Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AWeebySpirit
Danzaburou
Level 128
God Stats
6W - 0L
1,927 SR
Queue Stats
9W - 7L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
Lust Corruption
Baron Samedi
Level 156
God Stats
4W - 0L
1,738 SR
Queue Stats
9W - 7L
1,540 Elo+
Party 1
Team Averages
Level 146
1,721 SR
1,521 Elo+

VS

Team Averages
Level 121
1,579 SR
1,545 Elo+
Nu Wa
Nu Wa
ElmerTheFudd
Nu Wa
Level 68
God Stats
3W - 2L
1,588 SR
Queue Stats
16W - 10L
1,650 Elo+
Party 2
Aphrodite
Aphrodite
Marwaa
Aphrodite
Level 106
God Stats
10W - 12L
1,495 SR
Queue Stats
13W - 17L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
Mooshimba
Jing Wei
Level 189
God Stats
5W - 5L
1,654 SR
Queue Stats
54W - 61L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
1 / 3 / 9
11,173
745
8,726
20,279
23,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
AWeebySpirit
Danzaburou
20
10 / 0 / 3
14,211
947
18,990
9,745
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Lust Corruption
Baron Samedi
18
2 / 3 / 10
12,262
817
13,378
13,555
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 3
10,877
725
14,735
21,438
11,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
Marwaa
Aphrodite
19
2 / 4 / 3
11,358
757
5,526
10,259
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Mooshimba
Jing Wei
18
2 / 3 / 4
11,937
796
10,211
14,275
5,405
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
5
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
9
1.83
W
Danzaburou
AWeebySpirit
Danzaburou
10
0
3
11.5
L
1
6
3
0.42
W
Baron Samedi
Lust Corruption
Baron Samedi
2
3
10
2.33
L
Aphrodite
Marwaa
Aphrodite
2
4
3
0.88
L
Jing Wei
Mooshimba
Jing Wei
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,094
Damage
30,472
43,579
Taken
45,972
35,027
Mitigated
21,893
12,250
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,726
2,402
0
2,947
20,279
23,501
130
9,003
11,254
28,882
965
W
Danzaburou
AWeebySpirit
Danzaburou
18,990
6,322
0
2,974
9,745
4,236
3,280
3,687
6,036
0
76,637
L
14,735
7,750
205
2,477
21,438
11,917
0
10,811
10,579
32,581
1,566
W
Baron Samedi
Lust Corruption
Baron Samedi
13,378
222
2,308
4,021
13,555
7,290
561
6,755
6,788
61,476
0
L
Aphrodite
Marwaa
Aphrodite
5,526
609
4,148
4,395
10,259
4,571
0
5,423
4,812
29,498
416
L
Jing Wei
Mooshimba
Jing Wei
10,211
5,779
0
2,257
14,275
5,405
0
5,583
8,651
0
77,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
34,172
248
Minions Killed
221
0
Camps Cleared
0
825,263
Distance Traveled
773,796
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,173
745
21
1
0
289,717
1
W
Danzaburou
14,211
947
145
10
0
276,940
2
L
Nu Wa
10,877
725
39
3
0
241,985
0
W
Baron Samedi
12,262
817
82
5
0
258,606
4
L
Aphrodite
11,358
757
69
5
0
257,074
0
L
Jing Wei
11,937
796
113
8
0
274,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role