Player Matchup

Cthulhu
Cthulhu
DUBSTEP_FLAMES_
Cthulhu
Level 128
God Stats
2W - 2L
1,394 SR
Queue Stats
16W - 21L
1,360 Elo+
Party 3
Tyr
Tyr
Dios_of_Mexico
Tyr
Level 107
God Stats
0W - 1L
1,265 SR
Queue Stats
16W - 21L
1,360 Elo+
Party 3
Heimdallr
Heimdallr
Greyley
Heimdallr
Level 68
God Stats
0W - 1L
1,579 SR
Queue Stats
11W - 12L
1,276 Elo+
Party 3
Chang'e
Chang'e
OscarLOGIA
Chang'e
Level 144
God Stats
11W - 17L
1,389 SR
Queue Stats
60W - 59L
1,431 Elo+
Solo
Thor
Thor
Wolfgang4424
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,190 Elo+
Party 3
Team Averages
Level 111
1,425 SR
1,323 Elo+

VS

Team Averages
Level 83
1,529 SR
1,496 Elo+
Ah Puch
Ah Puch
AadmS
Ah Puch
Level 39
God Stats
2W - 2L
1,731 SR
Queue Stats
140W - 119L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BrokeRodWave
Cu Chulainn
Level 129
God Stats
43W - 43L
1,433 SR
Queue Stats
273W - 252L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
DevilsDollface
Danzaburou
Level 29
God Stats
10W - 8L
1,400 SR
Queue Stats
77W - 77L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MachoMan-XCVIII
Kumbhakarna
Level 124
God Stats
8W - 8L
1,482 SR
Queue Stats
213W - 198L
1,448 Elo+
Party 1
Arachne
Arachne
ilphaesn
Arachne
Level 95
God Stats
5W - 3L
1,600 SR
Queue Stats
260W - 241L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,545
472
7,882
11,085
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
0 / 2 / 1
8,193
512
8,717
16,741
19,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Heimdallr
Greyley
Heimdallr
12
0 / 6 / 0
6,862
429
8,241
11,644
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
OscarLOGIA
Chang'e
13
0 / 8 / 1
7,548
472
4,853
12,412
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 1
9,174
573
4,920
12,410
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AadmS
Ah Puch
15
4 / 2 / 6
9,904
619
8,444
6,606
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
BrokeRodWave
Cu Chulainn
16
1 / 1 / 3
9,672
605
11,014
13,748
13,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
DevilsDollface
Danzaburou
16
7 / 2 / 1
9,727
608
11,578
12,447
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MachoMan-XCVIII
Kumbhakarna
13
3 / 0 / 4
8,541
534
3,337
11,600
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ilphaesn
Arachne
16
8 / 1 / 6
10,178
636
10,070
13,936
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
23
23
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AadmS
Ah Puch
4
2
6
3.5
W
Cu Chulainn
BrokeRodWave
Cu Chulainn
1
1
3
2.5
L
2
2
1
1.25
W
Danzaburou
DevilsDollface
Danzaburou
7
2
1
3.75
L
0
2
1
0.25
L
Heimdallr
Greyley
Heimdallr
0
6
0
0
W
Kumbhakarna
MachoMan-XCVIII
Kumbhakarna
3
0
4
5
L
Chang'e
OscarLOGIA
Chang'e
0
8
1
0.06
L
4
5
1
0.9
W
Arachne
ilphaesn
Arachne
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,613
Damage
44,443
64,292
Taken
58,337
40,454
Mitigated
32,601
18,303
Healing
22,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AadmS
Ah Puch
8,444
377
0
1,259
6,606
2,588
163
3,727
2,879
65,371
979
W
Cu Chulainn
BrokeRodWave
Cu Chulainn
11,014
2,645
0
2,295
13,748
13,825
0
423
12,489
0
82,303
L
7,882
525
424
2,454
11,085
8,315
0
808
10,227
42,470
2,000
W
Danzaburou
DevilsDollface
Danzaburou
11,578
4,798
0
5,253
12,447
4,369
189
3,132
9,057
0
68,709
L
8,717
1,505
0
7,776
16,741
19,961
0
783
15,948
0
65,447
L
Heimdallr
Greyley
Heimdallr
8,241
3,286
0
2,454
11,644
4,444
96
1,620
10,014
0
41,912
W
Kumbhakarna
MachoMan-XCVIII
Kumbhakarna
3,337
590
400
4,966
11,600
6,625
0
2,763
8,347
21,515
1,498
L
Chang'e
OscarLOGIA
Chang'e
4,853
385
40
2,222
12,412
2,914
0
5,410
6,507
49,548
0
L
4,920
1,299
0
2,933
12,410
4,820
0
2,011
10,253
0
40,652
W
Arachne
ilphaesn
Arachne
10,070
6,187
0
8,382
13,936
5,194
0
2,165
11,664
0
78,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,322
Gold Earned
48,022
472
Minions Killed
517
0
Camps Cleared
0
1,558,255
Distance Traveled
1,775,231
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,904
619
133
8
0
334,468
2
W
Cu Chulainn
9,672
605
128
8
0
293,151
5
L
Cthulhu
7,545
472
75
5
0
316,277
7
W
Danzaburou
9,727
608
115
7
0
391,639
0
L
Tyr
8,193
512
108
7
0
335,423
0
L
Heimdallr
6,862
429
85
5
0
281,278
0
W
Kumbhakarna
8,541
534
29
2
0
348,061
7
L
Chang'e
7,548
472
121
8
0
278,620
0
L
Thor
9,174
573
83
5
0
346,657
2
W
Arachne
10,178
636
112
7
0
407,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role