Player Matchup

Thoth
Thoth
Masters
Kitsủne
Thoth
Masters
Level 158
God Stats
7W - 1L
1,923 SR
Queue Stats
50W - 18L
2,640 MMR
Party 1
Charon
Charon
Diamond II
N0tAnEgirl
Charon
Diamond II
Level 129
God Stats
2W - 2L
1,621 SR
Queue Stats
50W - 32L
2,294 MMR
Party 1
Odin
Odin
Diamond I
Rinjaeha
Odin
Diamond I
Level 227
God Stats
8W - 2L
1,976 SR
Queue Stats
21W - 6L
2,558 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 171
1,840 SR
2,498 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,644 SR
1,991 MMR
Nu Wa
Nu Wa
Platinum I
Ix VeLoCiTyy xI
Nu Wa
Platinum I
Level 170
God Stats
1W - 1L
1,700 SR
Queue Stats
685W - 669L
1,922 MMR
Party 2
Ares
Ares
Gold I
IxI AimbotZ IxI
Ares
Gold I
Level 159
God Stats
32W - 52L
1,505 SR
Queue Stats
413W - 366L
1,634 MMR
Party 2
Charybdis
Charybdis
Platinum I
ZentoSmith
Charybdis
Platinum I
Level 125
God Stats
7W - 10L
1,729 SR
Queue Stats
142W - 123L
2,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kitsủne
Thoth
18
4 / 1 / 2
11,463
882
10,103
5,471
1,959
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon
N0tAnEgirl
Charon
15
1 / 3 / 6
9,765
751
10,149
13,744
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
17
2 / 0 / 5
10,172
782
9,652
17,273
17,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuKumbhakarnaCerberusKuzenbo

VS

Bans
SerqetFafnirMedusaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,412
724
9,835
9,960
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 2 / 1
9,745
750
8,213
16,683
18,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charybdis
ZentoSmith
Charybdis
16
1 / 2 / 2
9,695
746
8,571
8,869
3,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
4
4
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
2
2
1
1.25
W
Thoth
Kitsủne
Thoth
4
1
2
5
W
Charon
N0tAnEgirl
Charon
1
3
6
1.33
W
Odin
2
0
5
4.5
L
Charybdis
ZentoSmith
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,904
Damage
26,619
36,488
Taken
35,512
32,271
Mitigated
25,499
9,391
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,835
3,867
0
2,995
9,960
3,543
559
5,778
3,990
34,678
822
L
8,213
592
0
3,133
16,683
18,909
359
7,806
8,042
19,967
0
W
Thoth
Kitsủne
Thoth
10,103
266
0
0
5,471
1,959
2,712
2,971
2,500
69,055
2,433
W
Charon
N0tAnEgirl
Charon
10,149
1,944
0
4,048
13,744
12,485
900
8,238
5,506
24,991
1,248
W
Odin
9,652
2,108
0
5,343
17,273
17,827
655
6,708
10,565
0
30,445
L
Charybdis
ZentoSmith
Charybdis
8,571
3,992
0
1,790
8,869
3,047
1,284
4,584
3,938
0
44,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
28,852
190
Minions Killed
149
0
Camps Cleared
0
710,035
Distance Traveled
688,694
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,412
724
55
4
0
210,704
0
L
Ares
9,745
750
23
2
0
234,622
0
W
Thoth
11,463
882
123
9
0
237,376
0
W
Charon
9,765
751
36
3
0
212,370
1
W
Odin
10,172
782
31
2
0
260,289
2
L
Charybdis
9,695
746
71
5
0
243,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role