Player Matchup

Zeus
Zeus
ASR-93
Zeus
Level 137
God Stats
5W - 2L
1,616 SR
Queue Stats
14W - 13L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
ChewedGummie
Cthulhu
Level 65
God Stats
5W - 7L
1,767 SR
Queue Stats
5W - 9L
1,833 Elo+
Solo
Janus
Janus
Gandalf26
Janus
Level 117
God Stats
4W - 1L
1,676 SR
Queue Stats
30W - 18L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
SEVENSTORMPAN
Amaterasu
Level 68
God Stats
10W - 5L
1,701 SR
Queue Stats
39W - 26L
1,534 Elo+
Party 1
Surtr
Surtr
StepBae
Surtr
Level 64
God Stats
17W - 6L
1,624 SR
Queue Stats
36W - 21L
1,573 Elo+
Party 1
Team Averages
Level 90
1,677 SR
1,607 Elo+

VS

Team Averages
Level 109
1,544 SR
1,433 Elo+
Da Ji
Da Ji
KitTheFoxTTV
Da Ji
Level 170
God Stats
19W - 28L
1,576 SR
Queue Stats
49W - 79L
1,364 Elo+
Solo
Merlin
Merlin
Lobo3012
Merlin
Level 129
God Stats
76W - 60L
1,625 SR
Queue Stats
413W - 252L
1,530 Elo+
Solo
Geb
Geb
RicFlair724
Geb
Level 67
God Stats
5W - 8L
1,439 SR
Queue Stats
103W - 129L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Y0uHeFn3r
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,601 SR
Queue Stats
110W - 125L
1,452 Elo+
Party 2
Zeus
Zeus
dounutzzz
Zeus
Level 49
God Stats
11W - 18L
1,482 SR
Queue Stats
71W - 102L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ASR-93
Zeus
16
4 / 1 / 9
9,654
965
10,936
5,030
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
ChewedGummie
Cthulhu
16
2 / 0 / 3
9,256
926
6,803
6,138
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
Gandalf26
Janus
14
3 / 4 / 7
8,894
889
9,307
7,896
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SEVENSTORMPAN
Amaterasu
15
5 / 3 / 8
9,544
954
9,889
11,887
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
StepBae
Surtr
15
6 / 2 / 10
9,288
929
9,400
17,468
18,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 1
9,272
927
13,510
11,168
7,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Lobo3012
Merlin
15
1 / 3 / 2
8,789
879
7,432
9,132
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 4
7,814
781
5,801
13,087
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Y0uHeFn3r
Ah Muzen Cab
14
0 / 5 / 6
8,126
813
8,264
10,003
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
12
1 / 4 / 4
7,778
778
5,014
6,766
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
20
Kills
10
10
Deaths
20
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
ASR-93
Zeus
4
1
9
8.5
W
Cthulhu
ChewedGummie
Cthulhu
2
0
3
3.5
W
Janus
Gandalf26
Janus
3
4
7
1.63
L
8
4
1
2.13
L
Merlin
Lobo3012
Merlin
1
3
2
0.67
L
0
4
4
0.5
W
Amaterasu
SEVENSTORMPAN
Amaterasu
5
3
8
3
W
Surtr
StepBae
Surtr
6
2
10
5.5
L
Ah Muzen Cab
Y0uHeFn3r
Ah Muzen Cab
0
5
6
0.6
L
Zeus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
40,021
48,419
Taken
50,156
37,785
Mitigated
26,946
10,859
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ASR-93
Zeus
10,936
837
0
1,210
5,030
1,644
1,666
2,519
2,434
30,527
523
W
Cthulhu
ChewedGummie
Cthulhu
6,803
692
116
1,169
6,138
4,617
944
3,130
2,922
24,531
549
W
Janus
Gandalf26
Janus
9,307
671
0
625
7,896
2,361
411
2,607
5,245
22,596
0
L
13,510
3,753
0
1,667
11,168
7,395
0
4,476
6,112
0
26,092
L
Merlin
Lobo3012
Merlin
7,432
666
105
446
9,132
3,142
0
6,615
2,123
28,199
944
L
5,801
787
0
2,558
13,087
10,837
0
6,940
5,447
9,198
0
W
Amaterasu
SEVENSTORMPAN
Amaterasu
9,889
4,368
0
2,656
11,887
10,738
564
3,350
8,491
0
17,734
W
Surtr
StepBae
Surtr
9,400
3,163
0
5,083
17,468
18,425
405
5,908
11,303
856
16,553
L
Ah Muzen Cab
Y0uHeFn3r
Ah Muzen Cab
8,264
3,506
0
882
10,003
3,443
159
4,583
5,092
0
26,319
L
Zeus
5,014
112
0
1,537
6,766
2,129
546
3,192
3,337
14,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
41,779
217
Minions Killed
173
0
Camps Cleared
0
1,056,772
Distance Traveled
893,926
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,654
965
64
6
0
201,634
2
W
Cthulhu
9,256
926
66
7
0
216,942
0
W
Janus
8,894
889
53
5
0
198,514
0
L
Da Ji
9,272
927
29
3
0
188,496
0
L
Merlin
8,789
879
61
6
0
183,050
0
L
Geb
7,814
781
10
1
0
178,773
0
W
Amaterasu
9,544
954
23
2
0
223,199
0
W
Surtr
9,288
929
11
1
0
216,483
0
L
Ah Muzen Cab
8,126
813
46
5
0
191,538
0
L
Zeus
7,778
778
27
3
0
152,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role