Player Matchup

Hun Batz
Hun Batz
Arudon
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,256 Elo+
Party 1
Raijin
Raijin
MikeDeb
Raijin
Level 41
God Stats
3W - 1L
1,823 SR
Queue Stats
151W - 156L
1,471 Elo+
Solo
Chernobog
Chernobog
OwenKid
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
Power_sk1ll3r
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,429 Elo+
Solo
Hel
Hel
rheabobea
Hel
Level 99
God Stats
0W - 1L
1,684 SR
Queue Stats
17W - 25L
1,437 Elo+
Party 1
Team Averages
Level 84
1,601 SR
1,427 Elo+

VS

Team Averages
Level 139
1,534 SR
1,452 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Stealthydeath
Ah Puch
Level 148
God Stats
3W - 1L
1,546 SR
Queue Stats
94W - 119L
1,447 Elo+
Party 2
Da Ji
Da Ji
Zodiac Wolf9924
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 204L
1,432 Elo+
Solo
Ganesha
Ganesha
xXPhrasingXx
Ganesha
Level 121
God Stats
2W - 4L
1,400 SR
Queue Stats
106W - 138L
1,442 Elo+
Party 2
Chaac
Chaac
youngmannic
Chaac
Level 125
God Stats
2W - 0L
1,721 SR
Queue Stats
13W - 15L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arudon
Hun Batz
12
1 / 4 / 3
6,989
699
6,096
9,241
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
MikeDeb
Raijin
13
4 / 5 / 1
7,400
740
13,104
9,891
3,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
OwenKid
Chernobog
11
0 / 3 / 1
6,387
639
5,241
5,527
2,161
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Power_sk1ll3r
Gilgamesh
13
2 / 4 / 2
7,040
704
7,702
12,977
12,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 6
7,833
783
4,259
12,834
10,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 3 / 16
8,128
813
6,440
11,820
6,509
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Puch
16
10 / 1 / 10
9,755
976
17,309
8,075
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
4 / 4 / 11
8,580
858
6,856
7,805
5,184
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
xXPhrasingXx
Ganesha
13
0 / 2 / 14
8,300
830
3,108
10,372
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
6 / 0 / 13
9,365
937
12,944
12,862
12,169
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
8
Kills
20
20
Deaths
10
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
16
2.67
L
Hun Batz
Arudon
Hun Batz
1
4
3
0.63
L
Raijin
MikeDeb
Raijin
4
5
1
0.9
L
Chernobog
OwenKid
Chernobog
0
3
1
0.17
L
Gilgamesh
Power_sk1ll3r
Gilgamesh
2
4
2
0.75
W
Ah Puch
10
1
10
15
W
4
4
11
2.38
L
1
4
6
1
W
Ganesha
xXPhrasingXx
Ganesha
0
2
14
3.5
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,402
Damage
46,657
50,470
Taken
50,934
33,661
Mitigated
40,756
16,247
Healing
30,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,440
339
6,008
6,309
11,820
6,509
681
3,672
8,028
16,555
0
L
Hun Batz
Arudon
Hun Batz
6,096
1,471
277
1,269
9,241
4,377
0
4,353
4,781
0
17,545
L
Raijin
MikeDeb
Raijin
13,104
776
456
970
9,891
3,801
0
6,028
3,830
18,349
0
L
Chernobog
OwenKid
Chernobog
5,241
2,424
193
173
5,527
2,161
0
3,276
2,215
0
15,508
L
Gilgamesh
Power_sk1ll3r
Gilgamesh
7,702
1,247
314
1,699
12,977
12,747
0
7,537
5,285
0
12,059
W
Ah Puch
17,309
1,305
2,109
4,920
8,075
5,476
1,231
3,700
4,342
32,944
0
W
6,856
1,029
1,943
1,035
7,805
5,184
1,004
2,133
5,590
0
12,977
L
4,259
587
5,496
5,400
12,834
10,575
0
5,663
7,008
10,024
0
W
Ganesha
xXPhrasingXx
Ganesha
3,108
126
1,571
2,617
10,372
11,418
393
3,143
7,022
8,295
0
W
12,944
677
572
3,042
12,862
12,169
863
4,715
7,881
0
21,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,649
Gold Earned
44,128
94
Minions Killed
105
0
Camps Cleared
0
727,006
Distance Traveled
859,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,128
813
22
2
0
173,240
0
L
Hun Batz
6,989
699
16
2
0
149,088
0
L
Raijin
7,400
740
22
2
0
151,877
0
L
Chernobog
6,387
639
22
2
0
108,827
0
L
Gilgamesh
7,040
704
20
2
0
168,715
0
W
Ah Puch
9,755
976
34
3
0
178,723
0
W
Da Ji
8,580
858
25
3
0
172,163
0
L
Hel
7,833
783
14
1
0
148,499
0
W
Ganesha
8,300
830
0
0
0
144,752
0
W
Chaac
9,365
937
24
2
0
190,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role