Player Matchup

Surtr
Surtr
 
Surtr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Iotaa
Ix Chel
Level 174
God Stats
3W - 4L
1,563 SR
Queue Stats
282W - 221L
1,590 Elo+
Solo
Izanami
Izanami
firesmasher876
Izanami
Level 143
God Stats
2W - 1L
1,860 SR
Queue Stats
255W - 59L
1,776 Elo+
Party 1
Arachne
Arachne
lazyMoba
Arachne
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 116L
1,603 Elo+
Party 1
Thor
Thor
nocturne_diego
Thor
Level 128
God Stats
0W - 2L
1,251 SR
Queue Stats
133W - 139L
1,539 Elo+
Solo
Team Averages
Level 137
1,535 SR
1,602 Elo+

VS

Team Averages
Level 149
1,445 SR
1,530 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ConfusedM3RC
Charybdis
Level 142
God Stats
6W - 4L
1,609 SR
Queue Stats
357W - 358L
1,438 Elo+
Solo
Jormungandr
Jormungandr
JOHNNY4973
Jormungandr
Level 146
God Stats
1W - 1L
1,338 SR
Queue Stats
203W - 190L
1,550 Elo+
Solo
Ra
Ra
MonsterMeanBean
Ra
Level 153
God Stats
2W - 3L
1,202 SR
Queue Stats
364W - 330L
1,608 Elo+
Solo
Nike
Nike
Whyrler
Nike
Level 158
God Stats
18W - 15L
1,577 SR
Queue Stats
607W - 637L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 5 / 7
8,209
821
9,079
13,032
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
Iotaa
Ix Chel
14
4 / 2 / 6
8,075
808
9,634
9,743
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
3 / 4 / 9
8,336
834
12,873
9,846
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
lazyMoba
Arachne
13
2 / 3 / 7
7,366
737
5,359
12,991
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 4
7,180
718
6,274
8,456
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
7 / 2 / 9
9,500
950
11,976
8,948
3,601
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
ConfusedM3RC
Charybdis
13
2 / 3 / 9
8,492
849
7,944
9,014
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
JOHNNY4973
Jormungandr
16
4 / 2 / 12
9,125
913
11,058
12,308
14,308
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 3 / 8
9,586
959
8,267
10,347
6,245
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Whyrler
Nike
14
0 / 3 / 10
8,266
827
10,024
13,567
13,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
13
Kills
18
18
Deaths
13
33
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
5
7
1.3
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
9
5.75
W
Charybdis
ConfusedM3RC
Charybdis
2
3
9
2.17
L
Ix Chel
Iotaa
Ix Chel
4
2
6
3.5
W
Jormungandr
JOHNNY4973
Jormungandr
4
2
12
5
W
5
3
8
3
W
Nike
Whyrler
Nike
0
3
10
1.67
L
3
4
9
1.88
L
Arachne
lazyMoba
Arachne
2
3
7
1.83
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,219
Damage
49,269
54,068
Taken
54,184
39,097
Mitigated
41,451
23,604
Healing
23,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,079
3,130
456
4,110
13,032
11,660
54
3,044
9,682
784
20,265
W
Ah Muzen Cab
 
Ah Muzen Cab
11,976
3,980
48
2,285
8,948
3,601
2,008
1,838
6,839
0
26,130
W
Charybdis
ConfusedM3RC
Charybdis
7,944
2,401
879
1,174
9,014
3,687
2,443
1,983
6,652
0
16,099
L
Ix Chel
Iotaa
Ix Chel
9,634
1,740
5,945
5,930
9,743
4,238
184
4,076
5,311
17,612
0
W
Jormungandr
JOHNNY4973
Jormungandr
11,058
1,032
253
1,071
12,308
14,308
130
2,312
9,413
19,284
0
W
8,267
605
9,802
4,783
10,347
6,245
1,254
1,117
8,990
31,196
0
W
Nike
Whyrler
Nike
10,024
95
109
3,199
13,567
13,610
79
2,849
10,267
0
16,399
L
12,873
8,699
265
1,715
9,846
3,866
0
3,347
6,238
0
29,525
L
Arachne
lazyMoba
Arachne
5,359
2,467
768
3,564
12,991
12,379
0
4,723
8,019
0
7,653
L
6,274
537
267
584
8,456
6,954
0
2,679
5,493
0
10,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,166
Gold Earned
44,969
103
Minions Killed
188
0
Camps Cleared
0
854,200
Distance Traveled
943,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,209
821
27
3
0
182,264
0
W
Ah Muzen Cab
9,500
950
41
4
0
178,032
0
W
Charybdis
8,492
849
40
4
0
171,670
0
L
Ix Chel
8,075
808
16
2
0
175,198
0
W
Jormungandr
9,125
913
27
3
0
192,697
0
W
Ra
9,586
959
63
6
0
183,938
0
W
Nike
8,266
827
17
2
0
217,515
0
L
Izanami
8,336
834
41
4
0
138,698
0
L
Arachne
7,366
737
10
1
0
190,331
0
L
Thor
7,180
718
9
1
0
167,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role