
4,099
334
1,757
10,629
0
64,738
L
Hun Batz
weskerkt
Hun Batz
3,698
823
0
2,512
13,273
5,905
0
6,259
6,492
0
59,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
34,942
429
Minions Killed
384
0
Camps Cleared
0
1,447,215
Distance Traveled
1,429,392
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,060
647
105
8
0
249,742
0
L
Anubis
7,391
528
126
9
0
277,269
3
W
Medusa
7,359
526
80
6
0
266,435
2
L
Charon
6,651
475
32
2
0
271,458
2
W
Scylla
7,886
563
97
7
0
267,962
3
L
Medusa
6,321
452
63
5
0
283,877
2
L
Thanatos
6,610
472
61
4
0
326,877
0
W
Guan Yu
7,992
571
34
2
0
323,637
1
W
Loki
8,851
632
113
8
0
339,439
1
L
Hun Batz
7,969
569
102
7
0
269,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role