Player Matchup

Rama
Rama
ANDRESGWARRIOR
Rama
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,629 Elo+
Party 2
Thoth
Thoth
Diegoh1350
Thoth
Level 158
God Stats
1W - 1L
1,587 SR
Queue Stats
24W - 18L
1,575 Elo+
Party 2
Osiris
Osiris
Maightt
Osiris
Level 235
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
NSyde
Jing Wei
Level 167
God Stats
6W - 14L
1,307 SR
Queue Stats
427W - 449L
1,538 Elo+
Party 2
Fafnir
Fafnir
Snekburrito
Fafnir
Level 235
God Stats
1W - 0L
1,710 SR
Queue Stats
98W - 85L
1,572 Elo+
Party 2
Team Averages
Level 188
1,521 SR
1,577 Elo+

VS

Team Averages
Level 153
1,702 SR
1,647 Elo+
Gilgamesh
Gilgamesh
BTines
Gilgamesh
Level 158
God Stats
1W - 1L
1,677 SR
Queue Stats
164W - 103L
1,568 Elo+
Solo
Cabrakan
Cabrakan
CRKG NIGHTMR
Cabrakan
Level 123
God Stats
1W - 2L
1,656 SR
Queue Stats
324W - 317L
1,586 Elo+
Solo
Xbalanque
Xbalanque
Dan1206
Xbalanque
Level 159
God Stats
3W - 1L
2,080 SR
Queue Stats
203W - 78L
1,727 Elo+
Party 1
Ravana
Ravana
MythicalBonito
Ravana
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 44L
1,762 Elo+
Party 1
Yu Huang
Yu Huang
ЯOOD
Yu Huang
Level 159
God Stats
12W - 8L
1,595 SR
Queue Stats
552W - 542L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 14
9,450
945
9,964
9,215
3,196
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
16
10 / 5 / 11
10,176
1,018
18,258
7,774
2,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
Maightt
Osiris
15
5 / 5 / 13
9,197
920
10,483
13,259
16,019
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
NSyde
Jing Wei
16
4 / 2 / 16
9,572
957
7,114
7,794
2,748
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
16
5 / 5 / 19
9,917
992
9,155
14,237
14,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BTines
Gilgamesh
15
4 / 5 / 5
8,300
830
9,618
15,670
12,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
CRKG NIGHTMR
Cabrakan
15
4 / 10 / 10
9,222
922
5,177
16,855
9,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Dan1206
Xbalanque
15
1 / 6 / 10
8,252
825
8,197
9,612
2,283
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 8
9,339
934
9,196
8,431
3,245
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yu Huang
ЯOOD
Yu Huang
16
3 / 4 / 13
9,321
932
10,511
10,464
3,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
28
Kills
19
20
Deaths
29
73
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
Gilgamesh
BTines
Gilgamesh
4
5
5
1.3
L
Cabrakan
CRKG NIGHTMR
Cabrakan
4
10
10
0.9
L
Xbalanque
Dan1206
Xbalanque
1
6
10
1
W
Thoth
10
5
11
3.1
W
Osiris
Maightt
Osiris
5
5
13
2.3
L
7
4
8
2.75
W
Jing Wei
NSyde
Jing Wei
4
2
16
6
W
Fafnir
5
5
19
2.9
L
Yu Huang
ЯOOD
Yu Huang
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,974
Damage
42,699
52,279
Taken
61,032
39,421
Mitigated
31,034
16,244
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,964
7,410
2,088
3,573
9,215
3,196
1,314
2,186
6,829
0
24,495
L
Gilgamesh
BTines
Gilgamesh
9,618
1,870
659
1,682
15,670
12,671
0
6,658
8,719
145
16,130
L
Cabrakan
CRKG NIGHTMR
Cabrakan
5,177
696
532
1,885
16,855
9,370
0
7,232
9,323
7,311
0
L
Xbalanque
Dan1206
Xbalanque
8,197
2,779
875
1,432
9,612
2,283
894
4,622
4,947
0
21,263
W
Thoth
18,258
406
752
432
7,774
2,549
925
2,168
5,518
29,447
0
W
Osiris
Maightt
Osiris
10,483
2,761
0
2,505
13,259
16,019
233
3,659
9,422
561
13,905
L
9,196
2,278
83
501
8,431
3,245
481
4,245
4,031
0
19,893
W
Jing Wei
NSyde
Jing Wei
7,114
5,042
0
2,396
7,794
2,748
3,373
3,380
4,374
0
23,119
W
Fafnir
9,155
2,783
1,191
3,307
14,237
14,909
750
4,295
9,726
14,541
0
L
Yu Huang
ЯOOD
Yu Huang
10,511
526
629
2,050
10,464
3,465
0
5,217
5,102
21,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,312
Gold Earned
44,434
122
Minions Killed
102
0
Camps Cleared
0
917,570
Distance Traveled
908,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,450
945
42
4
0
179,930
0
L
Gilgamesh
8,300
830
19
2
0
196,162
0
L
Cabrakan
9,222
922
8
1
0
187,643
0
L
Xbalanque
8,252
825
32
3
0
142,930
0
W
Thoth
10,176
1,018
27
3
0
175,048
0
W
Osiris
9,197
920
12
1
0
187,275
0
L
Ravana
9,339
934
21
2
0
182,576
0
W
Jing Wei
9,572
957
34
3
0
182,655
0
W
Fafnir
9,917
992
7
1
0
192,662
0
L
Yu Huang
9,321
932
22
2
0
199,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role