Player Matchup

Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BxMxG
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DarthStreisand
Ah Muzen Cab
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 116L
1,469 Elo+
Party 2
Agni
Agni
TTL Killer
Agni
Level 159
God Stats
2W - 4L
1,516 SR
Queue Stats
244W - 267L
1,456 Elo+
Solo
Chernobog
Chernobog
backslash937
Chernobog
Level 102
God Stats
4W - 6L
1,459 SR
Queue Stats
134W - 116L
1,469 Elo+
Party 2
Team Averages
Level 121
1,495 SR
1,479 Elo+

VS

Team Averages
Level 102
1,465 SR
1,468 Elo+
Nemesis
Nemesis
ChodoBagginzz
Nemesis
Level 179
God Stats
13W - 19L
1,283 SR
Queue Stats
725W - 744L
1,448 Elo+
Solo
Nox
Nox
PRAzurda
Nox
Level 100
God Stats
1W - 1L
1,271 SR
Queue Stats
49W - 49L
1,458 Elo+
Solo
Arachne
Arachne
STEADDYJ
Arachne
Level 65
God Stats
4W - 0L
1,693 SR
Queue Stats
127W - 114L
1,502 Elo+
Party 1
Ix Chel
Ix Chel
Ysqcsd
Ix Chel
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 236L
1,441 Elo+
Solo
Raijin
Raijin
gNutty719
Raijin
Level 91
God Stats
6W - 3L
1,580 SR
Queue Stats
307W - 282L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
0 / 4 / 5
7,407
741
7,374
8,429
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
BxMxG
Horus
13
5 / 5 / 3
9,322
932
4,108
14,518
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
DarthStreisand
Ah Muzen Cab
14
2 / 2 / 5
7,893
789
8,762
6,815
2,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 3
8,614
861
8,908
4,971
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
backslash937
Chernobog
15
2 / 5 / 5
8,339
834
9,734
9,783
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
2 / 2 / 13
8,439
844
3,976
10,104
9,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 12
7,823
782
5,891
9,277
4,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
STEADDYJ
Arachne
14
4 / 4 / 8
8,274
827
6,702
9,287
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Ysqcsd
Ix Chel
14
1 / 2 / 14
8,241
824
8,864
9,759
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
gNutty719
Raijin
15
10 / 2 / 7
9,738
974
16,528
11,025
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
11
Kills
18
18
Deaths
13
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
5
0.63
L
Horus
BxMxG
Horus
5
5
3
1.3
W
Nemesis
2
2
13
4.25
L
Ah Muzen Cab
DarthStreisand
Ah Muzen Cab
2
2
5
2.25
W
1
3
12
2.33
W
Arachne
STEADDYJ
Arachne
4
4
8
2
L
2
2
3
1.75
W
Ix Chel
Ysqcsd
Ix Chel
1
2
14
4
L
Chernobog
backslash937
Chernobog
2
5
5
0.9
W
Raijin
gNutty719
Raijin
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
41,961
44,516
Taken
49,452
18,860
Mitigated
33,528
10,620
Healing
16,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,374
1,100
116
249
8,429
3,093
0
4,828
3,072
0
19,895
L
Horus
BxMxG
Horus
4,108
1,526
1,444
3,942
14,518
7,982
0
10,470
3,484
699
6,643
W
Nemesis
3,976
449
1,273
1,164
10,104
9,958
981
1,336
8,768
407
10,136
L
Ah Muzen Cab
DarthStreisand
Ah Muzen Cab
8,762
2,605
1,159
485
6,815
2,448
244
4,470
1,909
0
17,344
W
5,891
866
436
1,753
9,277
4,394
206
1,951
7,326
14,784
0
W
Arachne
STEADDYJ
Arachne
6,702
4,337
622
1,256
9,287
9,970
216
1,145
8,142
0
8,462
L
8,908
353
487
1,355
4,971
1,566
378
2,426
2,002
29,130
0
W
Ix Chel
Ysqcsd
Ix Chel
8,864
530
4,640
3,056
9,759
4,010
352
3,208
6,551
24,030
0
L
Chernobog
backslash937
Chernobog
9,734
4,430
305
1,078
9,783
3,771
700
7,197
2,014
0
22,478
W
Raijin
gNutty719
Raijin
16,528
1,296
826
1,844
11,025
5,196
1,343
1,927
9,098
24,365
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
42,515
125
Minions Killed
132
0
Camps Cleared
0
878,928
Distance Traveled
867,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,407
741
20
2
0
184,430
0
L
Horus
9,322
932
4
0
0
153,038
0
W
Nemesis
8,439
844
22
2
0
178,669
0
L
Ah Muzen Cab
7,893
789
28
3
0
187,856
0
W
Nox
7,823
782
25
3
0
165,032
0
W
Arachne
8,274
827
6
1
0
160,204
0
L
Agni
8,614
861
38
4
0
174,908
0
W
Ix Chel
8,241
824
35
4
0
191,645
0
L
Chernobog
8,339
834
35
4
0
178,696
0
W
Raijin
9,738
974
44
4
0
171,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role