Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
BlueEagle92
Kuzenbo
Gold II
Level 158
God Stats
12W - 14L
1,612 SR
Queue Stats
64W - 67L
1,458 MMR
Solo
Cabrakan
Cabrakan
Gold III
Chronic_Smoke210
Cabrakan
Gold III
Level 158
God Stats
10W - 9L
1,496 SR
Queue Stats
225W - 238L
1,424 MMR
Solo
Artemis
Artemis
Gold IV
This14real
Artemis
Gold IV
Level 128
God Stats
88W - 81L
1,528 SR
Queue Stats
319W - 331L
1,460 MMR
Solo
Ne Zha
Ne Zha
Gold V
unbeIixvable
Ne Zha
Gold V
Level 149
God Stats
0W - 1L
1,699 SR
Queue Stats
25W - 29L
1,469 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 161
1,567 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,634 SR
1,444 MMR
Xing Tian
Xing Tian
Gold V
Champside
Xing Tian
Gold V
Level 159
God Stats
15W - 4L
1,810 SR
Queue Stats
370W - 388L
1,257 MMR
Solo
Chernobog
Chernobog
Gold III
JoeyFromJersey
Chernobog
Gold III
Level 156
God Stats
6W - 0L
1,800 SR
Queue Stats
303W - 294L
1,497 MMR
Solo
Poseidon
Poseidon
Gold III
Kalooshaa_
Poseidon
Gold III
Level 161
God Stats
141W - 130L
1,513 SR
Queue Stats
549W - 564L
1,505 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
hebernz
Cu Chulainn
Gold IV
Level 166
God Stats
7W - 10L
1,497 SR
Queue Stats
376W - 373L
1,490 MMR
Solo
Loki
Loki
Gold IV
rosenbuu_03
Loki
Gold IV
Level 89
God Stats
23W - 17L
1,552 SR
Queue Stats
160W - 170L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 3
7,459
533
9,185
5,480
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
BlueEagle92
Kuzenbo
11
2 / 5 / 0
6,911
494
3,847
12,899
11,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 5 / 1
7,040
503
7,263
15,876
12,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
This14real
Artemis
13
1 / 3 / 1
6,697
478
8,785
11,081
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
8
0 / 3 / 2
5,406
386
1,510
7,200
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThorJanusThanatos

VS

Bans
AgniSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Champside
Xing Tian
11
0 / 1 / 9
7,372
527
5,962
7,930
3,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
JoeyFromJersey
Chernobog
14
2 / 2 / 3
8,490
606
7,528
12,081
4,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Kalooshaa_
Poseidon
15
6 / 0 / 0
8,677
620
6,058
4,747
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
hebernz
Cu Chulainn
15
2 / 1 / 4
8,806
629
10,761
14,312
11,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
8 / 1 / 3
7,990
571
6,309
8,993
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
18
18
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
3
1.75
L
Kuzenbo
BlueEagle92
Kuzenbo
2
5
0
0.4
W
Xing Tian
Champside
Xing Tian
0
1
9
4.5
L
0
5
1
0.1
W
Chernobog
JoeyFromJersey
Chernobog
2
2
3
1.75
W
Poseidon
Kalooshaa_
Poseidon
6
0
0
6
L
Artemis
This14real
Artemis
1
3
1
0.5
W
Cu Chulainn
hebernz
Cu Chulainn
2
1
4
4
W
8
1
3
9.5
L
Ne Zha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,590
Damage
36,618
52,536
Taken
48,063
30,268
Mitigated
23,179
12,859
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,185
2,157
0
735
5,480
1,386
0
3,240
2,240
58,612
556
L
Kuzenbo
BlueEagle92
Kuzenbo
3,847
1,779
0
2,113
12,899
11,291
0
5,134
7,765
19,328
0
W
Xing Tian
Champside
Xing Tian
5,962
609
0
1,255
7,930
3,242
0
4,110
3,537
18,524
2,811
L
7,263
1,144
0
5,123
15,876
12,624
0
299
15,398
50,116
0
W
Chernobog
JoeyFromJersey
Chernobog
7,528
5,274
0
4,319
12,081
4,447
0
1,211
10,731
0
65,669
W
Poseidon
Kalooshaa_
Poseidon
6,058
713
0
1,138
4,747
1,083
339
2,725
1,763
76,110
173
L
Artemis
This14real
Artemis
8,785
1,778
0
1,376
11,081
2,918
0
1,036
10,045
0
57,423
W
Cu Chulainn
hebernz
Cu Chulainn
10,761
1,740
0
2,866
14,312
11,980
213
7,283
6,947
0
70,358
W
6,309
1,687
0
3,861
8,993
2,427
0
3,948
4,831
0
54,377
L
Ne Zha
1,510
251
0
3,512
7,200
2,049
0
1,776
5,424
0
23,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
41,335
347
Minions Killed
521
0
Camps Cleared
0
1,249,694
Distance Traveled
1,372,186
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,459
533
99
7
0
258,859
1
L
Kuzenbo
6,911
494
21
2
0
280,831
2
W
Xing Tian
7,372
527
32
2
0
229,286
3
L
Cabrakan
7,040
503
92
7
0
244,994
0
W
Chernobog
8,490
606
117
8
0
289,821
2
W
Poseidon
8,677
620
156
11
0
307,212
2
L
Artemis
6,697
478
91
7
0
255,457
2
W
Cu Chulainn
8,806
629
128
9
0
245,071
0
W
Loki
7,990
571
88
6
0
300,796
1
L
Ne Zha
5,406
386
44
3
0
209,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role