Player Matchup

Danzaburou
Danzaburou
Gold II
Kaetou
Danzaburou
Gold II
Level 147
God Stats
18W - 12L
1,577 SR
Queue Stats
96W - 93L
1,627 MMR
Party 1
Vulcan
Vulcan
Gold III
Moodiak
Vulcan
Gold III
Level 126
God Stats
1W - 1L
1,326 SR
Queue Stats
54W - 52L
1,592 MMR
Party 1
Cthulhu
Cthulhu
Gold III
kayminnie
Cthulhu
Gold III
Level 156
God Stats
4W - 1L
1,692 SR
Queue Stats
98W - 100L
1,516 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,532 SR
1,578 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,522 SR
1,439 MMR
Raijin
Raijin
Gold IV
BuckrayTFM
Raijin
Gold IV
Level 86
God Stats
4W - 5L
1,553 SR
Queue Stats
24W - 32L
1,548 MMR
Party 2
Neith
Neith
Silver I
Frandead_
Neith
Silver I
Level 104
God Stats
56W - 79L
1,433 SR
Queue Stats
189W - 236L
1,356 MMR
Solo
Surtr
Surtr
Gold II
Strictly-503
Surtr
Gold II
Level 102
God Stats
9W - 13L
1,579 SR
Queue Stats
55W - 71L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaetou
Danzaburou
18
9 / 3 / 6
13,157
877
16,982
14,754
6,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Moodiak
Vulcan
20
5 / 1 / 10
13,155
877
17,603
9,927
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
kayminnie
Cthulhu
17
2 / 3 / 11
11,354
757
9,596
19,966
22,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
CerberusKumbhakarnaAchillesPersephoneChaac

VS

Bans
HorusFafnirNe ZhaKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BuckrayTFM
Raijin
17
4 / 6 / 3
11,590
773
13,444
12,791
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Frandead_
Neith
17
0 / 5 / 5
11,255
750
13,518
15,207
4,536
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 5 / 3
11,951
797
9,030
20,453
17,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
7
7
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
BuckrayTFM
Raijin
4
6
3
0.92
L
Neith
Frandead_
Neith
0
5
5
0.5
W
Danzaburou
Kaetou
Danzaburou
9
3
6
4
W
Vulcan
Moodiak
Vulcan
5
1
10
10
L
3
5
3
0.9
W
Cthulhu
kayminnie
Cthulhu
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,181
Damage
35,992
44,647
Taken
48,451
32,433
Mitigated
26,064
13,338
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BuckrayTFM
Raijin
13,444
1,154
0
1,659
12,791
4,047
52
6,458
6,279
39,455
0
L
Neith
Frandead_
Neith
13,518
5,087
0
5,310
15,207
4,536
647
10,142
5,065
0
56,129
W
Danzaburou
Kaetou
Danzaburou
16,982
10,316
0
6,418
14,754
6,340
2,698
4,903
9,343
0
57,648
W
Vulcan
Moodiak
Vulcan
17,603
432
0
4,143
9,927
4,004
355
3,052
6,410
61,797
0
L
9,030
2,718
0
3,974
20,453
17,481
0
10,375
9,928
1,615
36,072
W
Cthulhu
kayminnie
Cthulhu
9,596
666
0
2,777
19,966
22,089
24
4,656
14,636
32,268
736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
34,796
245
Minions Killed
205
0
Camps Cleared
0
847,034
Distance Traveled
753,813
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,590
773
70
5
0
229,321
10
L
Neith
11,255
750
85
6
0
258,380
0
W
Danzaburou
13,157
877
90
6
0
258,312
0
W
Vulcan
13,155
877
109
7
0
307,680
3
L
Surtr
11,951
797
50
3
0
266,112
0
W
Cthulhu
11,354
757
46
3
0
281,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role