Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ABGAM
Awilix
Level 127
God Stats
5W - 2L
1,636 SR
Queue Stats
202W - 186L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
Flamecaster09
Sylvanus
Level 112
God Stats
16W - 17L
1,549 SR
Queue Stats
405W - 401L
1,506 Elo+
Party 1
Achilles
Achilles
Flamemoose
Achilles
Level 107
God Stats
22W - 17L
1,519 SR
Queue Stats
347W - 321L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
arturo10v
Hou Yi
Level 129
God Stats
9W - 5L
1,603 SR
Queue Stats
228W - 216L
1,544 Elo+
Party 2
Team Averages
Level 124
1,561 SR
1,518 Elo+

VS

Team Averages
Level 134
1,493 SR
1,520 Elo+
Awilix
Awilix
CoachkeithYTlive
Awilix
Level 143
God Stats
2W - 2L
1,860 SR
Queue Stats
64W - 63L
1,525 Elo+
Solo
Olorun
Olorun
Heistivo
Olorun
Level 143
God Stats
5W - 4L
1,606 SR
Queue Stats
339W - 272L
1,465 Elo+
Solo
Maui
Maui
LazerStorm48
Maui
Level 158
God Stats
1W - 1L
1,569 SR
Queue Stats
249W - 214L
1,541 Elo+
Party 3
Danzaburou
Danzaburou
strangerhg
Danzaburou
Level 101
God Stats
0W - 2L
1,214 SR
Queue Stats
57W - 46L
1,591 Elo+
Party 3
Cabrakan
Cabrakan
xdHI0
Cabrakan
Level 127
God Stats
0W - 1L
1,213 SR
Queue Stats
460W - 468L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
3 / 1 / 3
4,620
770
4,186
3,221
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
ABGAM
Awilix
8
3 / 1 / 2
4,316
719
2,427
3,919
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Flamecaster09
Sylvanus
9
5 / 1 / 2
5,007
835
4,747
5,275
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Flamemoose
Achilles
6
2 / 2 / 4
4,517
753
2,292
6,179
3,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
arturo10v
Hou Yi
7
3 / 1 / 2
4,448
741
4,971
3,127
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
3,988
665
2,774
5,548
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
Heistivo
Olorun
6
0 / 2 / 2
3,693
616
2,472
3,458
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
2 / 1 / 0
4,046
674
1,936
4,889
2,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
strangerhg
Danzaburou
7
2 / 4 / 2
4,159
693
3,149
5,300
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
xdHI0
Cabrakan
5
1 / 6 / 1
3,555
593
2,889
7,190
3,526
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
6
6
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
W
Awilix
ABGAM
Awilix
3
1
2
4
L
1
3
1
0.5
W
Sylvanus
Flamecaster09
Sylvanus
5
1
2
6
W
Achilles
Flamemoose
Achilles
2
2
4
2
L
Olorun
Heistivo
Olorun
0
2
2
0.5
L
2
1
0
2
W
Hou Yi
arturo10v
Hou Yi
3
1
2
4
L
Danzaburou
strangerhg
Danzaburou
2
4
2
0.75
L
Cabrakan
xdHI0
Cabrakan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,623
Damage
13,220
21,721
Taken
26,385
8,117
Mitigated
9,570
6,690
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,186
141
0
490
3,221
754
0
1,437
1,586
23,388
0
W
Awilix
ABGAM
Awilix
2,427
1,200
0
750
3,919
1,154
0
984
2,845
0
19,064
L
2,774
1,237
0
1,585
5,548
1,350
0
2,619
2,645
0
21,648
W
Sylvanus
Flamecaster09
Sylvanus
4,747
1,470
0
2,289
5,275
2,144
0
2,323
2,952
19,560
1,667
W
Achilles
Flamemoose
Achilles
2,292
380
0
2,193
6,179
3,210
0
1,047
5,092
0
7,666
L
Olorun
Heistivo
Olorun
2,472
677
180
819
3,458
861
0
1,538
1,754
13,351
987
L
1,936
757
0
1,187
4,889
2,336
0
0
4,889
9,755
0
W
Hou Yi
arturo10v
Hou Yi
4,971
2,461
0
968
3,127
855
0
1,079
2,048
0
23,205
L
Danzaburou
strangerhg
Danzaburou
3,149
1,388
0
1,263
5,300
1,497
0
0
5,300
0
19,093
L
Cabrakan
xdHI0
Cabrakan
2,889
647
0
1,591
7,190
3,526
0
3,773
2,947
14,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,908
Gold Earned
19,441
175
Minions Killed
142
0
Camps Cleared
0
673,069
Distance Traveled
592,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,620
770
54
9
0
141,721
0
W
Awilix
4,316
719
32
5
0
164,835
0
L
Awilix
3,988
665
39
7
0
139,625
0
W
Sylvanus
5,007
835
40
7
0
100,649
0
W
Achilles
4,517
753
10
2
0
147,367
0
L
Olorun
3,693
616
30
5
0
96,927
0
L
Maui
4,046
674
22
4
0
131,255
0
W
Hou Yi
4,448
741
39
7
0
118,497
0
L
Danzaburou
4,159
693
30
5
0
120,848
0
L
Cabrakan
3,555
593
21
4
0
104,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role