Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Jabatar
Hachiman
Level 229
God Stats
11W - 0L
1,868 SR
Queue Stats
1,727W - 360L
1,932 Elo+
Party 2
Scylla
Scylla
Kre8ive Envvy
Scylla
Level 102
God Stats
40W - 35L
1,596 SR
Queue Stats
107W - 106L
1,542 Elo+
Solo
Neith
Neith
MimiLuv
Neith
Level 133
God Stats
49W - 33L
1,574 SR
Queue Stats
143W - 142L
1,505 Elo+
Party 3
Loki
Loki
PulsePsycho87
Loki
Level 148
God Stats
12W - 14L
1,470 SR
Queue Stats
135W - 142L
1,504 Elo+
Party 3
Team Averages
Level 154
1,602 SR
1,597 Elo+

VS

Team Averages
Level 134
1,642 SR
1,562 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Eudav
Poseidon
Level 156
God Stats
4W - 2L
1,992 SR
Queue Stats
192W - 174L
1,616 Elo+
Party 1
Artemis
Artemis
bet095
Artemis
Level 145
God Stats
26W - 12L
1,716 SR
Queue Stats
196W - 174L
1,595 Elo+
Party 1
Shiva
Shiva
crs450
Shiva
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 69L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 1 / 9
5,584
1,117
4,664
5,060
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
Jabatar
Hachiman
11
6 / 0 / 6
6,517
1,303
7,783
4,289
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 1
5,698
1,140
2,389
1,615
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
MimiLuv
Neith
10
3 / 1 / 5
5,497
1,099
2,745
2,965
835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,280
1,056
731
2,902
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 4 / 1
4,618
924
1,583
6,680
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
 
Bakasura
8
0 / 3 / 0
4,403
881
709
2,932
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Eudav
Poseidon
10
2 / 4 / 0
5,371
1,074
4,066
4,915
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
bet095
Artemis
9
0 / 3 / 2
4,817
963
3,521
4,457
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
crs450
Shiva
7
0 / 1 / 0
4,257
851
344
1,254
1,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
2
2
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
9
6.5
L
Ymir
 
Ymir
0
4
1
0.13
L
Bakasura
 
Bakasura
0
3
0
0
L
Poseidon
Eudav
Poseidon
2
4
0
0.5
W
Hachiman
Jabatar
Hachiman
6
0
6
9
W
2
0
1
2.5
W
Neith
MimiLuv
Neith
3
1
5
5.5
W
2
0
1
2.5
L
Artemis
bet095
Artemis
0
3
2
0.33
L
Shiva
crs450
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,312
Damage
10,223
16,831
Taken
20,238
5,059
Mitigated
8,286
5,976
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,664
2,601
0
1,206
5,060
1,742
0
986
3,894
0
9,008
L
Ymir
 
Ymir
1,583
446
0
822
6,680
3,400
0
336
6,260
4,710
0
L
Bakasura
 
Bakasura
709
506
0
543
2,932
1,084
0
0
2,932
0
2,242
L
Poseidon
Eudav
Poseidon
4,066
626
0
500
4,915
1,438
0
1,584
3,182
12,406
0
W
Hachiman
Jabatar
Hachiman
7,783
5,390
0
2,700
4,289
1,245
715
1,115
3,060
0
21,999
W
2,389
39
0
300
1,615
457
1,007
634
902
16,258
274
W
Neith
MimiLuv
Neith
2,745
887
0
936
2,965
835
270
1,809
952
0
8,297
W
731
98
0
834
2,902
780
288
597
2,255
0
9,058
L
Artemis
bet095
Artemis
3,521
1,047
0
631
4,457
1,355
0
161
4,281
0
9,623
L
Shiva
crs450
Shiva
344
84
31
89
1,254
1,009
0
0
1,254
0
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
23,466
118
Minions Killed
62
0
Camps Cleared
0
537,404
Distance Traveled
381,025
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,584
1,117
9
2
0
113,117
0
L
Ymir
4,618
924
7
1
0
108,075
0
L
Bakasura
4,403
881
8
2
0
46,138
0
L
Poseidon
5,371
1,074
27
5
0
95,252
0
W
Hachiman
6,517
1,303
36
7
0
106,429
0
W
Scylla
5,698
1,140
39
8
0
87,938
0
W
Neith
5,497
1,099
15
3
0
110,531
0
W
Loki
5,280
1,056
19
4
0
119,389
0
L
Artemis
4,817
963
17
3
0
95,613
1
L
Shiva
4,257
851
3
1
0
35,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role