Player Matchup

Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 149
God Stats
276W - 252L
1,555 SR
Queue Stats
337W - 328L
1,481 Elo+
Solo
Apollo
Apollo
Swiftyfire421
Apollo
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 35L
1,619 Elo+
Solo
Cthulhu
Cthulhu
TXwarHawk
Cthulhu
Level 83
God Stats
2W - 5L
1,396 SR
Queue Stats
21W - 35L
1,340 Elo+
Solo
Bastet
Bastet
VirtualUguu
Bastet
Level 104
God Stats
8W - 2L
1,766 SR
Queue Stats
77W - 42L
1,643 Elo+
Party 2
Kukulkan
Kukulkan
sikest
Kukulkan
Level 114
God Stats
4W - 0L
1,908 SR
Queue Stats
84W - 61L
1,564 Elo+
Party 2
Team Averages
Level 111
1,625 SR
1,529 Elo+

VS

Team Averages
Level 104
1,613 SR
1,487 Elo+
Danzaburou
Danzaburou
AugustusMars
Danzaburou
Level 125
God Stats
56W - 49L
1,576 SR
Queue Stats
230W - 201L
1,538 Elo+
Party 1
Pele
Pele
Gamer_Tsuma
Pele
Level 89
God Stats
45W - 39L
1,585 SR
Queue Stats
145W - 131L
1,530 Elo+
Party 1
Aphrodite
Aphrodite
IVI A X 1 M U 5
Aphrodite
Level 156
God Stats
3W - 2L
1,745 SR
Queue Stats
382W - 352L
1,569 Elo+
Solo
Hades
Hades
NienJ92
Hades
Level 69
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 3L
1,290 Elo+
Solo
Cthulhu
Cthulhu
Tooti0
Cthulhu
Level 83
God Stats
5W - 12L
1,371 SR
Queue Stats
178W - 143L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Siervo de El
Jormungandr
14
5 / 1 / 1
9,198
613
8,892
12,367
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 3 / 0
8,689
579
6,708
7,705
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TXwarHawk
Cthulhu
11
0 / 3 / 7
7,487
499
5,248
9,378
6,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
16
4 / 0 / 3
8,842
589
8,939
10,271
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
sikest
Kukulkan
14
2 / 2 / 2
8,554
570
4,160
6,498
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AugustusMars
Danzaburou
13
5 / 3 / 0
8,303
554
7,745
10,758
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 1
6,652
443
4,194
14,343
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
IVI A X 1 M U 5
Aphrodite
13
0 / 2 / 1
7,073
472
2,575
8,016
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
NienJ92
Hades
13
2 / 4 / 0
7,228
482
4,783
11,536
4,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Tooti0
Cthulhu
12
1 / 3 / 2
7,181
479
5,078
9,969
7,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
8
9
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AugustusMars
Danzaburou
5
3
0
1.67
L
0
5
1
0.1
L
Aphrodite
IVI A X 1 M U 5
Aphrodite
0
2
1
0.25
L
Hades
NienJ92
Hades
2
4
0
0.5
W
Jormungandr
Siervo de El
Jormungandr
5
1
1
5.5
W
5
3
0
1.67
W
Cthulhu
TXwarHawk
Cthulhu
0
3
7
1.17
L
Cthulhu
Tooti0
Cthulhu
1
3
2
0.67
W
Bastet
4
0
3
5.5
W
Kukulkan
sikest
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,947
Damage
24,375
46,219
Taken
54,622
26,411
Mitigated
24,725
11,091
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AugustusMars
Danzaburou
7,745
4,936
0
4,985
10,758
4,577
0
3,024
7,734
0
61,585
L
4,194
606
0
1,939
14,343
5,119
0
3,905
10,438
0
53,126
L
Aphrodite
IVI A X 1 M U 5
Aphrodite
2,575
268
361
5,257
8,016
2,504
0
1,517
6,499
54,158
0
L
Hades
NienJ92
Hades
4,783
257
200
5,318
11,536
4,534
44
4,538
6,998
44,457
754
W
Jormungandr
Siervo de El
Jormungandr
8,892
3,341
0
4,431
12,367
10,316
210
6,087
6,280
53,815
2,717
W
6,708
3,559
0
905
7,705
2,916
220
332
7,373
0
53,711
W
Cthulhu
TXwarHawk
Cthulhu
5,248
491
220
975
9,378
6,976
69
1,478
7,900
18,363
968
L
Cthulhu
Tooti0
Cthulhu
5,078
787
0
2,740
9,969
7,991
0
4,853
5,116
33,422
622
W
Bastet
8,939
2,797
0
3,619
10,271
4,062
0
1,295
8,976
0
82,586
W
Kukulkan
sikest
Kukulkan
4,160
447
0
941
6,498
2,141
0
3,411
3,087
55,688
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
36,437
452
Minions Killed
457
0
Camps Cleared
0
1,573,773
Distance Traveled
1,450,099
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,303
554
99
7
0
272,373
2
L
Pele
6,652
443
85
6
0
348,849
0
L
Aphrodite
7,073
472
112
7
0
234,420
3
L
Hades
7,228
482
88
6
0
322,459
0
W
Jormungandr
9,198
613
80
5
0
267,851
0
W
Apollo
8,689
579
97
6
0
312,281
0
W
Cthulhu
7,487
499
27
2
0
317,154
6
L
Cthulhu
7,181
479
73
5
0
271,998
0
W
Bastet
8,842
589
128
9
0
383,445
6
W
Kukulkan
8,554
570
120
8
0
293,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role