Player Matchup

Chronos
Chronos
 
Chronos
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Hazzird
Fafnir
Level 151
God Stats
21W - 12L
1,628 SR
Queue Stats
195W - 200L
1,462 Elo+
Solo
Awilix
Awilix
Jirac1020
Awilix
Level 102
God Stats
5W - 2L
1,608 SR
Queue Stats
145W - 132L
1,464 Elo+
Party 1
Neith
Neith
KCisZoinkd
Neith
Level 142
God Stats
6W - 5L
1,610 SR
Queue Stats
92W - 98L
1,450 Elo+
Party 1
Geb
Geb
XMISFIT99X
Geb
Level 100
God Stats
137W - 121L
1,517 SR
Queue Stats
190W - 175L
1,452 Elo+
Solo
Team Averages
Level 136
1,572 SR
1,466 Elo+

VS

Team Averages
Level 88
1,616 SR
1,509 Elo+
Skadi
Skadi
 
Skadi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GilbertMontgomry
Xing Tian
Level 69
God Stats
13W - 14L
1,538 SR
Queue Stats
381W - 407L
1,486 Elo+
Solo
Mulan
Mulan
SmokeSilo
Mulan
Level 88
God Stats
2W - 1L
1,849 SR
Queue Stats
11W - 10L
1,552 Elo+
Party 2
Loki
Loki
cptin planet
Loki
Level 142
God Stats
23W - 29L
1,474 SR
Queue Stats
379W - 372L
1,464 Elo+
Solo
Chang'e
Chang'e
takeiteasyonme
Chang'e
Level 26
God Stats
2W - 1L
1,719 SR
Queue Stats
10W - 10L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 5 / 0
6,496
591
5,131
10,111
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Hazzird
Fafnir
11
2 / 1 / 1
6,438
585
4,179
9,259
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Jirac1020
Awilix
11
1 / 3 / 1
5,787
526
5,016
10,286
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
13
6 / 0 / 0
6,787
617
10,890
5,350
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 5
5,802
527
2,233
6,612
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 4 / 1
4,959
451
2,242
8,457
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
9
2 / 3 / 0
6,070
552
4,355
13,433
9,269
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
SmokeSilo
Mulan
11
2 / 3 / 1
6,459
587
5,880
7,701
4,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 2
6,073
552
3,566
6,214
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 3
6,227
566
5,012
8,220
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
11
Kills
10
10
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
5
0
0.4
L
Skadi
 
Skadi
0
4
1
0.13
L
Xing Tian
2
3
0
0.67
W
Fafnir
Hazzird
Fafnir
2
1
1
2.5
W
Awilix
Jirac1020
Awilix
1
3
1
0.5
W
Neith
6
0
0
6
L
Mulan
SmokeSilo
Mulan
2
3
1
0.83
W
0
1
5
2.5
L
3
0
2
4
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,449
Damage
21,055
41,618
Taken
44,025
19,613
Mitigated
20,887
15,420
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,131
1,973
0
3,194
10,111
3,171
1,051
3,823
6,288
39,425
5,576
L
Skadi
 
Skadi
2,242
645
177
1,146
8,457
2,415
288
760
7,697
0
26,983
L
Xing Tian
4,355
503
1,665
2,556
13,433
9,269
0
1,473
11,960
21,153
2,021
W
Fafnir
Hazzird
Fafnir
4,179
556
0
3,804
9,259
8,328
8
0
9,259
32,230
762
W
Awilix
Jirac1020
Awilix
5,016
1,905
0
3,882
10,286
3,400
0
2,215
8,071
0
38,426
W
Neith
10,890
4,103
0
2,331
5,350
1,688
218
1,248
4,102
0
58,138
L
Mulan
SmokeSilo
Mulan
5,880
744
0
1,495
7,701
4,990
0
3,224
4,477
0
38,998
W
2,233
381
0
2,209
6,612
3,026
20
1,678
4,934
14,623
0
L
3,566
604
0
2,660
6,214
1,761
0
1,640
4,574
0
31,411
L
5,012
554
360
4,173
8,220
2,452
0
4,070
4,150
32,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
29,788
333
Minions Killed
246
0
Camps Cleared
0
993,705
Distance Traveled
1,063,077
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,496
591
85
8
0
211,052
0
L
Skadi
4,959
451
50
5
0
185,517
2
L
Xing Tian
6,070
552
37
3
0
183,101
4
W
Fafnir
6,438
585
63
6
0
185,126
0
W
Awilix
5,787
526
73
7
0
239,035
0
W
Neith
6,787
617
90
8
0
191,772
1
L
Mulan
6,459
587
64
6
0
215,769
4
W
Geb
5,802
527
22
2
0
166,720
4
L
Loki
6,073
552
56
5
0
254,884
0
L
Chang'e
6,227
566
39
4
0
223,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role