Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Paparichou30
Izanami
Level 81
God Stats
75W - 84L
1,447 SR
Queue Stats
179W - 192L
1,403 Elo+
Solo
Ganesha
Ganesha
RoseGold3236HUN
Ganesha
Level 149
God Stats
2W - 0L
1,496 SR
Queue Stats
16W - 24L
1,414 Elo+
Solo
Odin
Odin
mathieu91430
Odin
Level 164
God Stats
3W - 0L
1,826 SR
Queue Stats
70W - 55L
1,545 Elo+
Solo
Team Averages
Level 118
1,554 SR
1,472 Elo+

VS

Team Averages
Level 111
1,625 SR
1,507 Elo+
Hachiman
Hachiman
AORDS
Hachiman
Level 75
God Stats
12W - 14L
1,570 SR
Queue Stats
355W - 352L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
Blo0d_H0und2412
Zhong Kui
Level 84
God Stats
25W - 18L
1,714 SR
Queue Stats
288W - 254L
1,502 Elo+
Solo
Cliodhna
Cliodhna
CommanderCody17
Cliodhna
Level 146
God Stats
6W - 5L
1,553 SR
Queue Stats
196W - 196L
1,529 Elo+
Party 1
Maui
Maui
Themethchef12
Maui
Level 89
God Stats
3W - 6L
1,534 SR
Queue Stats
54W - 62L
1,472 Elo+
Party 1
Charon
Charon
bloodBroccoli
Charon
Level 160
God Stats
6W - 3L
1,752 SR
Queue Stats
93W - 106L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 1
6,669
667
5,611
6,555
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Persephone
 
Persephone
10
1 / 3 / 3
6,007
601
3,979
6,557
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Paparichou30
Izanami
10
2 / 3 / 0
5,994
599
2,303
4,868
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 2
5,458
546
3,351
9,969
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 0
5,911
591
2,363
9,451
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AORDS
Hachiman
11
2 / 4 / 2
6,548
655
5,753
8,030
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
Blo0d_H0und2412
Zhong Kui
12
2 / 0 / 0
7,122
712
6,116
6,388
4,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
11
3 / 1 / 1
5,925
593
6,282
8,494
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 2 / 4
5,485
549
3,179
5,102
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 2
5,787
579
3,133
5,672
1,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
11
11
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
W
Persephone
 
Persephone
1
3
3
0.83
L
Hachiman
AORDS
Hachiman
2
4
2
0.75
L
Zhong Kui
Blo0d_H0und2412
Zhong Kui
2
0
0
2
L
Cliodhna
3
1
1
3.5
W
Izanami
Paparichou30
Izanami
2
3
0
0.67
W
0
3
2
0.33
L
1
2
4
1.5
L
3
0
2
4
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
24,463
37,400
Taken
33,686
18,238
Mitigated
15,174
11,843
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,611
827
0
2,108
6,555
3,856
0
432
6,123
0
49,652
W
Persephone
 
Persephone
3,979
171
0
2,346
6,557
1,347
90
0
6,511
32,298
0
L
Hachiman
AORDS
Hachiman
5,753
2,649
0
2,418
8,030
2,672
0
3,568
4,462
0
41,699
L
Zhong Kui
Blo0d_H0und2412
Zhong Kui
6,116
1,020
0
5,367
6,388
4,088
0
0
6,388
51,419
3,671
L
Cliodhna
6,282
1,150
0
2,593
8,494
3,138
0
1,158
7,336
0
51,472
W
Izanami
Paparichou30
Izanami
2,303
1,993
0
1,403
4,868
1,428
1,059
2,185
2,683
0
40,616
W
3,351
717
138
3,516
9,969
6,307
0
3,371
6,598
17,106
720
L
3,179
1,277
0
1,499
5,102
3,287
0
1,612
3,490
16,968
0
L
3,133
327
0
2,512
5,672
1,989
0
992
4,680
34,060
2,693
W
2,363
43
0
2,332
9,451
5,300
0
6,029
3,422
0
39,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
30,867
321
Minions Killed
344
0
Camps Cleared
0
1,014,919
Distance Traveled
1,045,973
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,669
667
97
10
0
263,022
0
W
Persephone
6,007
601
44
4
0
186,534
0
L
Hachiman
6,548
655
84
8
0
161,873
0
L
Zhong Kui
7,122
712
99
10
0
193,396
0
L
Cliodhna
5,925
593
78
8
0
264,657
0
W
Izanami
5,994
599
90
9
0
160,481
0
W
Ganesha
5,458
546
5
1
0
200,352
3
L
Maui
5,485
549
22
2
0
213,363
0
L
Charon
5,787
579
61
6
0
212,684
2
W
Odin
5,911
591
85
9
0
204,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role