Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
InertSix3
Pele
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,501 MMR
Solo
Ra
Ra
Gold IV
paulpro37
Ra
Gold IV
Level 126
God Stats
0W - 1L
1,377 SR
Queue Stats
31W - 37L
1,557 MMR
Party 2
Geb
Geb
Gold II
software123
Geb
Gold II
Level 153
God Stats
3W - 6L
1,496 SR
Queue Stats
17W - 21L
1,626 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,475 SR
1,537 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,654 SR
1,577 MMR
Achilles
Achilles
Gold V
ItsDre
Achilles
Gold V
Level 151
God Stats
1W - 0L
1,859 SR
Queue Stats
15W - 15L
1,497 MMR
Party 3
Discordia
Discordia
Platinum V
Kazu02
Discordia
Platinum V
Level 156
God Stats
5W - 2L
1,658 SR
Queue Stats
86W - 81L
1,573 MMR
Party 1
Thanatos
Thanatos
Platinum I
Orientem
Thanatos
Platinum I
Level 193
God Stats
1W - 1L
1,798 SR
Queue Stats
40W - 18L
1,768 MMR
Party 3
Chaac
Chaac
Silver I
Tbands215
Chaac
Silver I
Level 152
God Stats
2W - 1L
1,584 SR
Queue Stats
27W - 37L
1,476 MMR
Solo
Hou Yi
Hou Yi
Platinum V
jorgeuriel167
Hou Yi
Platinum V
Level 148
God Stats
1W - 2L
1,371 SR
Queue Stats
86W - 81L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 3 / 0
3,782
630
1,644
5,407
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
 
Apollo
4
0 / 1 / 0
3,023
504
928
1,845
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Pele
7
1 / 2 / 0
3,966
661
739
4,046
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
3,956
659
227
2,329
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 1 / 0
3,529
588
1,410
3,840
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
LancelotPoseidonAphrodite

VS

Bans
Chang'eLokiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsDre
Achilles
7
1 / 0 / 1
4,100
683
3,096
4,604
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Kazu02
Discordia
8
1 / 0 / 1
4,319
720
1,207
1,524
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Orientem
Thanatos
9
7 / 1 / 1
4,984
831
2,763
3,930
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Tbands215
Chaac
6
0 / 0 / 2
3,482
580
1,179
3,184
937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 0 / 2
3,900
650
1,805
3,021
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
L
Apollo
 
Apollo
0
1
0
0
L
Pele
1
2
0
0.5
W
Achilles
ItsDre
Achilles
1
0
1
1.5
W
Discordia
Kazu02
Discordia
1
0
1
1.5
W
Thanatos
Orientem
Thanatos
7
1
1
7.5
W
Chaac
Tbands215
Chaac
0
0
2
1
W
0
0
2
1
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,948
Damage
10,050
17,467
Taken
16,263
5,235
Mitigated
6,414
5,226
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,644
155
0
1,574
5,407
1,431
0
0
5,078
0
16,673
L
Apollo
 
Apollo
928
759
0
365
1,845
338
0
0
1,845
0
9,153
L
Pele
739
439
0
1,768
4,046
878
0
254
3,792
0
17,816
W
Achilles
ItsDre
Achilles
3,096
695
0
1,903
4,604
3,320
0
0
4,604
0
18,444
W
Discordia
Kazu02
Discordia
1,207
227
0
745
1,524
349
16
131
1,393
22,645
0
W
Thanatos
Orientem
Thanatos
2,763
1,146
0
3,798
3,930
1,024
0
104
3,826
0
24,554
W
Chaac
Tbands215
Chaac
1,179
175
0
1,074
3,184
937
0
587
2,597
0
14,865
W
1,805
691
0
2,114
3,021
784
0
719
2,302
0
27,801
L
227
0
24
431
2,329
614
0
953
1,376
19,580
348
L
1,410
120
0
1,064
3,840
1,974
0
0
3,840
10,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,256
Gold Earned
20,785
135
Minions Killed
201
0
Camps Cleared
0
591,666
Distance Traveled
642,941
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,782
630
37
6
0
105,994
1
L
Apollo
3,023
504
11
2
0
67,716
0
L
Pele
3,966
661
41
7
0
141,805
0
W
Achilles
4,100
683
30
5
0
139,279
0
W
Discordia
4,319
720
46
8
0
126,609
2
W
Thanatos
4,984
831
50
8
0
165,554
0
W
Chaac
3,482
580
29
5
0
110,662
0
W
Hou Yi
3,900
650
46
8
0
100,837
0
L
Ra
3,956
659
33
6
0
125,555
0
L
Geb
3,529
588
13
2
0
150,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role