Player Matchup

Hou Yi
Hou Yi
FoolishHiena
Hou Yi
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 140L
1,437 Elo+
Party 1
Yemoja
Yemoja
FoolishKatze
Yemoja
Level 143
God Stats
4W - 0L
1,722 SR
Queue Stats
230W - 235L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Mike_D_Marshall
Cthulhu
Level 100
God Stats
29W - 17L
1,609 SR
Queue Stats
783W - 896L
1,398 Elo+
Solo
Charybdis
Charybdis
Swiftly
Charybdis
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 82L
1,462 Elo+
Solo
Thoth
Thoth
fidito001
Thoth
Level 109
God Stats
2W - 7L
1,235 SR
Queue Stats
299W - 322L
1,463 Elo+
Solo
Team Averages
Level 109
1,513 SR
1,445 Elo+

VS

Team Averages
Level 105
1,402 SR
1,455 Elo+
Susano
Susano
Jafar_of_Agrabah
Susano
Level 99
God Stats
4W - 6L
1,438 SR
Queue Stats
478W - 517L
1,403 Elo+
Solo
The Morrigan
The Morrigan
MilitaryMauro19
The Morrigan
Level 109
God Stats
0W - 3L
1,135 SR
Queue Stats
83W - 85L
1,431 Elo+
Solo
Ne Zha
Ne Zha
Pewpewlol
Ne Zha
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 106L
1,469 Elo+
Party 2
Apollo
Apollo
megaroo12
Apollo
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
201W - 184L
1,453 Elo+
Party 2
Hel
Hel
phoenix81
Hel
Level 157
God Stats
0W - 2L
1,437 SR
Queue Stats
101W - 84L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 1 / 7
7,715
964
4,849
4,794
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
12
1 / 1 / 11
8,029
1,004
1,717
7,522
6,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 1 / 10
8,313
1,039
5,568
10,476
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Swiftly
Charybdis
14
8 / 2 / 5
8,549
1,069
10,068
8,377
3,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
fidito001
Thoth
13
1 / 2 / 7
7,811
976
3,852
5,534
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
6,965
871
5,773
8,955
7,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
MilitaryMauro19
The Morrigan
1
0 / 0 / 0
2,136
267
0
0
0
Ne Zha
Pewpewlol
Ne Zha
15
4 / 5 / 2
7,657
957
6,388
7,326
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
megaroo12
Apollo
12
0 / 3 / 3
5,687
711
3,337
7,186
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 1
6,051
756
3,685
5,101
2,011
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
14
Kills
7
7
Deaths
14
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
1
7
6.5
W
Yemoja
1
1
11
6.5
L
2
3
5
1.5
W
1
1
10
6
L
The Morrigan
MilitaryMauro19
The Morrigan
0
0
0
0
L
Ne Zha
Pewpewlol
Ne Zha
4
5
2
1
W
Charybdis
Swiftly
Charybdis
8
2
5
5.25
W
Thoth
fidito001
Thoth
1
2
7
2.25
L
Apollo
megaroo12
Apollo
0
3
3
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
19,183
36,703
Taken
28,568
21,921
Mitigated
16,237
15,714
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
4,849
618
88
110
4,794
2,584
2,428
36
4,758
0
8,054
W
Yemoja
1,717
223
5,518
2,298
7,522
6,450
376
509
7,013
4,636
0
L
5,773
269
272
921
8,955
7,956
0
3,365
5,421
323
12,999
W
5,568
29
1,278
4,058
10,476
6,890
272
2,833
7,643
14,061
518
L
The Morrigan
MilitaryMauro19
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Pewpewlol
Ne Zha
6,388
548
533
563
7,326
3,126
0
1,557
5,694
0
13,650
W
Charybdis
Swiftly
Charybdis
10,068
4,902
345
926
8,377
3,820
3,068
139
8,238
0
18,587
W
Thoth
fidito001
Thoth
3,852
314
557
536
5,534
2,177
1,278
348
5,186
17,057
646
L
Apollo
megaroo12
Apollo
3,337
2,364
352
813
7,186
3,144
0
3,276
3,559
0
9,010
L
3,685
753
3,120
1,667
5,101
2,011
0
1,902
3,092
7,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
28,496
98
Minions Killed
44
0
Camps Cleared
0
718,879
Distance Traveled
517,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,715
964
6
1
0
146,579
0
W
Yemoja
8,029
1,004
5
1
0
138,077
0
L
Susano
6,965
871
17
2
0
136,142
0
W
Cthulhu
8,313
1,039
35
4
0
142,908
0
L
The Morrigan
2,136
267
0
0
0
0
0
L
Ne Zha
7,657
957
9
1
0
131,232
0
W
Charybdis
8,549
1,069
29
4
0
136,189
0
W
Thoth
7,811
976
23
3
0
155,126
0
L
Apollo
5,687
711
12
2
0
128,681
0
L
Hel
6,051
756
6
1
0
121,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role