Player Matchup

Charon
Charon
Bigcheesenips
Charon
Level 163
God Stats
2W - 4L
1,637 SR
Queue Stats
242W - 230L
1,589 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DyrKral
Morgan Le Fay
Level 156
God Stats
2W - 4L
1,677 SR
Queue Stats
84W - 112L
1,525 Elo+
Party 2
Mulan
Mulan
Slugg063
Mulan
Level 110
God Stats
3W - 2L
1,625 SR
Queue Stats
250W - 237L
1,576 Elo+
Solo
Heimdallr
Heimdallr
gwegus
Heimdallr
Level 154
God Stats
1W - 7L
1,290 SR
Queue Stats
240W - 251L
1,560 Elo+
Party 2
Set
Set
heretіc
Set
Level 159
God Stats
14W - 20L
1,550 SR
Queue Stats
411W - 369L
1,634 Elo+
Party 2
Team Averages
Level 148
1,556 SR
1,577 Elo+

VS

Team Averages
Level 84
1,581 SR
1,543 Elo+
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ConquerorNike
King Arthur
Level 108
God Stats
54W - 31L
1,687 SR
Queue Stats
98W - 65L
1,632 Elo+
Solo
Arachne
Arachne
GatmanV2
Arachne
Level 44
God Stats
7W - 6L
1,551 SR
Queue Stats
96W - 113L
1,459 Elo+
Party 1
Artemis
Artemis
PDT1234567890
Artemis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,587 Elo+
Solo
Cthulhu
Cthulhu
ZeratuSkull
Cthulhu
Level 145
God Stats
10W - 4L
1,666 SR
Queue Stats
204W - 176L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
6,728
481
6,134
14,584
11,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
DyrKral
Morgan Le Fay
14
5 / 2 / 1
7,740
553
11,728
8,551
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Slugg063
Mulan
12
3 / 6 / 2
6,905
493
6,928
12,989
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
gwegus
Heimdallr
11
0 / 4 / 2
6,593
471
5,135
12,804
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 0
7,437
531
4,356
11,938
6,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 4 / 4
7,488
535
5,522
7,264
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ConquerorNike
King Arthur
15
2 / 0 / 3
9,192
657
7,046
9,701
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
GatmanV2
Arachne
16
7 / 0 / 3
8,852
632
9,761
12,534
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Artemis
14
4 / 3 / 4
8,377
598
12,690
10,178
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ZeratuSkull
Cthulhu
12
6 / 2 / 3
7,768
555
10,643
11,847
8,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
19
19
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
4
4
0.5
L
0
3
7
1.17
W
King Arthur
ConquerorNike
King Arthur
2
0
3
3.5
L
Morgan Le Fay
DyrKral
Morgan Le Fay
5
2
1
2.75
W
Arachne
GatmanV2
Arachne
7
0
3
8.5
W
Artemis
4
3
4
2
L
Mulan
Slugg063
Mulan
3
6
2
0.67
W
Cthulhu
ZeratuSkull
Cthulhu
6
2
3
3.75
L
Heimdallr
gwegus
Heimdallr
0
4
2
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,281
Damage
45,662
60,866
Taken
51,524
30,917
Mitigated
26,510
14,531
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,522
110
0
750
7,264
2,240
0
3,668
3,374
46,615
0
L
6,134
1,353
0
1,970
14,584
11,535
0
4,925
9,058
23,366
0
W
King Arthur
ConquerorNike
King Arthur
7,046
1,234
0
2,249
9,701
6,300
0
1,035
8,625
0
66,438
L
Morgan Le Fay
DyrKral
Morgan Le Fay
11,728
314
0
1,790
8,551
3,216
0
4,931
3,442
53,833
0
W
Arachne
GatmanV2
Arachne
9,761
7,601
0
7,583
12,534
5,417
0
2,825
9,637
0
84,481
W
Artemis
12,690
7,471
0
3,480
10,178
3,931
0
4,802
5,234
0
55,822
L
Mulan
Slugg063
Mulan
6,928
926
0
1,740
12,989
5,009
0
2,042
10,759
0
43,418
W
Cthulhu
ZeratuSkull
Cthulhu
10,643
591
196
909
11,847
8,622
0
4,796
6,675
34,740
1,787
L
Heimdallr
gwegus
Heimdallr
5,135
3,230
0
4,613
12,804
4,538
0
2,536
9,866
0
50,413
L
4,356
2,169
0
4,418
11,938
6,619
0
0
11,938
0
60,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
41,677
416
Minions Killed
493
0
Camps Cleared
0
1,406,517
Distance Traveled
1,484,324
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,488
535
87
6
0
264,995
6
L
Charon
6,728
481
27
2
0
279,186
5
W
King Arthur
9,192
657
133
10
0
302,424
0
L
Morgan Le Fay
7,740
553
113
8
0
318,499
0
W
Arachne
8,852
632
125
9
0
334,292
1
W
Artemis
8,377
598
100
7
0
266,237
1
L
Mulan
6,905
493
73
5
0
286,859
3
W
Cthulhu
7,768
555
48
3
0
316,376
1
L
Heimdallr
6,593
471
93
7
0
241,263
2
L
Set
7,437
531
110
8
0
280,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role